示例#1
0
文件: RivenSharp.cs 项目: betw01/detu
 public static void OnProcessSpell(LeagueSharp.Obj_AI_Base sender, LeagueSharp.GameObjectProcessSpellCastEventArgs arg)
 {
     if (Config.Item("forceQE").GetValue <bool>() && sender.IsMe && arg.SData.Name.Contains("RivenFeint") && Riven.Q.IsReady() && LXOrbwalker.GetPossibleTarget() != null)
     {
         Console.WriteLine("force q");
         Riven.Q.Cast(LXOrbwalker.GetPossibleTarget());
         Riven.forceQ = true;
         // Riven.timer = new System.Threading.Timer(obj => { Riven.Player.IssueOrder(GameObjectOrder.MoveTo, Riven.difPos()); }, null, (long)100, System.Threading.Timeout.Infinite);
     }
 }
示例#2
0
        public static void doLaneClear()
        {
            Obj_AI_Base target = LXOrbwalker.GetPossibleTarget();

            if (target is Obj_AI_Minion)
            {
                useESmart(target);
                useWSmart(target);
                useHydra(target);
            }
        }
示例#3
0
        public static void cancelAnim(bool aaToo = false)
        {
            if (aaToo)
            {
                LXOrbwalker.ResetAutoAttackTimer();
            }
            if (LXOrbwalker.GetPossibleTarget() != null && !Riven.useHydra(LXOrbwalker.GetPossibleTarget()))
            {
                if (W.IsReady())
                {
                    Riven.useWSmart(LXOrbwalker.GetPossibleTarget());
                }
            }
            moveTo(Game.CursorPos);


            //  Packet.C2S.Cast.Encoded(new Packet.C2S.Cast.Struct(fill iterator up)).Send();
        }
示例#4
0
        private static void doHarass()
        {
            var Target    = SimpleTs.GetTarget(Q1.Range, SimpleTs.DamageType.Magical);
            var OrbTarget = LXOrbwalker.GetPossibleTarget();

            if (!IsCougar && (OrbTarget == null || !OrbTarget.IsMinion))
            {
                if (Q1.IsReady() && Config.Item("harass_Q1").GetValue <bool>())
                {
                    Q1.Cast(Target, PacketCasting);
                }

                if (W1.IsReady() && Config.Item("harass_W1").GetValue <bool>())
                {
                    W1.Cast(Target, PacketCasting);
                }
            }
        }
示例#5
0
        private static void doFarm()
        {
            var SaveFero  = Config.Item("FeroSaveRRdy").GetValue <bool>();
            var FeroSpell = Config.Item("FeroSpellF").GetValue <StringList>();
            var ForceW    = Config.Item("ForceWF").GetValue <Slider>();
            var Target    = LXOrbwalker.GetPossibleTarget();

            // Save Ferocity
            if (SaveFero && R.IsReady() && Player.Mana == 5)
            {
                return;
            }

            // Ferocity Spells
            if (Player.Mana == 5)
            {
                if (Target.IsValidTarget(W.Range) &&
                    (Player.Health / Player.MaxHealth <= ForceW.Value / 100f || FeroSpell.SelectedIndex == 1))
                {
                    W.CastOnUnit(Player, UsePackets);
                }

                if (Target.IsValidTarget(E.Range) && FeroSpell.SelectedIndex == 2)
                {
                    E.Cast(Target, UsePackets);
                }

                return;
            }

            // Normal Spells
            if (Q.IsReady() && Target.IsValidTarget(Orbwalking.GetRealAutoAttackRange(Player)))
            {
                Q.CastOnUnit(Player, UsePackets);
            }
            if (W.IsReady() && Target.IsValidTarget(W.Range))
            {
                W.CastOnUnit(Player, UsePackets);
            }
            if (E.IsReady() && Target.IsValidTarget(E.Range))
            {
                E.Cast(Target, UsePackets);
            }
        }
示例#6
0
        private static void doLastHit()
        {
            var useW      = Config.Item("LastHitW").GetValue <bool>();
            var useE      = Config.Item("LastHitE").GetValue <bool>();
            var FeroSpell = Config.Item("FeroSpellLH").GetValue <StringList>();

