private void Gamble(Entity player) { IsUsing = true; player.SetField("isgambling", 1); Laptop.Call("moveto", Laptop.Origin + new Vector3(0, 0, 30), 2); Laptop.AfterDelay(8000, e => { Laptop.Call("moveto", Laptop.Origin - new Vector3(0, 0, 30), 2); }); player.PrintlnBold("^210"); player.PlayLocalSound("ui_mp_nukebomb_timer"); player.AfterDelay(1000, e => player.PrintlnBold("^29")); player.AfterDelay(1000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(2000, e => player.PrintlnBold("^28")); player.AfterDelay(2000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(3000, e => player.PrintlnBold("^27")); player.AfterDelay(3000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(4000, e => player.PrintlnBold("^26")); player.AfterDelay(4000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(5000, e => player.PrintlnBold("^25")); player.AfterDelay(5000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(6000, e => player.PrintlnBold("^24")); player.AfterDelay(6000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(7000, e => player.PrintlnBold("^23")); player.AfterDelay(7000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(8000, e => player.PrintlnBold("^22")); player.AfterDelay(8000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(9000, e => player.PrintlnBold("^21")); player.AfterDelay(9000, e => player.PlayLocalSound("ui_mp_nukebomb_timer")); player.AfterDelay(10000, e => GambleThink(player)); player.AfterDelay(10000, ex => IsUsing = false); }