示例#1
0
        public void TriggerLandObjectAdded(ILandObject newParcel)
        {
            handlerLandObjectAdded = OnLandObjectAdded;

            if (handlerLandObjectAdded != null)
            {
                handlerLandObjectAdded(newParcel);
            }
        }
示例#2
0
        public void TriggerLandObjectAdded(ILandObject newParcel)
        {
            handlerLandObjectAdded = OnLandObjectAdded;

            if (handlerLandObjectAdded != null)
            {
                handlerLandObjectAdded(newParcel);
            }
        }