            if (Player.Mana == 5 && FeroSpell.SelectedIndex == 0)
            {
                return;
            }

            foreach (
                var minion in
                MinionManager.GetMinions(Player.Position, E.Range, MinionTypes.All, MinionTeam.NotAlly))
            {
                if (minion.IsValidTarget(Orbwalking.GetRealAutoAttackRange(Player)) &&
                    LXOrbwalker.GetPossibleTarget() == minion)
                {
                    return;
                }

                if (useW && W.IsReady() && minion.IsValidTarget(W.Range) && minion.Health < W.GetDamage(minion) &&
                    (Player.Mana == 5 ? FeroSpell.SelectedIndex == 1 : true))
                {
                    W.CastOnUnit(Player, UsePackets);
                    return;
                }

                if (useE && E.IsReady() && minion.IsValidTarget(E.Range) &&
                    HealthPrediction.GetHealthPrediction(minion, (int)(Player.Distance(minion) * E.Speed)) <
                    E.GetDamage(minion) && (Player.Mana == 5 ? FeroSpell.SelectedIndex == 1 : true))
                {
                    E.Cast(minion, UsePackets);
                    return;
                }
            }
        }
示例#7
0
        public static void OnGameSendPacket(GamePacketEventArgs args)
        {
            try
            {
                if (args.PacketData[0] == 119)
                {
                    args.Process = false;
                }

                //if (Riven.orbwalker.ActiveMode.ToString() == "Combo")
                //   LogPacket(args);
                if (args.PacketData[0] == 154 && LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Combo)
                {
                    Packet.C2S.Cast.Struct cast = Packet.C2S.Cast.Decoded(args.PacketData);
                    if ((int)cast.Slot > -1 && (int)cast.Slot < 5)
                    {
                        Utility.DelayAction.Add(Game.Ping + LXOrbwalker.GetCurrentWindupTime(), delegate { Riven.cancelAnim(true); });

                        //Game.Say("/l");
                    }

                    if (cast.Slot == SpellSlot.E && Riven.R.IsReady() && Config.Item("useR").GetValue <bool>())
                    {
                        Utility.DelayAction.Add(Game.Ping + 50, delegate { Riven.useRSmart(LXOrbwalker.GetPossibleTarget()); });
                    }
                    //Console.WriteLine(cast.Slot + " : " + Game.Ping);

                    /* if (cast.Slot == SpellSlot.Q)
                     *   Orbwalking.ResetAutoAttackTimer();
                     * else if (cast.Slot == SpellSlot.W && Riven.Q.IsReady())
                     *   Utility.DelayAction.Add(Game.Ping+200, delegate { Riven.useHydra(Riven.orbwalker.GetTarget()); });
                     * else if (cast.Slot == SpellSlot.E && Riven.W.IsReady())
                     * {
                     *   Console.WriteLine("cast QQQQ");
                     *   Utility.DelayAction.Add(Game.Ping+200, delegate { Riven.useWSmart(Riven.orbwalker.GetTarget()); });
                     * }
                     * else if ((int)cast.Slot == 131 && Riven.W.IsReady())
                     * {
                     *   Orbwalking.ResetAutoAttackTimer();
                     *   Utility.DelayAction.Add(Game.Ping +200, delegate { Riven.useWSmart(Riven.orbwalker.GetTarget()); });
                     * }*/
                    // LogPacket(args);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
        }
示例#8
0
        public static void OnGameProcessPacket(GamePacketEventArgs args)
        {
            try
            {
                if (isComboing())
                {
                    if (args.PacketData[0] == 35 && Riven.Q.IsReady())
                    {
                        Console.WriteLine("Gott");
                        GamePacket gp = new GamePacket(args.PacketData);
                        gp.Position = 2;
                        int netId = gp.ReadInteger();
                        if (LXOrbwalker.GetPossibleTarget() == null || LXOrbwalker.GetPossibleTarget().NetworkId != netId)
                        {
                            return;
                        }
                        if (!LXOrbwalker.CanAttack())
                        {
                            Riven.Q.Cast(LXOrbwalker.GetPossibleTarget().Position);
                        }
                    }

                    if (args.PacketData[0] == 0x17)
                    {
                        Console.WriteLine("cancel");

