private void DrawShopping(CGContext context) { LearnerTemplateStyle shoppingStyle = this.FormsShimmer.ShoppingStyle; float lineSpacing = (float)shoppingStyle.LineSpacing; float lineHeight = (float)shoppingStyle.LineHeight; float num1 = shoppingStyle.Width >= 0.0 ? (float)shoppingStyle.Width : this.templateWidth; float num2 = (shoppingStyle.Height >= 0.0 ? (float)shoppingStyle.Height : this.templateHeight) / 2f; context.AddRect(new CGRect((double)this.templateX, (double)this.centerY - (double)num2, (double)num1, (double)num2 * 2.0 - (double)lineHeight * 0.6 * 2.0 - (double)lineSpacing * 0.6 * 2.0 * 1.5)); context.AddRect(new CGRect((double)this.templateX, (double)this.centerY + (double)num2 - (double)lineHeight * 0.6 * 2.0 - (double)lineSpacing * 0.6, (double)num1, (double)lineHeight * 0.6)); context.AddRect(new CGRect((double)this.templateX, (double)this.centerY + (double)num2 - (double)lineHeight * 0.6, (double)num1, (double)lineHeight * 0.6)); }
private void DrawVideo(CGContext context) { LearnerTemplateStyle videoStyle = this.FormsShimmer.VideoStyle; float circleRadius = (float)videoStyle.CircleRadius; float lineSpacing = (float)videoStyle.LineSpacing; float lineHeight = (float)videoStyle.LineHeight; float width = videoStyle.Width >= 0.0 ? (float)videoStyle.Width : this.templateWidth; float num1 = (videoStyle.Height >= 0.0 ? (float)videoStyle.Height : this.templateHeight) / 2f; float num2 = this.templateX + circleRadius * 2f + this.columnSpacing; context.AddRect(new CGRect(this.templateX, this.centerY - num1, width, (float)((double)num1 * 2.0 - (double)circleRadius * 2.0) - lineSpacing)); context.AddEllipseInRect(new CGRect(this.templateX, (float)((double)this.centerY + (double)num1 - (double)circleRadius * 2.0), circleRadius * 2f, circleRadius * 2f)); context.AddRect(new CGRect((double)num2, (double)this.centerY + (double)num1 - (double)circleRadius * 2.0 + (double)lineSpacing * 0.5, (double)width - (double)this.columnSpacing - (double)circleRadius * 2.0, (double)lineHeight)); context.AddRect(new CGRect((double)num2, (double)this.centerY + (double)num1 - (double)circleRadius * 2.0 + (double)lineSpacing * 1.5 + (double)lineHeight, (double)width - (double)this.columnSpacing - (double)circleRadius * 2.0, (double)lineHeight)); }
private void DrawPersona(CGContext context) { LearnerTemplateStyle personaStyle = this.FormsShimmer.PersonaStyle; float circleRadius = (float)personaStyle.CircleRadius; float lineSpacing = (float)personaStyle.LineSpacing; float lineHeight = (float)personaStyle.LineHeight; float num1 = personaStyle.Width >= 0.0 ? (float)personaStyle.Width : this.templateWidth; float num2 = (personaStyle.Height >= 0.0 ? (float)personaStyle.Height : this.templateHeight) / 2f; float num3 = (double)num2 > 0.0 ? ((double)circleRadius <= (double)num2 ? circleRadius : num2) : circleRadius; float num4 = this.templateX + num3 * 2f + this.columnSpacing; context.AddEllipseInRect(new CGRect(this.templateX, this.centerY - num3, num3 * 2f, num3 * 2f)); context.AddRect(new CGRect((double)num4, (double)this.centerY - (double)num3 + (double)lineSpacing, ((double)num1 - (double)this.columnSpacing - (double)num3 * 2.0) * 0.8, (double)lineHeight)); context.AddRect(new CGRect((double)num4, (double)this.centerY - (double)num3 + (double)lineSpacing + (double)lineHeight + (double)lineSpacing, ((double)num1 - (double)this.columnSpacing - (double)num3 * 2.0) * 0.5, (double)lineHeight)); }
