示例#1
0
 public void ShowAcountPanel(bool e)
 {
     if (e)
     {
         AcountPanel.SetActive(true);
         AccountButton.SetActive(false);
         InfoButton.SetActive(false);
         SettingsButton.SetActive(false);
         LeaderButton.SetActive(false);
         PlayScreen.SetActive(false);
         ShopButton.SetActive(false);
         BtnAvatar.SetActive(false);
         Camera.GetComponent <CameraController>().enabled = false;
     }
     else
     {
         AcountPanel.SetActive(false);
         AccountButton.SetActive(true);
         InfoButton.SetActive(true);
         SettingsButton.SetActive(true);
         LeaderButton.SetActive(true);
         ShopButton.SetActive(true);
         BtnAvatar.SetActive(true);
         PlayScreen.SetActive(true);
         Camera.GetComponent <CameraController>().enabled = true;
     }
 }
示例#2
0
    public IEnumerator StartGame()
    {
        PlayerPrefs.SetInt("dkStart", 1);
        Play.SetActive(false);

        /*FBScreen[0].SetActive (false);
        *  FBScreen[1].SetActive (false);
        *  FBScreen[2].SetActive (false);*/
        Highscore.SetActive(false);
        BG.SetActive(false);
        shopButton.SetActive(false);
        settingsButton.SetActive(false);
        AdsButton.SetActive(false);
        achievementButton.SetActive(false);
        LeaderButton.SetActive(false);
        textDK.SetActive(true);
        yield return(new WaitForSeconds(3f));

        shopButton.SetActive(true);
        Play.SetActive(true);

