public static void GetCustomUseText(ref string __result, Seaglide __instance) { if (__instance == null || __instance.gameObject == null || __instance.gameObject.GetComponent <PowerglideBehaviour>() == null) { return; } string sprintText = LanguageCache.GetButtonFormat(Language.main.Get("HoverbikeBoostDisplay") + "({0})", GameInput.Button.Sprint);; if (string.IsNullOrEmpty(customUseText) || cachedUseText != sprintText) { if (Language.main != null) { customUseText = __result + ", " + sprintText; cachedUseText = sprintText; typeof(Seaglide).GetField("customUseCachedString", BindingFlags.NonPublic | BindingFlags.Instance).SetValue(__instance, customUseText); } else { //Log.LogDebug("Language.main is not available"); } } //__result = customUseText; //__instance.customUseCachedString = customUseText; }
//===================================================================== // UpdateText // // Sets tooltip text //===================================================================== private void UpdateText() { string buttonFormat = LanguageCache.GetButtonFormat("ConstructFormat", GameInput.Button.LeftHand); string buttonFormat2 = LanguageCache.GetButtonFormat("DeconstructFormat", GameInput.Button.Deconstruct); this.constructText = Language.main.GetFormat <string, string>("ConstructDeconstructFormat", buttonFormat, buttonFormat2); this.deconstructText = buttonFormat2; }
public static string GetInputForSlot(int slotID) { if (slotID < Player.quickSlotButtonsCount) { string inputName = GameInput.GetBindingName(GameInput.Button.Slot1 + slotID, GameInput.BindingSet.Primary); string input = LanguageCache.GetButtonFormat("{0}", GameInput.Button.Slot1 + slotID); return(string.IsNullOrEmpty(inputName) ? "" : input); } return(slotID < 0 || slotID >= MaxSlots ? "???" : keys[slotID]); }
static bool Prefix(uGUI_CameraCyclops __instance) { string rightHand = uGUI.FormatButton(GameInput.Button.RightHand, false, " / ", false); string leftHand = uGUI.FormatButton(GameInput.Button.LeftHand, false, " / ", false); string slot1 = uGUI.FormatButton(GameInput.Button.Slot1, false, " / ", false); string slot2 = uGUI.FormatButton(GameInput.Button.Slot2, false, " / ", false); string slot3 = uGUI.FormatButton(GameInput.Button.Slot3, false, " / ", false); var exitText = LanguageCache.GetButtonFormat("PressToExit", GameInput.Button.Exit); var onLightText = "Lights On (" + rightHand + ")"; var offLightText = "Lights Off (" + leftHand + ")"; var selectCamera = "Select Camera (" + slot1 + "/" + slot2 + "/" + slot3 + ")"; __instance.stringControls = "\n" + exitText + "\n" + offLightText + " / " + onLightText + "\n" + selectCamera; return(false); }
void onPlayerModeChanged(Player.Mode playerMode) { if (playerMode == Player.Mode.LockedPiloting) { checkEnabled(); if (enabled && Main.config.showHotkeyMessage) { LanguageCache.GetButtonFormat(L10n.str("ids_enterVehicleMessage"), Main.config.hotkey).onScreen(); } } else if (playerMode == Player.Mode.Normal) { enabled = false; } }
public static string GetInputForSlot(int slotID, GameInput.BindingSet binding = GameInput.BindingSet.Primary) { if (slotID < Player.quickSlotButtonsCount) { string inputName = GameInput.GetBindingName(GameInput.Button.Slot1 + slotID, binding); string input = LanguageCache.GetButtonFormat("{0}", GameInput.Button.Slot1 + slotID); return(string.IsNullOrEmpty(inputName) ? string.Empty : input); } if (slotID < 0 || slotID >= Mod.config.SlotCount) { return(string.Empty); } var key = Mod.config.Slots[slotID.ToString()][(int)binding]; return(key); }