private void DrawArticle(CGContext context) { LearnerTemplateStyle articleStyle = this.FormsShimmer.ArticleStyle; float lineSpacing = (float)articleStyle.LineSpacing; float lineHeight = (float)articleStyle.LineHeight; float squareSize = (float)articleStyle.SquareSize; float num1 = articleStyle.Width >= 0.0 ? (float)articleStyle.Width : this.templateWidth; float num2 = (articleStyle.Height >= 0.0 ? (float)articleStyle.Height : this.templateHeight) / 2f; float x = this.templateX + squareSize + this.columnSpacing; context.AddRect(new CGRect(this.templateX, this.centerY - num2, squareSize, num2 * 2f)); context.AddRect(new CGRect(x, this.centerY - num2, num1 - this.columnSpacing - squareSize, lineHeight)); context.AddRect(new CGRect((double)x, (double)this.centerY - (double)num2 + (double)lineHeight + (double)lineSpacing, ((double)num1 - (double)this.columnSpacing - (double)squareSize) * 0.8, (double)lineHeight)); context.AddRect(new CGRect((double)x, (double)this.centerY + (double)lineSpacing, ((double)num1 - (double)this.columnSpacing - (double)squareSize) * 0.4, (double)lineHeight)); context.AddRect(new CGRect((double)x, (double)this.centerY + (double)lineHeight + (double)lineSpacing * 2.0, ((double)num1 - (double)this.columnSpacing - (double)squareSize) * 0.3, (double)lineHeight)); }
private void DrawProfile(CGContext context) { LearnerTemplateStyle profileStyle = this.FormsShimmer.ProfileStyle; float circleRadius = (float)profileStyle.CircleRadius; float lineSpacing = (float)profileStyle.LineSpacing; float lineHeight = (float)profileStyle.LineHeight; float width = profileStyle.Width >= 0.0 ? (float)profileStyle.Width : this.templateWidth; float num1 = (profileStyle.Height >= 0.0 ? (float)profileStyle.Height : this.templateHeight) / 2f; double num2 = (double)width / 2.0; float num3 = width / 2f; context.AddEllipseInRect(new CGRect(this.templateX + num3 - circleRadius, this.centerY - num1, circleRadius * 2f, circleRadius * 2f)); context.AddRect(new CGRect((double)this.templateX + (double)num3 - (double)width * 0.2, (double)this.centerY + (double)lineSpacing, (double)width * 0.2 * 2.0, (double)lineHeight * 2.0)); context.AddRect(new CGRect((double)this.templateX + (double)num3 - (double)width * 0.3, (double)this.centerY + (double)lineSpacing * 2.0 + (double)lineHeight * 2.0, (double)width * 0.3 * 2.0, (double)lineHeight * 2.0)); context.AddRect(new CGRect(this.templateX, (float)((double)this.centerY + (double)num1 - (double)lineHeight * 2.0) - lineSpacing, width, lineHeight)); context.AddRect(new CGRect(this.templateX, this.centerY + num1 - lineHeight, width, lineHeight)); }
private void DrawFeed(CGContext context) { LearnerTemplateStyle feedStyle = this.FormsShimmer.FeedStyle; float circleRadius = (float)feedStyle.CircleRadius; float lineSpacing = (float)feedStyle.LineSpacing; float lineHeight = (float)feedStyle.LineHeight; float num1 = feedStyle.Width >= 0.0 ? (float)feedStyle.Width : this.templateWidth; float num2 = (feedStyle.Height >= 0.0 ? (float)feedStyle.Height : this.templateHeight) / 2f; float num3 = this.templateX + circleRadius * 2f + this.columnSpacing; context.AddEllipseInRect(new CGRect(this.templateX, this.centerY - num2, circleRadius * 2f, circleRadius * 2f)); context.AddRect(new CGRect((double)num3, (double)this.centerY - (double)num2 + (double)lineSpacing * 0.5, (double)num1 - (double)this.columnSpacing - (double)circleRadius * 2.0, (double)lineHeight)); context.AddRect(new CGRect((double)num3, (double)this.centerY - (double)num2 + (double)lineSpacing * 1.5 + (double)lineHeight, ((double)num1 - (double)this.columnSpacing - (double)circleRadius * 2.0) * 0.5, (double)lineHeight)); context.AddRect(new CGRect((double)this.templateX, (double)this.centerY - (double)num2 + (double)circleRadius * 2.0 + (double)lineSpacing, (double)num1, (double)num2 * 2.0 - (double)lineHeight * 0.6 * 2.0 - (double)lineSpacing * 0.6 * 2.0 * 1.5 - (double)circleRadius * 2.0 - (double)lineSpacing)); context.AddRect(new CGRect((double)this.templateX, (double)this.centerY + (double)num2 - (double)lineHeight * 0.6 * 2.0 - (double)lineSpacing * 0.6, (double)num1, (double)lineHeight * 0.6)); context.AddRect(new CGRect((double)this.templateX, (double)this.centerY + (double)num2 - (double)lineHeight * 0.6, (double)num1, (double)lineHeight * 0.6)); }