                        GamePacket packet = new GamePacket(args.PacketData);
                        packet.Position = 2;
                        int sourceId = packet.ReadInteger();
                        if (sourceId == Riven.Player.NetworkId)
                        {
                            Console.WriteLine("cancel wawf");
                            Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(Game.CursorPos.X, Game.CursorPos.Y)).Send();
                            if (LXOrbwalker.GetPossibleTarget() != null)
                            {
                                Riven.moveTo(LXOrbwalker.GetPossibleTarget().Position);
                                //Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(LXOrbwalker.GetPossibleTarget().Position.X, LXOrbwalker.GetPossibleTarget().Position.Y)).Send();

                                // LXOrbwalker.ResetAutoAttackTimer();
                                Riven.cancelAnim(true);
                            }
                        }
                    }

                    if (args.PacketData[0] == 0xDF && false)
                    {
                        Console.WriteLine("cancel");

                        GamePacket packet = new GamePacket(args.PacketData);
                        packet.Position = 2;
                        int sourceId = packet.ReadInteger();
                        if (sourceId == Riven.Player.NetworkId)
                        {
                            Console.WriteLine("cancel wawf");
                            Riven.moveTo(Game.CursorPos);
                            Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(Game.CursorPos.X, Game.CursorPos.Y)).Send();
                            LXOrbwalker.ResetAutoAttackTimer();
                            Riven.cancelAnim();
                        }
                    }

                    if (args.PacketData[0] == 0x61) //move
                    {
                        GamePacket packet = new GamePacket(args.PacketData);
                        packet.Position = 12;
                        int sourceId = packet.ReadInteger();
                        if (sourceId == Riven.Player.NetworkId)
                        {
                            if (LXOrbwalker.GetPossibleTarget() != null)
                            {
                                //    Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(LXOrbwalker.GetPossibleTarget().Position.X, LXOrbwalker.GetPossibleTarget().Position.Y)).Send();
                                LXOrbwalker.ResetAutoAttackTimer();
                            }
                        }
                    }
                    else if (args.PacketData[0] == 0x38) //animation2
                    {
                        GamePacket packet = new GamePacket(args.PacketData);
                        packet.Position = 1;
                        int sourceId = packet.ReadInteger();
                        if (packet.Size() == 9 && sourceId == Riven.Player.NetworkId)
                        {
                            Riven.moveTo(Game.CursorPos);
                            Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(Game.CursorPos.X, Game.CursorPos.Y)).Send();
                            LXOrbwalker.ResetAutoAttackTimer();
                            Riven.cancelAnim();
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
        }
示例#9
0
        public static void OnGameProcessPacket(GamePacketEventArgs args)
        {
            try
            {
                if (isComboing())
                {
                    if (args.PacketData[0] == 0x65 && Riven.Q.IsReady())
                    {
                        Packet.S2C.Damage.Struct dmg = Packet.S2C.Damage.Decoded(args.PacketData);

                        // LogPacket(args);
                        GamePacket gp = new GamePacket(args.PacketData);
                        gp.Position = 1;

                        int   targetID            = gp.ReadInteger();
                        int   dType               = (int)gp.ReadByte();
                        int   Unknown             = gp.ReadShort();
                        float DamageAmount        = gp.ReadFloat();
                        int   TargetNetworkIdCopy = gp.ReadInteger();
                        int   SourceNetworkId     = gp.ReadInteger();
                        if (Riven.Player.NetworkId != dmg.SourceNetworkId)
                        {
                            return;
                        }
                        Obj_AI_Base targ = ObjectManager.GetUnitByNetworkId <Obj_AI_Base>(dmg.TargetNetworkId);
                        if ((int)dmg.Type == 12 || (int)dmg.Type == 4 || (int)dmg.Type == 3 || (int)dmg.Type == 36 || (int)dmg.Type == 11)
                        {
                            Riven.Q.Cast(targ.Position);
                        }
                        else
                        {
                            Console.WriteLine("dtyoe: " + dType);
                        }
                    }
                    if (args.PacketData[0] == 0x34)// from yol0 :)
                    {
                        GamePacket packet = new GamePacket(args.PacketData);
                        packet.Position = 9;
                        int action = packet.ReadByte();
                        packet.Position = 1;
                        int sourceId = packet.ReadInteger();
                        if (action == 17 && sourceId == Riven.Player.NetworkId)
                        {
                            Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(Game.CursorPos.X, Game.CursorPos.Y)).Send();
                            if (LXOrbwalker.GetPossibleTarget() != null)
                            {
                                Riven.moveTo(LXOrbwalker.GetPossibleTarget().Position);
                                //Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(LXOrbwalker.GetPossibleTarget().Position.X, LXOrbwalker.GetPossibleTarget().Position.Y)).Send();

