public LeapHandleState(LeapGameObject obj) { activeObj = obj; handleObj = (LeapHandleObject)obj; }
public LeapHandleState(LeapGameObject obj) { activeObj = obj; handleObj = (LeapHandleObject)obj; }
public LeapHandleState(LeapGameObject obj) { activeObj = obj; handleObj = (LeapHandleObject)obj; }
public LeapHandleState(LeapGameObject obj) { activeObj = obj; handleObj = (LeapHandleObject)obj; }