private void StopStructure() { base.speed = 0; fixedTurnSpeed = 0; if (pointCtrl != null) { pointCtrl.SetOff(); } }
//ターゲット視覚化 protected void SetTargetSight() { if (!BattleManager.Instance.isVisibleTarget) { return; } if (laserPointerCtrl == null) { return; } if (targetTran != null) { laserPointerCtrl.SetOn(targetTran); } else { laserPointerCtrl.SetOff(); } }