public void DetachLegs(LegsEquipment legs) { if (legs == _legsEquipment) { _legsEquipment = null; } }
private void AttachLegs(LegsEquipment legs) => _legsEquipment = legs;
public void DetachLegs(LegsEquipment legs) { if (legs == _legsEquipment) { _legsEquipment = null; } }
private void AttachLegs(LegsEquipment legs) => _legsEquipment = legs;