public void UpdateAttr(uint gid, Net.PkgGoodsInfo decorate) { NetDecorate = decorate; if (BasicAttrs == null) { BasicAttrs = new ActorAttribute(); } else { BasicAttrs.Clear(); } if (LegendAttrs == null) { LegendAttrs = new EquipAttributes(); } else { LegendAttrs.Clear(); } var rec = DBDecorate.Instance.GetData(gid); if (rec != null) { string raw = rec.Attrs; raw = raw.Replace(" ", ""); var matchs = Regex.Matches(raw, @"\{(\d+),(\d+)\}"); foreach (Match _match in matchs) { if (_match.Success) { uint attrId = (DBTextResource.ParseUI(_match.Groups[1].Value)); uint attrValue = DBTextResource.ParseUI(_match.Groups[2].Value); BasicAttrs.Add(attrId, attrValue); } } } if (decorate != null && decorate.decorate != null && decorate.decorate.legend_attrs != null) { foreach (var attr in decorate.decorate.legend_attrs) { LegendAttrs.Add(attr.id, attr.vals); } } }
public override void ParseClientGoodsStr_inner(Dictionary <string, string> param_dict) { base.ParseClientGoodsStr_inner(param_dict); if (NetEquip == null) { NetEquip = new Net.PkgGoodsInfo(); } if (NetEquip.equip == null) { NetEquip.equip = new Net.PkgEquip(); } if (NetEquip.equip.legend_attrs != null) { NetEquip.equip.legend_attrs.Clear(); } if (NetEquip.equip.extra_attrs != null) { NetEquip.equip.extra_attrs.Clear(); } LegendAttrs.Clear(); if (param_dict.ContainsKey("LegendAttrs")) {//传奇属性 string legend_str = param_dict["LegendAttrs"]; var matches = Regex.Matches(legend_str, @"(\d+),\[([\d|,]+)\]"); foreach (System.Text.RegularExpressions.Match _match in matches) { if (_match.Success) { uint attr_id = 0; if (uint.TryParse(_match.Groups[1].Value, out attr_id) == false) { continue; } List <uint> attr_uint_list = DBTextResource.ParseArrayUint(_match.Groups[2].Value, ",", false); if (attr_uint_list == null || attr_uint_list.Count == 0) { continue; } LegendAttrs.Add(attr_id, attr_uint_list); } } } ExtraAttrs.Clear(); if (param_dict.ContainsKey("ExtraAttrs")) {//额外属性 string legend_str = param_dict["ExtraAttrs"]; var matches = Regex.Matches(legend_str, @"(\d+),(\d+)"); foreach (System.Text.RegularExpressions.Match _match in matches) { if (_match.Success) { uint attr_id = 0; if (uint.TryParse(_match.Groups[1].Value, out attr_id) == false) { continue; } uint attr_num = 0; if (uint.TryParse(_match.Groups[2].Value, out attr_num) == false) { continue; } ExtraAttrs.Add(attr_id, attr_num); } } } if (IsHasIdentifyWing() && param_dict.ContainsKey("color_type")) { uint var_color_type = 0; if (uint.TryParse(param_dict["color_type"], out var_color_type)) { this.color_type = var_color_type; //装备的品质 } } }
public void UpdateAttr(uint gid, Net.PkgGoodsInfo equip) { NetEquip = equip; if (LegendAttrs == null) { LegendAttrs = new EquipAttributes(); } else { LegendAttrs.Clear(); } if (BasicAttrs == null) { BasicAttrs = new ActorAttribute(); } else { BasicAttrs.Clear(); } if (ExtraAttrs == null) { ExtraAttrs = new ActorAttribute(); } else { ExtraAttrs.Clear(); } //生成基础属性 var base_attr = DBEquipBase.Instance.GetAttrInfo(gid); if (base_attr != null) { using (var iter = base_attr.GetEnumerator()) { while (iter.MoveNext()) { var cur = iter.Current; BasicAttrs.Add(cur.Key, cur.Value); } } } if (NetEquip == null) { return; } if (equip != null && equip.equip != null && equip.equip.legend_attrs != null) { foreach (var attr in equip.equip.legend_attrs) { LegendAttrs.Add(attr.id, attr.vals); } } if (equip != null && equip.equip != null && equip.equip.extra_attrs != null) { foreach (var attr in equip.equip.extra_attrs) { ExtraAttrs.Add(attr.k, attr.v); } } if (equip != null && equip.equip != null) { SuitLv = equip.equip.suit_lv; foreach (var item in equip.equip.gems) { if (Gems.ContainsKey(item.id) == true) { Gems[item.id] = item.gem_id; } else { Gems.Add(item.id, item.gem_id); } } // 套装精炼等级 RefineLv = equip.equip.refine_lv; // 铸魂等级 CastSoulLv = equip.equip.cast_soul_lv; // 记录扩展属性 if (equip.equip.extend_propertys != null && equip.equip.extend_propertys.Count > 0) { ExtendPropertys = new Dictionary <string, string>(); ExtendPropertys.Clear(); foreach (Net.PkgStrStr pkgStrStr in equip.equip.extend_propertys) { ExtendPropertys.Add(System.Text.Encoding.UTF8.GetString(pkgStrStr.k), System.Text.Encoding.UTF8.GetString(pkgStrStr.v)); } } } if (IsHasIdentifyWing()) { this.color_type = equip.equip.qual; //装备的品质 } }