/// <summary> /// When a character label is changed, we update if it is our character. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void EveMonClient_CharacterLabelChanged(object sender, LabelChangedEventArgs e) { if (e.Character == Character) { UpdateContent(); } }
/// <summary> /// Handles the CharacterLabelChanged event of the EveMonClient control. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="LabelChangedEventArgs"/> instance containing the event data.</param> private void EveMonClient_CharacterLabelChanged(object sender, LabelChangedEventArgs e) { UpdateCharacterLabel(e.AllLabels); }