public LeaveVision Type; // 12 a 15 = 4 // Construtores public static P_165 New(int ClientID, LeaveVision Type) { P_165 tmp = new P_165 { Header = SHeader.New(0x165, Marshal.SizeOf <P_165> ( ), ClientID), Type = Type }; return(tmp); }
public void NotifyLeaveVision(IGameObject o, TeamId team) { var lv = new LeaveVision(o); _packetHandlerManager.BroadcastPacketTeam(team, lv, Channel.CHL_S2C); // Not exactly sure what this is yet var c = o as IChampion; if (o == null) { var deleteObj = new DeleteObjectFromVision(o); _packetHandlerManager.BroadcastPacketTeam(team, deleteObj, Channel.CHL_S2C); } }