示例#1
0
    protected virtual void Start()
    {
        laundromatBasketPrefab = (GameObject)Resources.Load("LaundromatBasket");
        animator = GetComponentInChildren <Animator>();

        garments = new List <Garment>();

        //Generate random customer
        SpriteRenderer spriteRenderer = GetComponentInChildren <SpriteRenderer>();

        silhouetteIndex       = UnityEngine.Random.Range(0, silhouettes.Length);
        spriteRenderer.sprite = silhouettes[silhouetteIndex];

        ticketNumber = CustomerManager.instance.GetTicketNumber();

        waitTimer = 0;

        state = CustomerState.Queueing;

        basket = LaundryManager.GetRandomBasket();
        foreach (Garment garment in basket.contents)
        {
            garment.customerID = ticketNumber;
            garments.Add(garment);
        }

        //Upon arrival, a new Customer requests a spot in Queue from the CustomerManager
        CustomerManager.instance.AssignQueueSpot(this);
    }
示例#2
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        public async Task <ActionResult> DeleteConfirmed(int id)
        {
            LaundryManager laundryManager = await db.LaundryManagers.FindAsync(id);

            db.LaundryManagers.Remove(laundryManager);
            await db.SaveChangesAsync();

            return(RedirectToAction("Index"));
        }
示例#3
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }
示例#4
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        public async Task <ActionResult> Edit([Bind(Include = "ID,ClientNo,ContractNo,FullName,ShirtNo,TrouserNo,JeanNo,AgbadaCompleteNo,ClientRemark,IsActive,Email,Branch,TrxnDate")] LaundryManager laundryManager)
        {
            if (ModelState.IsValid)
            {
                db.Entry(laundryManager).State = EntityState.Modified;
                await db.SaveChangesAsync();

                return(RedirectToAction("Index"));
            }
            return(View(laundryManager));
        }
示例#5
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    private LaundromatBasket SpawnRandomBasket()
    {
        Basket basket = LaundryManager.GetRandomBasket();

        CreateTutorialCustomer(basket);

        LaundromatBasket laundromatBasket = Instantiate(laundromatBasketPrefab, firstBasketSpawn.position, firstBasketSpawn.rotation).GetComponent <LaundromatBasket>();

        laundromatBasket.basket = basket;
        return(laundromatBasket);
    }
示例#6
0
 public LaundriesUtilController(ApplicationDbContext appDbContext,
                                IMapper mapper,
                                IdentityManager identityManager,
                                LaundryManager laundryManager,
                                IHostingEnvironment environment)
 {
     _appDbContext    = appDbContext;
     _mapper          = mapper;
     _identityManager = identityManager;
     _laundryManager  = laundryManager;
     _environment     = environment;
 }
示例#7
0
        // GET: LaundryManagers/Details/5
        public async Task <ActionResult> Details(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            LaundryManager laundryManager = await db.LaundryManagers.FindAsync(id);

            if (laundryManager == null)
            {
                return(HttpNotFound());
            }
            return(View(laundryManager));
        }
    void Start()
    {
        // SINGLETON
        if (LM == null)
        {
            DontDestroyOnLoad(gameObject);
            LM = this;
        }
        else
        {
            Destroy(gameObject);
        }

        //start laundry as unwashed, not dry, dialogue to 0
        laundryWashed  = false;
        laundryDryed   = false;
        laundryCounter = 0;
        UpdateLaundryCountUI();
    }
示例#9
0
    private void Start()
    {
        GameObject laundromatBasketPrefab = (GameObject)Resources.Load("LaundromatBasket");

        RecurringCustomer customer = CustomerManager.instance.GetRecurringCustomer(characterIndex);
        Garment           bone     = new OllieFemur();

        Basket basket = LaundryManager.GetRandomBasket();

        while (!basket.AddGarment(bone))
        {
            //If there is no space in the basket for the bone, remove something
            Garment removed = basket.RemoveTopGarment();
            //If the removed garment is a sock, remove its match
            if (removed is GarmentSock)
            {
                foreach (Garment garment in basket.contents)
                {
                    if (garment is GarmentSock)
                    {
                        if (garment.color.Equals(removed.color) && garment.fabric.Equals(removed.fabric))
                        {
                            basket.RemoveGarment(garment);
                            break;
                        }
                    }
                }
            }
        }

        List <Garment> olliesGarments = new List <Garment>();

        foreach (Garment garment in basket.contents)
        {
            garment.customerID = customerID;
            olliesGarments.Add(garment);
        }

        customer.basket   = basket;
        customer.garments = olliesGarments;
    }
示例#10
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        // GET: LaundryManagers/Create
        public ActionResult Create(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            var            fg     = db.ClientDetails.Find(id);
            var            userId = User.Identity.GetUserId();
            var            user   = UserManager.FindById(userId);
            LaundryManager ng     = new LaundryManager()
            {
                ClientNo   = fg.ClientNo,
                FullName   = fg.FullName,
                Email      = user.Email,
                Branch     = user.CompanyToken.Branch,
                ContractNo = RandomPassword(),
            };

            if (ng == null)
            {
                return(HttpNotFound());
            }
            return(View(ng));
        }
示例#11
0
 public EmailTemplateController(LaundryManager laundryManager)
 {
     _laundryManager = laundryManager;
 }