示例#1
0
    //点中辅导老师手后的回调
    /// <summary>
    ///辅导教师抓住小华的手翻开沟通本
    /// </summary>
    void XhTJudai()
    {
        ClickDispatcher.Inst.EnableClick = false;

        bool passxh = true;

        XH.timePointEvent = (b) =>
        {
            if (b > 184 && b < 189 && passxh)
            {
                passxh = false;
                XH.OnPause();
                XhTakeCardCallback();
            }
        };
        //XH.Complete += XhTakeCardCallback;
        XH.PlayForward("XH_D_1ST_FBNKT");
        //
        bool passgtb = true;

        gtb.framePointEvent = (b) =>
        {
            if (b > 175 && b < 180 && passgtb)
            {
                passgtb = false;
                gtb.OnPause();
            }
        };
        gtb.PlayForward("XH_D_1ST_FBNKT_KA");
    }
示例#2
0
    void XhTJudai()
    {
        ClickDispatcher.Inst.EnableClick = false;

        XH.timePointEvent = (b) =>
        {
            if (b > 184 && b < 189)
            {
                XH.timePointEvent = null;
                XH.OnPause();
                XhTakeCardCallback();
            }
        };
        //XH.Complete += XhTakeCardCallback;
        XH.PlayForward("XH_D_1ST_FBNKT");
        //
        gtb.framePointEvent = (b) =>
        {
            if (b > 175 && b < 180)
            {
                gtb.framePointEvent = null;
                gtb.OnPause();
            }
        };
        gtb.PlayForward("XH_D_1ST_FBNKT_KA");
    }
示例#3
0
    void MMJieObj()
    {
        CancelInvoke("ClickMMhandTip");
        HighLightCtrl.GetInstance().FlashOff(mmHand);
        ClickDispatcher.Inst.EnableClick = false;

        GameObject ka = ResManager.GetPrefab("Prefabs/AnimationKa/MM_F_4TH_DBY_KA");

        ka.name = "MM_F_4TH_DBY_KA";
        ka.transform.SetParent(transform);

        Material matTar    = ka.transform.Find("judai/tuka1").GetComponent <MeshRenderer>().materials[1];
        Material matSource = SentenceExpressionModel.GetInstance().GetTuKa(PropsTag.judai_wokanjian.ToString()).GetComponent <MeshRenderer>().materials[1];

        matTar.CopyPropertiesFromMaterial(matSource);

        matTar    = ka.transform.Find("judai/tuka").GetComponent <MeshRenderer>().materials[1];
        matSource = SentenceExpressionModel.GetInstance().GetObj(index).GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);

        ka.transform.Find("Group/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/judai3").gameObject.SetActive(false);
        ka.transform.Find("judai/tuka").localEulerAngles  = new Vector3(0, -90, 0);
        ka.transform.Find("judai/tuka1").localEulerAngles = new Vector3(0, -90, 0);

        LegacyAnimationOper lao = ka.GetLegacyAnimationOper();

        lao.PlayForward("MM_F_4TH_DBY_KA");

        bool pass  = true;
        bool pasxh = true;

        MM.timePointEvent = (a) =>
        {
            if (a >= 38 && a <= 40 && pasxh)
            {
                pasxh = false;
                XH.OnContinue();
                transform.Find("XH_F_4TH_FNN_KA").GetComponent <LegacyAnimationOper>().OnContinue();
                //transform.Find("XH_F_4TH_FNN_KA").gameObject.SetActive(false);
            }
            if (a >= 72 && a <= 75 && pass)
            {
                pass = false;
                MM.timePointEvent = null;
                MM.OnPause();
                lao.OnPause();
                DBYCallback();
            }
        };
        MM.PlayForward("MM_F_4TH_DBY");
        //Invoke("ClickmicroPhoneTip", 1);
    }
示例#4
0
    private void OnClickFDTeacherHandFirst(ClickedObj cobj)
    {
        Debug.Log("SpeakUpCtrlA.OnClickTeacherHandFirst(): " + cobj.objname);
        if (cobj.objname == "fdls_shou")
        {
            ChooseDo.Instance.Clicked();
            CancelInvoke("ClickFDTeachersPromptFirst");
            GlobalEntity.GetInstance().RemoveListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickFDTeacherHandFirst);
            ClickDispatcher.Inst.EnableClick = false;
            HighLightCtrl.GetInstance().FlashOff(cobj.go);