private void DrawShopping(Canvas canvas) { LearnerTemplateStyle shoppingStyle = (this.Element as LearnerShimmer).ShoppingStyle; int num1 = (int)(shoppingStyle.LineSpacing * (double)this.density); int num2 = (int)(shoppingStyle.LineHeight * (double)this.density); int num3 = (int)(shoppingStyle.Width * (double)this.density); if (num3 < 0) { num3 = this.templateWidth; } int num4 = (int)(shoppingStyle.Height * (double)this.density); int num5 = num4 >= 0 ? num4 / 2 : this.templateHeight / 2; canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY - num5, this.templateX + num3, this.centerY + num5 - (int)((double)num2 * 0.6 * 2.0) - (int)((double)num1 * 0.6 * 2.0 * 1.5)), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY + num5 - (int)((double)num2 * 0.6 * 2.0) - (int)((double)num1 * 0.6), this.templateX + num3, this.centerY + num5 - (int)((double)num2 * 0.6) - (int)((double)num1 * 0.6)), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY + num5 - (int)((double)num2 * 0.6), this.templateX + num3, this.centerY + num5), this.shimmerPaint); }
private void DrawVideo(Canvas canvas) { LearnerTemplateStyle videoStyle = (this.Element as LearnerShimmer).VideoStyle; int num1 = (int)(videoStyle.CircleRadius * (double)this.density); int num2 = (int)(videoStyle.LineSpacing * (double)this.density); int num3 = (int)(videoStyle.LineHeight * (double)this.density); int num4 = (int)(videoStyle.Width * (double)this.density); if (num4 < 0) { num4 = this.templateWidth; } int num5 = (int)(videoStyle.Height * (double)this.density); int num6 = num5 >= 0 ? num5 / 2 : this.templateHeight / 2; int left = this.templateX + num1 * 2 + this.columnSpacing; canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY - num6, this.templateX + num4, this.centerY + num6 - num1 * 2 - num2), this.shimmerPaint); canvas.DrawCircle((float)(this.templateX + num1), (float)(this.centerY + num6 - num1), (float)num1, this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY + num6 - num1 * 2 + num2, this.templateX + num4, this.centerY + num6 - num1 * 2 + num2 + num3), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY + num6 - num1 * 2 + 2 * num2 + num3, this.templateX + num4, this.centerY + num6 - num1 * 2 + num2 + num3 * 2 + num2), this.shimmerPaint); }
private void DrawPersona(Canvas canvas) { LearnerTemplateStyle personaStyle = (this.Element as LearnerShimmer).PersonaStyle; int num1 = (int)(personaStyle.CircleRadius * (double)this.density); int num2 = (int)(personaStyle.LineSpacing * (double)this.density); int num3 = (int)(personaStyle.LineHeight * (double)this.density); int num4 = (int)(personaStyle.Width * (double)this.density); if (num4 < 0) { num4 = this.templateWidth; } int num5 = (int)(personaStyle.Height * (double)this.density); int num6 = num5 > 0 ? num5 / 2 : this.templateHeight / 2; int num7 = num6 > 0 ? (num1 <= num6 ? num1 : num6) : num1; int left = this.templateX + num7 * 2 + this.columnSpacing; canvas.DrawCircle((float)(this.templateX + num7), (float)this.centerY, (float)num7, this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY - num7 + num2, left + (num4 - num7 * 2 - this.columnSpacing) * 3 / 4, this.centerY - num7 + num2 + num3), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY - num7 + num2 + num3 + num2, left + (num4 - num7 * 2 - this.columnSpacing) / 2, this.centerY - num7 + 2 * num2 + num3 * 2), this.shimmerPaint); }
