示例#1
0
        private int OnExecute()
        {
            var options = new LedMatrixOptions()
            {
                Brightness = (byte)Brightness,
            };

            // Check if we have only extreme colors
            if (Brightness == 100 &&
                FullSaturation(Color) &&
                FullSaturation(BackgroundColor)
                )
            {
                options.PwmBits = 1;
            }

            var matrix = new LedMatrix(options);

            var canvas = matrix.CreateOffscreenCanvas();
            var font   = new BdfFont(Font);

            while (!Console.KeyAvailable)
            {
                var text = DateTime.UtcNow.ToString(Format);

                canvas.Fill(BackgroundColor);
                canvas.DrawText(font, XOrigin, YOrigin + font.Baseline, Color, text, Spacing);

                matrix.SwapOnVsync(canvas);

                Thread.Sleep(TimeSpan.FromMilliseconds(250));
            }

            return(0);
        }
示例#2
0
        public static int Main(string[] args)
        {
            var matrix = new LedMatrix(new LedMatrixOptions(), args);
            var canvas = matrix.CreateOffscreenCanvas();

            var       maxBrightness = matrix.Brightness;
            var       count         = 0;
            const int c             = 255;

            while (!Console.KeyAvailable)
            {
                if (matrix.Brightness < 1)
                {
                    matrix.Brightness = maxBrightness;
                    count            += 1;
                }
                else
                {
                    matrix.Brightness -= 1;
                }

                switch (count % 4)
                {
                case 0:
                    canvas.Fill(new Color(c, 0, 0));
                    break;

                case 1:
                    canvas.Fill(new Color(0, c, 0));
                    break;

                case 2:
                    canvas.Fill(new Color(0, 0, c));
                    break;

                case 3:
                    canvas.Fill(new Color(c, c, c));
                    break;
                }

                canvas = matrix.SwapOnVsync(canvas);

                Thread.Sleep(20);
            }

            return(0);
        }
示例#3
0
        private int OnExecute()
        {
            var matrix = new LedMatrix(new LedMatrixOptions());
            var canvas = matrix.CreateOffscreenCanvas();
            var font   = new BdfFont(Font);

            canvas.DrawText(font, XOrigin, YOrigin + font.Baseline, new Color(0, 255, 0), Text, Spacing);

            matrix.SwapOnVsync(canvas);

            while (!Console.KeyAvailable)
            {
                Thread.Sleep(250);
            }

            return(0);
        }
示例#4
0
        public static int Main(string[] args)
        {
            var matrix = new LedMatrix(new LedMatrixOptions(), args);
            var canvas = matrix.CreateOffscreenCanvas();

            for (var i = 0; i < 1000; ++i)
            {
                for (var y = 0; y < canvas.Height; ++y)
                {
                    for (var x = 0; x < canvas.Width; ++x)
                    {
                        canvas.SetPixel(x, y, new Color(i & 0xff, x, y));
                    }
                }

                canvas.DrawCircle(canvas.Width / 2, canvas.Height / 2, 6, new Color(0, 0, 255));
                canvas.DrawLine(canvas.Width / 2 - 3, canvas.Height / 2 - 3, canvas.Width / 2 + 3, canvas.Height / 2 + 3, new Color(0, 0, 255));
                canvas.DrawLine(canvas.Width / 2 - 3, canvas.Height / 2 + 3, canvas.Width / 2 + 3, canvas.Height / 2 - 3, new Color(0, 0, 255));

                canvas = matrix.SwapOnVsync(canvas);
            }

            return(0);
        }
示例#5
0
        public static int Main(string[] args)
        {
            var matrix = new LedMatrix(new LedMatrixOptions(), args);

            var canvas = matrix.CreateOffscreenCanvas();
            var rnd    = new Random();

            var points    = new List <Point>();
            var recycled  = new Stack <Point>();
            int frame     = 0;
            var stopwatch = new Stopwatch();

            while (!Console.KeyAvailable)
            {
                stopwatch.Restart();

                frame++;

                if (frame % FRAME_STEP == 0)
                {
                    if (recycled.Count == 0)
                    {
                        points.Add(new Point(rnd.Next(0, canvas.Width), 0));
                    }
                    else
                    {
                        var point = recycled.Pop();
                        point.X        = rnd.Next(0, canvas.Width);
                        point.Y        = 0;
                        point.Recycled = false;
                    }
                }

                canvas.Clear();

                foreach (var point in points)
                {
                    if (!point.Recycled)
                    {
                        point.Y++;

                        if (point.Y - MAX_HEIGHT > canvas.Height)
                        {
                            point.Recycled = true;
                            recycled.Push(point);
                        }

                        for (var i = 0; i < MAX_HEIGHT; i++)
                        {
                            canvas.SetPixel(point.X, point.Y - i, new Color(0, 255 - i * COLOR_STEP, 0));
                        }
                    }
                }

                canvas = matrix.SwapOnVsync(canvas);

                // force 30 FPS
                var elapsed = stopwatch.ElapsedMilliseconds;
                if (elapsed < 33)
                {
                    Thread.Sleep(33 - (int)elapsed);
                }
            }

            return(0);
        }