                                // LXOrbwalker.ResetAutoAttackTimer();
                                Riven.cancelAnim(true);
                            }
                        }
                    }
                    else if (args.PacketData[0] == 0x61) //move
                    {
                        GamePacket packet = new GamePacket(args.PacketData);
                        packet.Position = 12;
                        int sourceId = packet.ReadInteger();
                        if (sourceId == Riven.Player.NetworkId)
                        {
                            if (LXOrbwalker.GetPossibleTarget() != null)
                            {
                                //    Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(LXOrbwalker.GetPossibleTarget().Position.X, LXOrbwalker.GetPossibleTarget().Position.Y)).Send();
                                LXOrbwalker.ResetAutoAttackTimer();
                            }
                        }
                    }
                    else if (args.PacketData[0] == 0x38) //animation2
                    {
                        GamePacket packet = new GamePacket(args.PacketData);
                        packet.Position = 1;
                        int sourceId = packet.ReadInteger();
                        if (packet.Size() == 9 && sourceId == Riven.Player.NetworkId)
                        {
                            Riven.moveTo(Game.CursorPos);
                            Packet.C2S.Move.Encoded(new Packet.C2S.Move.Struct(Game.CursorPos.X, Game.CursorPos.Y)).Send();
                            LXOrbwalker.ResetAutoAttackTimer();
                            Riven.cancelAnim();
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
        }
示例#10
0
        public static void OnProcessSpell(LeagueSharp.Obj_AI_Base sender, LeagueSharp.GameObjectProcessSpellCastEventArgs arg)
        {
            if (!sender.IsMe)
            {
                return;
            }

            // Game.PrintChat(arg.SData.Name);

            if (Config.Item("forceQE").GetValue <bool>() && sender.IsMe && arg.SData.Name.Contains("RivenFeint") && Riven.Q.IsReady() && LXOrbwalker.GetPossibleTarget() != null)
            {
                Console.WriteLine("force q");
                Riven.Q.Cast(LXOrbwalker.GetPossibleTarget().Position);
                Riven.forceQ = true;
                // Riven.timer = new System.Threading.Timer(obj => { Riven.Player.IssueOrder(GameObjectOrder.MoveTo, Riven.difPos()); }, null, (long)100, System.Threading.Timeout.Infinite);
            }

            if (arg.SData.Name.Contains("RivenFeint") || arg.SData.Name.Contains("TriCleave") || arg.SData.Name.Contains("RivenFMartyr"))
            {
                Utility.DelayAction.Add(Game.Ping + LXOrbwalker.GetCurrentWindupTime() + 50, delegate { Riven.cancelAnim(true); });
            }

            if (arg.SData.Name.Contains("RivenFeint") && Riven.R.IsReady() && Config.Item("useR").GetValue <bool>())
            {
                Utility.DelayAction.Add(Game.Ping + 50, delegate { Riven.useRSmart(LXOrbwalker.GetPossibleTarget()); });
            }
        }
示例#11
0
        private static void doCombo()
        {
            try
            {
                // Menu Config
                var FeroSpell = Config.Item("FeroSpellC").GetValue <StringList>();
                var ForceW    = Config.Item("ForceWC").GetValue <Slider>();
                var ForceE    = Config.Item("ForceEC").GetValue <bool>();

                var Target = TargetSelector.GetSelectedTarget() ??
                             TargetSelector.GetTarget(1600f, TargetSelector.DamageType.Physical);

                // Force Leap to target
                if (Player.HasBuff("RengarR", true))
                {
                    LXOrbwalker.ForcedTarget = Target;
                    LXOrbwalker.SetAttack(LXOrbwalker.GetPossibleTarget() == Target);
                }