private void DrawArticle(Canvas canvas) { LearnerTemplateStyle articleStyle = (this.Element as LearnerShimmer).ArticleStyle; int num1 = (int)(articleStyle.LineSpacing * (double)this.density); int num2 = (int)(articleStyle.LineHeight * (double)this.density); int num3 = (int)(articleStyle.SquareSize * (double)this.density); int num4 = (int)(articleStyle.Width * (double)this.density); if (num4 < 0) { num4 = this.templateWidth; } int num5 = (int)(articleStyle.Height * (double)this.density); int num6 = num5 >= 0 ? num5 / 2 : this.templateHeight / 2; int left = this.templateX + num3 + this.columnSpacing; canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY - num6, this.templateX + num3, this.centerY + num6), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY - num6, this.templateX + num4, this.centerY - num6 + num2), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY - num6 + num2 + num1, (num4 - num3 - this.columnSpacing) * 4 / 5 + left, this.centerY - num6 + num2 * 2 + num1), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY + num1, (num4 - num3 - this.columnSpacing) * 2 / 5 + left, this.centerY + num1 + num2), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(left, this.centerY + num2 + num1 * 2, (num4 - num3 - this.columnSpacing) * 3 / 10 + left, this.centerY + num2 * 2 + num1 * 2), this.shimmerPaint); }
private void DrawProfile(Canvas canvas) { LearnerTemplateStyle profileStyle = (this.Element as LearnerShimmer).ProfileStyle; int num1 = (int)(profileStyle.CircleRadius * (double)this.density); int num2 = (int)(profileStyle.LineSpacing * (double)this.density); int num3 = (int)(profileStyle.LineHeight * (double)this.density); int num4 = (int)(profileStyle.Width * (double)this.density); if (num4 < 0) { num4 = this.templateWidth; } int num5 = (int)(profileStyle.Height * (double)this.density); int num6 = num5 >= 0 ? num5 / 2 : this.templateHeight / 2; int num7 = num4 / 2; canvas.DrawCircle((float)(this.templateX + num7), (float)(this.centerY - num6 + num1), (float)num1, this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX + num7 - num4 / 5, this.centerY + num2, this.templateX + num7 + num4 / 5, this.centerY + num2 + num3 * 2), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX + num7 - num4 * 3 / 10, this.centerY + num2 * 2 + num3 * 2, this.templateX + num7 + num4 * 3 / 10, this.centerY + num2 * 2 + num3 * 4), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY + num6 - num3 * 2 - num2, this.templateX + num4, this.centerY + num6 - num3 - num2), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY + num6 - num3, this.templateX + num4, this.centerY + num6), this.shimmerPaint); }
private void DrawFeed(Canvas canvas) { LearnerTemplateStyle feedStyle = (this.Element as LearnerShimmer).FeedStyle; int num1 = (int)(feedStyle.CircleRadius * (double)this.density); int num2 = (int)(feedStyle.LineSpacing * (double)this.density); int num3 = (int)(feedStyle.LineHeight * (double)this.density); int num4 = (int)(feedStyle.Width * (double)this.density); if (num4 < 0) { num4 = this.templateWidth; } int num5 = (int)(feedStyle.Height * (double)this.density); int num6 = num5 >= 0 ? num5 / 2 : this.templateHeight / 2; canvas.DrawCircle((float)(this.templateX + num1), (float)(this.centerY - num6 + num1), (float)num1, this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX + num1 * 2 + this.columnSpacing, this.centerY - num6 + num2, this.templateX + num4, this.centerY - num6 + num2 + num3), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX + num1 * 2 + this.columnSpacing, this.centerY - num6 + 2 * num2 + num3, this.templateX + num4, this.centerY - num6 + num2 + num3 * 2 + num2), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY - num6 + num1 * 2 + num2, this.templateX + num4, this.centerY + num6 - (int)((double)num3 * 0.6 * 2.0) - (int)((double)num2 * 0.6 * 2.0 * 1.5)), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY + num6 - (int)((double)num3 * 0.6 * 2.0) - (int)((double)num2 * 0.6), this.templateX + num4, this.centerY + num6 - (int)((double)num3 * 0.6) - (int)((double)num2 * 0.6)), this.shimmerPaint); canvas.DrawRect(new Android.Graphics.Rect(this.templateX, this.centerY + num6 - (int)((double)num3 * 0.6), this.templateX + num4, this.centerY + num6), this.shimmerPaint); }