private static bool Prefix(PlayerTool __instance, ref string __result) { if (__instance is Seaglide) { var seaglide = __instance as Seaglide; string altKey = GameInput.GetBindingName(GameInput.Button.AltTool, GameInput.BindingSet.Primary); bool mapShowing = seaglide.toggleLights.lightState != 2; __result = string.Format("{0} Map (<color=#ADF8FFFF>{1}</color>)", mapShowing ? "Hide" : "Show", altKey); return(false); } else if (Mod.config.FixScannerToolTextBug && __instance is ScannerTool) { __result = LanguageCache.GetButtonFormat("ScannerSelfScanFormat", GameInput.Button.AltTool); return(false); } return(true); }
private static bool Prefix(PlayerTool __instance, ref string __result) { if (__instance is Seaglide) { var seaglide = __instance as Seaglide; bool mapShowing = seaglide.toggleLights.lightState != 2; string command = mapShowing ? "Hide Map (<color=#ADF8FFFF>{0}</color>)" : "Show Map (<color=#ADF8FFFF>{0}</color>)"; __result = LanguageCache.GetButtonFormat(command, GameInput.Button.AltTool); return(false); } else if (Mod.config.FixScannerToolTextBug && __instance is ScannerTool) { __result = LanguageCache.GetButtonFormat("ScannerSelfScanFormat", GameInput.Button.AltTool); return(false); } return(true); }
private static void Postfix(Exosuit __instance) { bool hasPropCannon = Exosuit_rightArm.GetValue(__instance) is ExosuitPropulsionArm || Exosuit_leftArm.GetValue(__instance) is ExosuitPropulsionArm; var toggleLights = __instance.GetComponent <ToggleLights>(); string lightsString = LanguageCache.GetButtonFormat((!toggleLights.lightsActive) ? "Lights On (<color=#ADF8FFFF>{0}</color>)" : "Lights Off (<color=#ADF8FFFF>{0}</color>)", lightsBinding); string exitString = string.Join("\n", ((string)Exosuit_uiStringPrimary.GetValue(__instance)).Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries).Take(1).ToArray()); var primaryString = string.Join("\n", ((string)Exosuit_uiStringPrimary.GetValue(__instance)).Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries).Skip(1).ToArray()) + System.Environment.NewLine + lightsString; var secondaryString = string.Empty; if (hasPropCannon) { lightsBinding = GameInput.Button.Deconstruct; secondaryString = exitString; } else { lightsBinding = GameInput.Button.AltTool; primaryString = primaryString + System.Environment.NewLine + exitString; } HandReticle.main.SetUseTextRaw(primaryString, secondaryString); }
private void UpdateUIText(bool hasPropCannon) { if (!hasInitStrings || lastHasPropCannon != hasPropCannon) { sb.Length = 0; sb.AppendLine(LanguageCache.GetButtonFormat("PressToExit", GameInput.Button.Exit)); if (hasPropCannon) { string[] splittedHint = LanguageCache.GetButtonFormat("PropulsionCannonToRelease", GameInput.Button.AltTool).Split(' '); sb.AppendLine($"{splittedHint[0]} {splittedHint.GetLast()}"); } lastHasPropCannon = hasPropCannon; uiStringPrimary = sb.ToString(); } HandReticle.main.SetTextRaw(HandReticle.TextType.Use, uiStringPrimary); hasInitStrings = true; }
private static void Postfix(SeaMoth __instance) { if (__instance.GetPilotingMode() && !Player.main.GetPDA().isInUse) { string button2 = LanguageCache.GetButtonFormat("Change Torpedo (<color=#ADF8FFFF>{0}</color>)", GameInput.Button.Deconstruct); string button3 = ""; var toggledSlots = (bool[])Vehicle_quickSlotToggled.GetValue(__instance); for (var i = 0; i < toggledSlots.Length; ++i) { if (toggledSlots[i] && __instance.GetSlotItem(i) != null && __instance.GetSlotItem(i).item.GetTechType() == TechType.SeamothTorpedoModule) { button3 = LanguageCache.GetButtonFormat("\nAccess Torpedo Storage (<color=#ADF8FFFF>{0}</color>)", GameInput.Button.AltTool); break; } } string buttonFormat = LanguageCache.GetButtonFormat("PressToExit", GameInput.Button.Exit); HandReticle.main.SetUseTextRaw(buttonFormat, button2 + button3); } }