            int  start = 180;
            int  end   = 182;
            bool passB = false;
            xiaohuaAnim.timePointEvent = (t) =>
            {
                if (t >= start && t <= end && !passB)
                {
                    passB = true;
                    xiaohuaAnim.timePointEvent = null;
                    xiaohuaAnim.OnPause();
                    fdlsAnim.OnPause();
                    FBNKT_KA_AnimOper.OnPause();

                    GameObject shou = PeopleManager.Instance.GetPeople("LS_BD").transform.Find("LSB_BD/shou").gameObject;
                    HighLightCtrl.GetInstance().FlashOn(shou);
                    GlobalEntity.GetInstance().RemoveListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickTeacherHandFinal);
                    GlobalEntity.GetInstance().AddListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickTeacherHandFinal);
                    ClickDispatcher.Inst.EnableClick = true;
                    ChooseDo.Instance.DoWhat(5, RedoClickTeachersHandFinal, null);
                }
            };

            fdlsAnim.OnContinue();
            bool passA = false;
            fdlsAnim.timePointEvent = (a) =>
            {
                if (a >= 100 && a <= 102 && !passA)
                {
                    passA = true;

                    FBNKT_KA_AnimOper.OnContinue();
                    xiaohuaAnim.OnContinue();
                }
            };
        }
    }
示例#5
0
    //点中辅导老师手后的回调
    /// <summary>
    ///辅导教师抓住小华的手翻开沟通本
    /// </summary>
    void FdlsClickXhHand()
    {
        CancelInvoke("ClickFdlsHandTip");
        HighLightCtrl.GetInstance().FlashOff(fdlshand);
        ClickDispatcher.Inst.EnableClick = false;
        //FDLS.Complete += FdlsClickXhHandCalllback;
        //FDLS.PlayForward("FDLS_A_2ND_D");//TODO:教师动画播放时有位移
        FDLS.PlayForward("FDLS_B_1ST_FGTB");

        //Debug.LogError("FDLS_B_1ST_FGTB");

        bool pass = true;

        FDLS.timePointEvent = (a) =>
        {
            if (a > 35 && a <= 37 && pass)
            {
                pass = false;
                //
                bool passxh = true;
                XH.timePointEvent = (b) =>
                {
                    if (b > 184 && b < 189 && passxh)
                    {
                        passxh = false;
                        XH.OnPause();

                        XhTakeCardCallback();
                    }
                };
                //XH.Complete += XhTakeCardCallback;
                XH.PlayForward("XH_D_1ST_FBNKT");
                //
                bool passgtb = true;
                gtb.framePointEvent = (b) =>
                {
                    if (b > 175 && b < 180 && passgtb)
                    {
                        passgtb = false;
                        gtb.OnPause();
                    }
                };
                gtb.PlayForward("XH_D_1ST_FBNKT_KA");
            }
        };
    }
示例#6
0
    void OnXiaoHuaBring()
    {
        GameObject xiaohuaGo = PeopleManager.Instance.GetPeople("XH_BD");

        xiaohuaAnim = xiaohuaGo.GetAnimatorOper();


        xiaohuaAnim.PlayForward("XH_D_1ST_FBNKT");

        GameObject fdlsObj2 = PeopleManager.Instance.GetPeople("FDLS_BD");

        fdlsAnim = fdlsObj2.GetAnimatorOper();
        fdlsAnim.PlayForward("FDLS_D_1ST_TJD", 0.343f);
        fdlsAnim.OnPause();

