public PictureLayout CopyLayout(int index) { watched = false; PictureLayout pictureLayout = Layouts[index]; PictureLayout newPictureLayout = null; if (pictureLayout is StandardLayout standardLayout) { newPictureLayout = new StandardLayout(standardLayout) { Name = string.Format("{0} 复制", standardLayout.Name) }; } else if (pictureLayout is PureLayout pureLayout) { newPictureLayout = new PureLayout(pureLayout) { Name = string.Format("{0} 复制", pureLayout.Name) }; } Layouts.Insert(index, newPictureLayout); watched = true; UndoManager.AddUndoData(new CMD_DeleteLayout(newPictureLayout, this, index)); return(newPictureLayout); }
public void Move(ILayout source, int insert_index) { var index = Layouts.IndexOf(source); Layouts.Remove(source); if (index < insert_index) { --insert_index; } Layouts.Insert(insert_index, source); }
public PureLayout NewPureLayout(int insertIndex, int RenderBufferNum) { PureLayout pureLayout = new PureLayout(DeviceResources) { BlendMode = DefaultBlendMode, RenderBufferNum = RenderBufferNum, guid = System.Guid.NewGuid(), Name = string.Format("图层 {0}", Layouts.Count + 1) }; watched = false; Layouts.Insert(insertIndex, pureLayout); watched = true; UndoManager.AddUndoData(new CMD_DeleteLayout(pureLayout, this, insertIndex)); return(pureLayout); }
public StandardLayout NewStandardLayout(int insertIndex, int RenderBufferNum) { StandardLayout standardLayout = new StandardLayout(DeviceResources) { PaintingTexture = PaintingTexture, PaintingTextureTemp = PaintingTextureTemp, BlendMode = DefaultBlendMode, RenderBufferNum = RenderBufferNum, guid = System.Guid.NewGuid(), Name = string.Format("图层 {0}", Layouts.Count + 1) }; watched = false; Layouts.Insert(insertIndex, standardLayout); watched = true; UndoManager.AddUndoData(new CMD_DeleteLayout(standardLayout, this, insertIndex)); return(standardLayout); }