示例#1
0
 private void Awake()
 {
     if (m_Instance != null)
     {
         Destroy(gameObject);
     }
     else
     {
         m_Instance = this;
         DontDestroyOnLoad(gameObject);
     }
     _blocker = GetComponentInChildren <Image>();
 }
示例#2
0
    public void LoadMain()
    {
        LavelManager transition = LavelManager.Instance;

        transition.ChangeScene("FinishedParallax", transition.OpenInstructions);
    }