protected ProtoObjectLandClaim() { // no problem with that call as it's accessing a simple number // ReSharper disable once VirtualMemberCallInConstructor this.lazyLandClaimGraceAreaPaddingSizeOneDirection = new Lazy <ushort>( () => LandClaimSystem.SharedCalculateLandClaimGraceAreaPaddingSizeOneDirection( this.LandClaimSize)); }