        FBNKT_KA_AnimOper = FBNKT_KA_Anim.GetLegacyAnimationOper();
        FBNKT_KA_AnimOper.PlayForward("XH_D_1ST_FBNKT_GKA");

        int  start = 100;
        int  end   = 102;
        bool passA = false;

        xiaohuaAnim.timePointEvent = (t) =>
        {
            if (t >= start && t <= end && !passA)
            {
                passA = true;
                xiaohuaAnim.timePointEvent = null;
                xiaohuaAnim.OnPause();
                FBNKT_KA_AnimOper.OnPause();

                //2. 播放结束,提醒操作者点击辅助教师的手,点击后触发辅助教师抓着小华的手把图卡粘在句带上的动画。
                GameObject fdlsObj = PeopleManager.Instance.GetPeople("FDLS_BD");
                GameObject shou    = fdlsObj.transform.Find("FDLS/fdls_shou").gameObject;
                HighLightCtrl.GetInstance().FlashOn(shou);
                shou.GetBoxCollider().size = new Vector3(1, 0.2f, 0.5f);
                GlobalEntity.GetInstance().AddListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickFDTeacherHandFirst);
                ClickDispatcher.Inst.EnableClick = true;
                ChooseDo.Instance.DoWhat(5, RedoClickFDTeachersHandFirst, null);
            }
        };
    }
示例#7
0
    public void Init()
    {
        if (swapUI == null)
        {
            swapUI             = UIManager.Instance.GetUI <SwapUI>("SwapUI");
            swapUI.speakEvent += SpeakBtnClickCallback;
            swapUI.SetButtonVisiable(SwapUI.BtnName.microButton, true);
            swapUI.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        }

        PeopleManager.Instance.Reset();

        PeopleManager.Instance.GetPeople(PeopleTag.FDLS_BD).transform.localPosition = new Vector3(0, 0, 10000);
        PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).transform.localPosition   = new Vector3(0, 0, 10000);

        XH = PeopleManager.Instance.GetPeople(PeopleTag.XH_BD).GetAnimatorOper();
        XH.PlayForward("XH_E_3RD_FNN");
        XH.OnPause();

        LegacyAnimationOper ka = ResManager.GetPrefab("Prefabs/AnimationKa/XH_E_3RD_FNN_KA").GetLegacyAnimationOper();

        ka.transform.SetParent(transform);
        ka.name = "XH_E_3RD_FNN_KA";
        ka.PlayForward("XH_E_3RD_FNN_KA");
        ka.OnPause();
        //XH.transform.localPosition = Vector3.zero;
        //XH.transform.localScale = Vector3.zero;

        MM      = ResManager.GetPrefab("Scenes/supermarket/MM").GetAnimatorOper();
        MM.name = "MM";
        MM.transform.SetParent(transform);
        MM.PlayForward("idle");

        HighLightCtrl.GetInstance().OffAllObjs();
        GetTukaObject();
    }
示例#8
0
    void OnXiaoHuaBring()
    {
        GameObject xiaohuaGo = PeopleManager.Instance.GetPeople("XH_BD");

        xiaohuaAnim = xiaohuaGo.GetAnimatorOper();

        FBNKT_KA_AnimOper = FBNKT_KA_Anim.GetLegacyAnimationOper();
        //FBNKT_KA_AnimOper.PlayForward("XH_D_2ND_FYFT_KA");

        int  start  = 180;
        int  end    = 182;
        bool passA  = false;
        bool passA1 = false;

        xiaohuaAnim.timePointEvent = (t) =>
        {
            if (t >= start && t <= end && !passA)
            {
                passA = true;
                XHCtrl xhctrl = xiaohuaAnim.GetComponent <XHCtrl>();
                //xhctrl.r_judai2.SetActive(true);
                xhctrl.r_judai2.transform.Find("XH_judai_2 1/jd_tuka_1").GetComponent <MeshRenderer>().enabled = false;
                xhctrl.r_judai2.transform.Find("XH_judai_2 1/jd_tuka_2").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(judaiGobj.GetComponent <MeshRenderer>().materials[1]);
                xhctrl.r_judai2.transform.Find("XH_judai_2 1/jd_tuka_3").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaA.GetComponent <MeshRenderer>().materials[1]);

