示例#1
0
 // Update is called once per frame
 void Update()
 {
     fighter.blockInput = !allowInput;
     fighter.debug      = debug;
     if (fighter.invertHorizontal)
     {
         transform.localScale = new Vector3(-baseScale.x, baseScale.y, baseScale.z);
     }
     else
     {
         transform.localScale = baseScale;
     }
     fighter.Refresh(Time.deltaTime);
     //fighter.stateMachine.LogPath();
 }