/// <summary> /// Helper for checking if a key was released during this update. /// </summary> public bool IsKeyReleased(Key key) { return(LastKeyboardState.IsPressed(key) && !KeyboardState.IsPressed(key)); }
/// <summary> /// Helper for checking if a key was pressed during this update. /// </summary> public bool IsKeyPressed(Key key) { return(!LastKeyboardState.IsPressed(key) && KeyboardState.IsPressed(key)); }