public void NextPhase() { //Activate Next Checkpoint if (newControlPoint.Length > currControlPoint + 1) { MyCore.NetCreateObject(2, -1, newControlPoint[currControlPoint + 1]); currControlPoint++; SendUpdate("CURRCP", currControlPoint.ToString()); //Move Lava, but wait for x seconds StartCoroutine(lava.LavaDelay(5)); } else { //Set end game to true //Declare Winner } }