                // Use Tiamat / Hydra
                if (Target.IsValidTarget(TMT.Range))
                {
                    if (TMT.IsReady())
                    {
                        TMT.Cast();
                    }
                    else if (HYD.IsReady())
                    {
                        HYD.Cast();
                    }
                }

                // Use Yommus Ghostblade
                if (YGB.IsReady() &&
                    Target.IsValidTarget(Orbwalking.GetRealAutoAttackRange(Player) +
                                         (Player.HasBuff("RengarR", true) ? Player.MoveSpeed / 2 : 0)))
                {
                    YGB.Cast();
                }

                // Cutlass
                if (BCL.IsReady() && Target.IsValidTarget(BCL.Range))
                {
                    BCL.Cast(Target);
                }

                // BORK
                if (BRK.IsReady() && Target.IsValidTarget(BRK.Range))
                {
                    BRK.Cast(Target);
                }

                // Ferocity Spell
                if (Player.Mana == 5)
                {
                    if (Player.Health / Player.MaxHealth < ForceW.Value / 100f && Target.IsValidTarget(W.Range))
                    {
                        W.CastOnUnit(Player, UsePackets);
                        return;
                    }

                    switch (FeroSpell.SelectedIndex)
                    {
                    case 1:
                        if (!Target.IsValidTarget(W.Range))
                        {
                            return;
                        }
                        W.CastOnUnit(Player, UsePackets);
                        break;

                    case 2:
                        if (!Target.IsValidTarget(E.Range) || Player.HasBuff("RengarR", true))
                        {
                            return;
                        }
                        E.Cast(Target, UsePackets);
                        break;
                    }
                    return;
                }

                // Don't cast W or E while ultimate is active (force leap)
                if (Player.HasBuff("RengarR", true))
                {
                    return;
                }

                if (E.IsReady() && Target.IsValidTarget(E.Range) &&
                    (!Target.HasBuff("RengarEFinalMAX", true) && !Target.HasBuff("rengareslow") &&
                     LastETick + 1500 < Environment.TickCount || ForceE))
                {
                    E.Cast(Target, UsePackets);
                }

                if (W.IsReady() && Target.IsValidTarget(W.Range))
                {
                    W.CastOnUnit(Player, UsePackets);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("Combo Exception: {0}", e);
            }
        }
示例#12
0
文件: Program.cs 项目: foese123/CN
        private static void OrbwalkToReticle(bool force, bool w)
        {
            var closestToPlayer = new Reticle(null, -1, -1);
            var closestToMouse  = new Reticle(null, -1, -1);

            foreach (var ret in Reticles)
            {
                if (!ret.gameobj.IsValid)
                {
                    Reticles.Remove(ret);
                }
            }

            if (Reticles.Any())
            {
                if (Config.SubMenu("Reticle").Item("Mode").GetValue <StringList>().SelectedIndex == 0) // Close to mouse
                {
                    var closestDistance = float.MaxValue;
                    var closestIndex    = int.MaxValue;

                    for (var i = 0; i < Reticles.Count(); i++)
                    {
                        var ret      = Reticles[i];
                        var distance = Vector3.Distance(ret.gameobj.Position, Game.CursorPos);
                        if (distance < closestDistance)
                        {
                            closestIndex    = i;
                            closestDistance = distance;
                        }
                        closestToMouse = Reticles[closestIndex];
                    }
                }
                else if (Config.SubMenu("Reticle").Item("Mode").GetValue <StringList>().SelectedIndex == 1) // Close to player
                {
                    var closestDistance = float.MaxValue;
                    var closestIndex    = int.MaxValue;

                    for (var i = 0; i < Reticles.Count(); i++)
                    {
                        var ret      = Reticles[i];
                        var distance = Vector3.Distance(ret.gameobj.Position, Player.Position);
                        if (distance < closestDistance)
                        {
                            closestIndex    = i;
                            closestDistance = distance;
                        }
                        closestToPlayer = Reticles[closestIndex];
                    }
                }
            }
            else
            {
                _orbWalkPos = new Vector3();
                if (UsingLXOrbwalker)
                {
                    LXOrbwalker.CustomOrbwalkMode = false;
                }
                else if (orbwalker != null)
                {
                    orbwalker.SetOrbwalkingPoint(new Vector3());
                }
            }

