private void OnLeftRoom() { if (CurrentRoom != null) { CurrentRoom.Dispose(); LeftRoomEvent?.Invoke(); } }
// ルームから退室した public void OnLeftRoom() { if (m_IsDisconnectRequest) { MonobitEngine.MonobitNetwork.LeaveLobby(); } NetworkEvent e = new LeftRoomEvent { }; NotifyObservers(e); }
public override void OnLeftRoom() { LeftRoomEvent?.Invoke(); }