                //FBNKT_KA_Anim.transform.Find("XH_judaiA").gameObject.SetActive(false);

                //2.播放结束,提示操作者点击教师的手,播放教师接卡的动画。
            }
            if (t >= 315 && t <= 317 && !passA1)
            {
                passA1 = true;
                xiaohuaAnim.OnPause();

                GameObject shou = PeopleManager.Instance.GetPeople("LS_BD").transform.Find("LSB_BD/shou").gameObject;
                Debug.Log("SpeakUpCtrlB.OnXiaoHuaBring(): 2. 播放结束,提示操作者点击教师的手,播放教师接卡的动画。");
                HighLightCtrl.GetInstance().FlashOn(shou);
                shou.GetBoxCollider().size = new Vector3(1, 0.2f, 0.5f);
                GlobalEntity.GetInstance().AddListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickteacherHandFirst);
                ClickDispatcher.Inst.EnableClick = true;
                ChooseDo.Instance.DoWhat(5, RedoClickTeachersHandFirst, null);
            }
        };

        xiaohuaAnim.PlayForward("XH_D_2ND_FYFT");

        FBNKT_KA_AnimOper = FBNKT_KA_Anim.GetLegacyAnimationOper();
        bool passB  = false;
        bool passB1 = false;

        FBNKT_KA_AnimOper.framePointEvent = (t) =>
        {
            if (t >= 165 && t <= 168 && !passB)
            {
                //显示沟通本第2页图卡
                passB = true;
                FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaB").gameObject.SetActive(true);
            }
            if (t >= 326 && t <= 327 && !passB1)
            {
                FBNKT_KA_AnimOper.framePointEvent = null;
                passB1 = true;
                FBNKT_KA_AnimOper.OnPause();
            }
        };

        FBNKT_KA_AnimOper.PlayForward("XH_D_2ND_FYFT_KA");
    }
示例#9
0
    /// <summary>
    /// 小华贴字体动画
    /// </summary>
    void XHTZka()
    {
        GameObject ka = ResManager.GetPrefab("Prefabs/AnimationKa/XH_F_4TH_FNN_KA");

        ka.name = "XH_F_4TH_FNN_KA";
        ka.transform.SetParent(transform);
        //我看见
        Material matTar    = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_R/Shoulder_R/ShoulderPart1_R/ShoulderPart2_R/Elbow_R/Wrist_R/goutongben/goutongben_02/tuka5").GetComponent <MeshRenderer>().materials[1];
        Material matSource = SentenceExpressionModel.GetInstance().GetTuKa(PropsTag.judai_wokanjian.ToString()).GetComponent <MeshRenderer>().materials[1];

        matTar.CopyPropertiesFromMaterial(matSource);
        Transform tk10 = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/judai4/tuka10");

        Transform Wrist_L = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L");//拿卡
        Material  matk6   = Wrist_L.Find("tuka6").GetComponent <MeshRenderer>().materials[1];

        matk6.CopyPropertiesFromMaterial(matSource);

        Material mattk4 = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_R/Shoulder_R/ShoulderPart1_R/ShoulderPart2_R/Elbow_R/Wrist_R/goutongben/goutongben_01/tuka4").GetComponent <MeshRenderer>().materials[1];

        mattk4.CopyPropertiesFromMaterial(matSource);


        tk10.localEulerAngles = new Vector3(0, -90, 0);
        matTar = tk10.GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);
        //实物
        index = Random.Range(101, 1001) % 3 + 25;
        Debug.Log(index);
        matTar    = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_R/Shoulder_R/ShoulderPart1_R/ShoulderPart2_R/Elbow_R/Wrist_R/goutongben/goutongben_03/tuka7").GetComponent <MeshRenderer>().materials[1];
        matSource = SentenceExpressionModel.GetInstance().GetObj(index).GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);
        Transform tk9 = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/judai4/tuka9");

        tk9.localEulerAngles = new Vector3(0, -90, 0);
        matTar = tk9.GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);