            if (Config.SubMenu("Reticle").Item("Mode").GetValue <StringList>().SelectedIndex == 0)
            {
                if (closestToMouse.CreateTime != -1)
                {
                    var qMouseDistance = Vector3.Distance(closestToMouse.gameobj.Position, Game.CursorPos);
                    var qHeroDistance  = Vector3.Distance(closestToMouse.gameobj.Position, Player.Position) - Player.BoundingRadius;
                    var canReach       = DateTime.Now.Ticks + qHeroDistance / Player.MoveSpeed < closestToMouse.ExpireTime;
                    var qMouseRadius   = Config.SubMenu("Reticle").Item("MouseRadius").GetValue <Slider>().Value;
                    var qPlayerRadius  = Config.SubMenu("Reticle").Item("PlayerRadius").GetValue <Slider>().Value;

                    if ((force || canReach) && qMouseDistance < qMouseRadius && qHeroDistance > qPlayerRadius)
                    {
                        if (UsingLXOrbwalker)
                        {
                            LXOrbwalker.CustomOrbwalkMode = true;
                            LXOrbwalker.Orbwalk(closestToMouse.gameobj.Position, LXOrbwalker.GetPossibleTarget());
                        }
                        else if (orbwalker != null)
                        {
                            orbwalker.SetOrbwalkingPoint(closestToMouse.gameobj.Position);
                        }
                    }

                    /*else
                     * {
                     *  _orbWalkPos = new Vector3();
                     *  if (UsingLXOrbwalker)
                     *  {
                     *      LXOrbwalker.CustomOrbwalkMode = false;
                     *  }
                     *  else if (orbwalker != null)
                     *  {
                     *      orbwalker.SetOrbwalkingPoint(new Vector3());
                     *  }
                     *
                     * }*/
                }
            }
            else if (Config.SubMenu("Reticle").Item("Mode").GetValue <StringList>().SelectedIndex == 1)
            {
                if (closestToMouse.CreateTime != -1)
                {
                    var qHeroDistance = Vector3.Distance(closestToPlayer.gameobj.Position, Player.Position);
                    var canReach      = DateTime.Now.Ticks + qHeroDistance / Player.MoveSpeed < closestToMouse.ExpireTime;
                    if (!canReach && w && _W.IsReady())
                    {
                        _W.Cast();
                        canReach = true;
                    }

                    var qPlayerRadius = Config.SubMenu("Reticle").Item("PlayerRadius").GetValue <Slider>().Value;
                    if ((force || canReach) && qHeroDistance > qPlayerRadius)
                    {
                        _orbWalkPos = closestToPlayer.gameobj.Position;
                        if (UsingLXOrbwalker)
                        {
                            LXOrbwalker.CustomOrbwalkMode = true;
                            LXOrbwalker.Orbwalk(closestToPlayer.gameobj.Position, LXOrbwalker.GetPossibleTarget());
                        }
                        else if (orbwalker != null)
                        {
                            orbwalker.SetOrbwalkingPoint(closestToPlayer.gameobj.Position);
                        }
                    }

                    /*else
                     * {
                     *  _orbWalkPos = new Vector3();
                     *  if (UsingLXOrbwalker)
                     *  {
                     *      LXOrbwalker.CustomOrbwalkMode = false;
                     *  }
                     *  else if (orbwalker != null)
                     *  {
                     *      orbwalker.SetOrbwalkingPoint(new Vector3());
                     *  }
                     * }*/
                }
            }
            else
            {
                _orbWalkPos = new Vector3();
                if (UsingLXOrbwalker)
                {
                    LXOrbwalker.CustomOrbwalkMode = false;
                }
                else if (orbwalker != null)
                {
                    orbwalker.SetOrbwalkingPoint(new Vector3());
                }
            }
        }
示例#13
0
文件: Program.cs 项目: foese123/CN
        private static void OnGameUpdate(EventArgs args)
        {
            UpdateBuffs();
            KillSteal();
            if (UsingLXOrbwalker)
            {
                if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Combo &&
                    Config.SubMenu("Combo").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Harass &&
                    Config.SubMenu("Harass").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Lasthit &&
                    Config.SubMenu("Farm").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.LaneClear &&
                    Config.SubMenu("LaneClear").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                else
                {
                    LXOrbwalker.CustomOrbwalkMode = false;
                }