        /*FBScreen[0].SetActive (true);
        *  FBScreen[1].SetActive (true);*/
        Highscore.SetActive(true);
        BG.SetActive(true);
        AdsButton.SetActive(true);
        achievementButton.SetActive(true);
        LeaderButton.SetActive(true);
        textDK.SetActive(false);
        settingsButton.SetActive(true);
        if (PlayerPrefs.GetInt("languageSelected") == 0)
        {
            LangFirstOpen();
        }
    }
示例#3
0
 public void ShowConfirm(bool y)
 {
     if (y)
     {
         ConfirmPanel.SetActive(true);
         ShopButton.SetActive(false);
         BtnAvatar.SetActive(false);
         InfoButton.GetComponent <Button>().interactable           = false;
         SettingsButton.GetComponent <Button>().interactable       = false;
         AccountBtnIcon.GetComponent <Button>().interactable       = false;
         LeaderButton.GetComponent <Button>().interactable         = false;
         PlayScreen.GetComponentInChildren <Button>().interactable = false;
         Camera.GetComponent <CameraController>().enabled          = false;
     }
     else
     {
         ConfirmPanel.SetActive(false);
         ShopButton.SetActive(true);
         BtnAvatar.SetActive(true);
         InfoButton.GetComponent <Button>().interactable           = true;
         SettingsButton.GetComponent <Button>().interactable       = true;
         PlayScreen.GetComponentInChildren <Button>().interactable = true;
         AccountBtnIcon.GetComponent <Button>().interactable       = true;
         LeaderButton.GetComponent <Button>().interactable         = true;
         Camera.GetComponent <CameraController>().enabled          = true;
     }
 }
示例#4
0
 public void ShowLeaderBoardPanel(bool r)
 {
     if (r)
     {
         leaderboardWindow.SetActive(true);
         ShopButton.SetActive(false);
         BtnAvatar.SetActive(false);
         InfoButton.GetComponent <Button>().interactable           = false;
         SettingsButton.GetComponent <Button>().interactable       = false;
         AccountBtnIcon.GetComponent <Button>().interactable       = false;
         LeaderButton.GetComponent <Button>().interactable         = false;
         PlayScreen.GetComponentInChildren <Button>().interactable = false;
         Camera.GetComponent <CameraController>().enabled          = false;
     }
     else
     {
         leaderboardWindow.SetActive(false);
         ShopButton.SetActive(true);
         BtnAvatar.SetActive(true);
         InfoButton.GetComponent <Button>().interactable           = true;
         SettingsButton.GetComponent <Button>().interactable       = true;
         PlayScreen.GetComponentInChildren <Button>().interactable = true;
         AccountBtnIcon.GetComponent <Button>().interactable       = true;
         LeaderButton.GetComponent <Button>().interactable         = true;
         Camera.GetComponent <CameraController>().enabled          = true;
     }
 }
示例#5
0
 public void ShowModesPage(bool y)
 {
     if (y)
     {
         PlayScreen.SetActive(false);
         InfoButton.SetActive(false);
         TextMeshHome.SetActive(false);
         LeaderButton.SetActive(false);
         SettingsButton.SetActive(false);
         AccountBtnIcon.SetActive(false);
         ShopButton.SetActive(false);
         BtnAvatar.SetActive(false);
         BackToHomeButton.SetActive(true);
         ModesPage.SetActive(true);
     }
     else
     {
         BackToHomeButton.SetActive(false);
         ModesPage.SetActive(false);
         PlayScreen.SetActive(true);
         InfoButton.SetActive(true);
         TextMeshHome.SetActive(true);
         LeaderButton.SetActive(true);
         SettingsButton.SetActive(true);
         AccountBtnIcon.SetActive(true);
         ShopButton.SetActive(true);
         BtnAvatar.SetActive(true);
     }
 }
示例#6
0
 public void SettingsButton()
 {
     settingsButton.SetActive(false);
     shopButton.SetActive(false);
     panelSettings.SetActive(true);
     AdsButton.SetActive(false);
     achievementButton.SetActive(false);
     LeaderButton.SetActive(false);
 }
示例#7
0
 public void SaveButton()
 {
     panelSettings.SetActive(false);
     settingsButton.SetActive(true);
     shopButton.SetActive(true);
     AdsButton.SetActive(true);
     achievementButton.SetActive(true);
     LeaderButton.SetActive(true);
     SceneManager.LoadScene("MainMenu");
 }
示例#8
0
 public void LangFirstOpen()
 {
     Play.SetActive(false);
     Highscore.SetActive(false);
     shopButton.SetActive(false);
     textLoading.SetActive(false);
     settingsButton.SetActive(false);
     AdsButton.SetActive(false);
     achievementButton.SetActive(false);
     LeaderButton.SetActive(false);
     LangPanelFirst.SetActive(true);
     langClose.SetActive(false);
 }
示例#9
0
 public void LanguageDEFirst()
 {
     PlayerPrefs.SetInt("languageSelected", 1);
     LanguageManager.Instance.ChangeLanguage("de");
     PlayerPrefs.SetInt("languageSelection", 2);
     PlayerPrefs.SetInt("lannf", 1);
     Play.SetActive(true);
     Highscore.SetActive(true);
     shopButton.SetActive(true);
     AdsButton.SetActive(true);
     achievementButton.SetActive(true);
     LeaderButton.SetActive(true);
     settingsButton.SetActive(true);
     LangPanelFirst.SetActive(false);
 }
示例#10
0
    public IEnumerator load()
    {
        dk += 1;
        PlayerPrefs.SetString("Playy", "start");
        Play.SetActive(false);
        Highscore.SetActive(false);
        shopButton.SetActive(false);

        /*FBScreen[0].SetActive (false);
        *  FBScreen[1].SetActive (false);
        *  FBScreen[2].SetActive (false);*/
        textLoading.SetActive(true);
        settingsButton.SetActive(false);
        AdsButton.SetActive(false);
        achievementButton.SetActive(false);
        LeaderButton.SetActive(false);
        Debug.Log("Notification 1 Active");
        yield return(new WaitForSeconds(1.5f));

        SceneManager.LoadScene("Run");
    }
示例#11
0
 public void ShowSettingsPanel(bool t)
 {
     if (t)
     {
         //InfoButton.SetActive (false);
         //SettingsButton.SetActive (false);
         //PlayScreen.SetActive (false);
         //AccountBtnIcon.SetActive (false);
         SettingsPanel.SetActive(true);
         LeaderButton.GetComponent <Button>().interactable = false;
         Camera.GetComponent <CameraController>().enabled  = false;
     }
     else
     {
         SettingsPanel.SetActive(false);
         //InfoButton.SetActive (true);
         //SettingsButton.SetActive (true);
         //PlayScreen.SetActive (true);
         //AccountBtnIcon.SetActive (true);
         LeaderButton.GetComponent <Button>().interactable = true;
         Camera.GetComponent <CameraController>().enabled  = true;
     }
 }