        Transform tk8  = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/tuka8");
        Material  mat8 = tk8.GetComponent <MeshRenderer>().materials[1];

        mat8.CopyPropertiesFromMaterial(matSource);

        PropsObject   pObj = SentenceExpressionModel.GetInstance().GetObj(index).GetComponent <PropsObject>();
        Reinforcement rfc  = new Reinforcement(pObj.pData);           //测试代码

        SentenceExpressionModel.GetInstance().CurReinforcement = rfc; //设置强化物
        Debug.Log(rfc.pData.name_cn);

        XH.transitionTime = 0;
        //XH.Complete += XHTZkaCallback;
        XH.OnContinue();
        XH.timePointEvent = (a) =>//
        {
            if (a >= 615 && a <= 617)
            {
                XH.timePointEvent = null;
                XH.OnPause();
                //Debug.LogError("pause");
                XHTZkaCallback();//mm高亮
            }
        };

        LegacyAnimationOper lao = ka.GetLegacyAnimationOper();
        bool pass = true;

        lao.framePointEvent = (a) =>
        {
            if (a >= 615 && a <= 617 && pass)
            {
                lao.framePointEvent = null;
                pass = false;
                lao.OnPause();
            }
        };
        lao.PlayForward("XH_F_4TH_FNN_KA");
    }
示例#10
0
    void MMGiveObj()//接卡给物
    {
        GameObject ka = ResManager.GetPrefab("Prefabs/AnimationKa/MM_F_4TH_DBY_KA");

        ka.name = "MM_F_4TH_DBY_KA";
        ka.transform.SetParent(transform);

        string name = SentenceExpressionModel.GetInstance().CurReinforcement.pData.name;

        //Debug.LogError(name);
        ka.transform.Find("judai/tuka1").localEulerAngles = new Vector3(0, -90, 0);
        Material matTar    = ka.transform.Find("judai/tuka1").GetComponent <MeshRenderer>().materials[1];
        Material matSource = SentenceExpressionModel.GetInstance().GetTuKa(PropsTag.judai_woyao.ToString()).GetComponent <MeshRenderer>().materials[1];

        matTar.CopyPropertiesFromMaterial(matSource);

        ka.transform.Find("judai/tuka").localEulerAngles = new Vector3(0, -90, 0);
        matTar    = ka.transform.Find("judai/tuka").GetComponent <MeshRenderer>().materials[1];
        matSource = SentenceExpressionModel.GetInstance().GetTuKa("tuka_" + name).GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);
        ka.transform.Find("Group/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/judai3").gameObject.SetActive(false);

        ka.gameObject.SetActive(true);
        LegacyAnimationOper lao = ka.GetLegacyAnimationOper();

        bool passxh = true;
        bool passmm = true;
        bool pass   = true;

        MM.timePointEvent = (a) =>
        {
            if (a >= 38 && a <= 40 && passxh)
            {
                passxh = false;
                XH.OnContinue();
                Transform fnnka = transform.Find("XH_F_4TH_FNN_KA");
                fnnka.GetComponent <LegacyAnimationOper>().OnContinue();
                fnnka.gameObject.SetActive(false);
                fnnka.gameObject.SetActive(true);
                Transform xhr1 = XH.GetComponent <XHCtrl>().XH_R2.transform.parent.Find("XH_R1");
                fnnka.SetParent(xhr1);
                fnnka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L").gameObject.SetActive(false);
                //transform.Find("XH_F_4TH_FNN_KA").gameObject.SetActive(false);
            }
            if (a >= 72 && a <= 75 && pass)
            {
                pass = false;
                MM.OnPause();
                lao.OnPause();
                //Debug.LogError("WYXhBYTip");
                WYXhBYTip();
            }
            if (a >= 160 && a <= 162 && passmm)
            {
                passmm            = false;
                MM.timePointEvent = null;
                MM.OnPause();
                //MMGiveObjCallback();
                WyGiveClickMMHandTip();
            }
        };
        MM.PlayForward("MM_F_4TH_DBY");
        lao.PlayForward("MM_F_4TH_DBY_KA");
    }
示例#11
0
    /// <summary>
    /// 小华拿出我要字卡
    /// </summary>
    void WyXhZka()
    {
        GameObject k = transform.Find("MM_F_4TH_DBY_KA").gameObject;

        if (k != null)
        {
            Destroy(k);
        }

        MM.PlayForward("idle");
        UIManager.Instance.GetUI <Dialog>("Dialog").Show(false);

