示例#1
0
 /// <summary>
 /// Instance constructor based on a Point3d location and an inside/outside state (wrt design space).
 /// </summary>
 public LatticeNode(Point3d point3d, LatticeNodeState state)
 {
     m_point3d = point3d;
     m_state   = state;
 }
示例#2
0
 /// <summary>
 /// Instance constructor based on a Point3d location.
 /// </summary>
 public LatticeNode(Point3d point3d)
 {
     m_point3d = point3d;
     m_state   = LatticeNodeState.Inside;
 }
示例#3
0
 /// <summary>
 /// Default constructor.
 /// </summary>
 public LatticeNode()
 {
     m_point3d = Point3d.Unset;
     m_state   = LatticeNodeState.Inside;
 }
示例#4
0
 /// <summary>
 /// Instance constructor based on a Point3d location and an inside/outside state (wrt design space).
 /// </summary>
 public LatticeNode(Point3d point3d, LatticeNodeState state)
 {
     m_point3d = point3d;
     m_state = state;
 }
示例#5
0
 /// <summary>
 /// Instance constructor based on a Point3d location.
 /// </summary>
 public LatticeNode(Point3d point3d)
 {
     m_point3d = point3d;
     m_state = LatticeNodeState.Inside;
 }
示例#6
0
 /// <summary>
 /// Default constructor.
 /// </summary>
 public LatticeNode()
 {
     m_point3d = Point3d.Unset;
     m_state = LatticeNodeState.Inside;
 }