public async Task SystemAsync_successfully_returns_a_system() { LatestUniverseEndpoints internalLatestUniverse = new LatestUniverseEndpoints(string.Empty, true); V4UniverseSystem returnModel = await internalLatestUniverse.SystemAsync(int.MinValue); Assert.NotNull(returnModel); Assert.Equal(20000001, returnModel.ConstellationId); Assert.Equal("Akpivem", returnModel.Name); Assert.Equal(2, returnModel.Planets.Count); Assert.Equal(1, returnModel.Planets[0].Moons.Count); Assert.Equal(40000042, returnModel.Planets[0].Moons[0]); Assert.Equal(40000041, returnModel.Planets[0].PlanetId); Assert.Equal(40000043, returnModel.Planets[1].PlanetId); Assert.Equal(-91174141133075340, returnModel.Position.X); Assert.Equal(43938227486247170, returnModel.Position.Y); Assert.Equal(-56482824383339900, returnModel.Position.Z); Assert.Equal("B", returnModel.SecurityClass); Assert.Equal(0.8462923765f, returnModel.SecurityStatus); Assert.Equal(40000040, returnModel.StarId); Assert.Equal(1, returnModel.Stargates.Count); Assert.Equal(50000342, returnModel.Stargates[0]); Assert.Equal(30000003, returnModel.SystemId); }