        List <int> indexList = new List <int> {
            0, 2, 3
        };
        int           index = SentenceExpressionModel.GetInstance().GetIndex(indexList);
        PropsObject   pObj  = SentenceExpressionModel.GetInstance().GetObj(index).GetComponent <PropsObject>(); //强化物
        Reinforcement rfc   = new Reinforcement(pObj.pData);                                                    //测试代码

        SentenceExpressionModel.GetInstance().CurReinforcement = rfc;                                           //设置强化物
        Debug.Log("GetTukaObject  " + rfc.pData.name);


        XH.transitionTime = 0;
        //XH.Complete += XHTZkaCallback;
        XH.PlayForward("XH_F_4TH_FNN");
        bool pass = true;

        XH.timePointEvent = (a) =>//
        {
            if (a > 613 && a < 617 && pass)
            {
                pass = false;
                XH.timePointEvent = null;
                XH.OnPause();

                WyXhZkaCallback();//mm高亮
            }
        };

        GameObject kaa = transform.Find("XH_F_4TH_FNN_KA").gameObject;

        if (kaa != null)
        {
            DestroyImmediate(kaa);
        }
        GameObject ka = ResManager.GetPrefab("Prefabs/AnimationKa/XH_F_4TH_FNN_KA");

        ka.name = "XH_F_4TH_FNN_KA";
        ka.transform.SetParent(transform);
        //ka.name = "XH_F_4TH_FNN_KA";
        //ka.transform.SetParent(transform);

        //我要
        Material matTar    = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_R/Shoulder_R/ShoulderPart1_R/ShoulderPart2_R/Elbow_R/Wrist_R/goutongben/goutongben_02/tuka5").GetComponent <MeshRenderer>().materials[1];
        Material matSource = SentenceExpressionModel.GetInstance().GetTuKa(PropsTag.judai_woyao.ToString()).GetComponent <MeshRenderer>().materials[1];

        matTar.CopyPropertiesFromMaterial(matSource);
        Transform tk10 = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/judai4/tuka10");

        tk10.localEulerAngles = new Vector3(0, -90, 0);
        matTar = tk10.GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);

        matTar    = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_R/Shoulder_R/ShoulderPart1_R/ShoulderPart2_R/Elbow_R/Wrist_R/goutongben/goutongben_03/tuka7").GetComponent <MeshRenderer>().materials[1];
        matSource = SentenceExpressionModel.GetInstance().GetTuKa("tuka_" + rfc.pData.name).GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);
        Transform tk9 = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/judai4/tuka9");

        tk9.localEulerAngles = new Vector3(0, -90, 0);
        matTar = tk9.GetComponent <MeshRenderer>().materials[1];
        matTar.CopyPropertiesFromMaterial(matSource);

        Transform tk8  = ka.transform.Find("Group1/Main/DeformationSystem/Root_M/Spine1_M/Chest_M/Scapula_L/Shoulder_L/ShoulderPart1_L/ShoulderPart2_L/Elbow_L/Wrist_L/tuka8");
        Material  mat8 = tk8.GetComponent <MeshRenderer>().materials[1];

        mat8.CopyPropertiesFromMaterial(matSource);

        LegacyAnimationOper lao = ka.GetLegacyAnimationOper();
        bool kpass = true;

        lao.framePointEvent = (a) =>
        {
            if (a >= 613 && a <= 617 && kpass)
            {
                kpass = false;
                lao.framePointEvent = null;
                lao.OnPause();
            }
        };
        //Debug.LogError("ka");
        lao.PlayForward("XH_F_4TH_FNN_KA");
    }