void CreateHeaders() { var playerNameLabel = new Label("NAME", "Fonts/DefaultFont") { Color = Color.Red, Position = new Point(Viewport.Width / 8, (int)textPosY) }; _gui.Add(playerNameLabel); _gui.Add(new Label("HIGH SCORE", "Fonts/DefaultFont") { Color = Color.Red, HorizontalOrigin = HorizontalAlign.Center, Position = new Point((int)(Viewport.Width * 5 / 8.0f - 70 * _gui.Scale.X), (int)textPosY) }); _gui.Add(new Label("TOTAL ZOMBIES", "Fonts/DefaultFont") { Color = Color.Red, HorizontalOrigin = HorizontalAlign.Right, Position = new Point((int)(Viewport.Width * 6 / 8.0f + 100 * _gui.Scale.X), (int)textPosY) }); textPosY += playerNameLabel.MeasureSize().Y; }
void CreateCategory(string title, string text) { var textPosX = Game.GraphicsDevice.Viewport.Width / 2 - 80 * _gui.Scale.X; var cat1Title = new Label(title, "Fonts/DefaultFont") { //FontSize = 24, Color = Color.YellowGreen, Position = new Point((int)textPosX, (int)textPosY) }; _gui.Add(cat1Title); textPosY += cat1Title.MeasureSize().Y; if (textPosX == 0) textPosX = cat1Title.Position.X; var cat1Text = new Label(text, "Fonts/DefaultFont") { Color = Color.White, Position = new Point((int)textPosX, (int)textPosY) }; _gui.Add(cat1Text); textPosY += cat1Text.MeasureSize().Y; }