public void OnEnable() { FightStages player = fightersManager.Player; LanguagesFillers.FillEndDuelPanel(player.Won, Title, ExperienceTitle, WonTitle, TotalTitle, DamageTitle, ReceivedTitle, GivenTitle, DefendedTitle, EndDuel); if (ProcessExperienceResult(player)) { EvolutionPanel.SetActive(true); LanguagesFillers.FillPlayerLevelUp(Evolution, WonPointsTitle, TotalPointsTitle, WonPointsValue, TotalPointsValue); } WonValue.text = player.Won ? "25" : "12.5"; TotalValue.text = GameManager.Instance.CurrentPlayer.Xp.ToString(); ReceivedValue.text = player.AllReceivedDamage.ToString(); GivenValue.text = player.Attack.AllGivenDamage.ToString(); DefendedValue.text = player.Defense.AllDamageDefended.ToString(); EndDuelBtn.onClick.AddListener(() => SceneTransitionManager.Instance.GoToScene(SquadUpConstants.SCENE_WORLD)); }