                if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Combo)
                {
                    var target = LXOrbwalker.GetPossibleTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() && (Config.SubMenu("Combo").Item("UseW").GetValue <bool>()) &&
                        target.IsValidTarget(_W.Range))
                    {
                        _W.Cast();
                    }

                    if (_E.IsReady() && Config.SubMenu("Combo").Item("UseE").GetValue <bool>() &&
                        Player.Distance(target) > Config.SubMenu("Misc").Item("MinERange").GetValue <Slider>().Value)
                    {
                        _E.Cast(LXOrbwalker.GetPossibleTarget());
                    }
                }
                else if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Harass)
                {
                    var target = LXOrbwalker.GetPossibleTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() &&
                        (Config.SubMenu("Harass").Item("UseW").GetValue <bool>() && _W.InRange(target.Position)))
                    {
                        _W.Cast();
                    }

                    if (_E.IsReady() && Config.SubMenu("Harass").Item("UseE").GetValue <bool>() &&
                        Player.Distance(target) > Config.SubMenu("Misc").Item("MinERange").GetValue <Slider>().Value)
                    {
                        _E.Cast(target);
                    }
                }
                else if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Lasthit)
                {
                    var target = LXOrbwalker.GetPossibleTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() && _W.InRange(target.Position) && Config.SubMenu("Farm").Item("UseW").GetValue <bool>())
                    {
                        _W.Cast();
                    }
                }
                else if (LXOrbwalker.CurrentMode == LXOrbwalker.Mode.LaneClear)
                {
                    var target = LXOrbwalker.GetPossibleTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() && _W.InRange(target.Position) && Config.SubMenu("LaneClear").Item("UseW").GetValue <bool>())
                    {
                        _W.Cast();
                    }
                }
            }
            else if (orbwalker != null)
            {
                if (orbwalker.ActiveMode.ToString() == "Combo" && Config.SubMenu("Combo").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                else if (orbwalker.ActiveMode.ToString() == "Mixed" &&
                         Config.SubMenu("Harass").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                else if (orbwalker.ActiveMode.ToString() == "LastHit" &&
                         Config.SubMenu("Farm").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                else if (orbwalker.ActiveMode.ToString() == "LaneClear" &&
                         Config.SubMenu("LaneClear").Item("UseQ").GetValue <bool>())
                {
                    OrbwalkToReticle(false, false);
                }
                else
                {
                    orbwalker.SetOrbwalkingPoint(new Vector3());
                }

                if (orbwalker.ActiveMode.ToString() == "Combo")
                {
                    var target = orbwalker.GetTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() && (Config.SubMenu("Combo").Item("UseW").GetValue <bool>()) &&
                        target.IsValidTarget(_W.Range))
                    {
                        _W.Cast();
                    }

                    if (_E.IsReady() && Config.SubMenu("Combo").Item("UseE").GetValue <bool>() &&
                        Player.Distance(target) > Config.SubMenu("Misc").Item("MinERange").GetValue <Slider>().Value)
                    {
                        _E.Cast(target);
                    }
                }
                else if (orbwalker.ActiveMode.ToString() == "Mixed")
                {
                    var target = orbwalker.GetTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() &&
                        (Config.SubMenu("Harass").Item("UseW").GetValue <bool>() && target.IsValidTarget(_W.Range)))
                    {
                        _W.Cast();
                    }

                    if (_E.IsReady() && Config.SubMenu("Harass").Item("UseE").GetValue <bool>() &&
                        Player.Distance(target) > Config.SubMenu("Misc").Item("MinERange").GetValue <Slider>().Value)
                    {
                        _E.Cast(target);
                    }
                }
                else if (orbwalker.ActiveMode.ToString() == "LastHit")
                {
                    var target = orbwalker.GetTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() && _W.InRange(target.Position) && Config.SubMenu("Farm").Item("UseW").GetValue <bool>())
                    {
                        _W.Cast();
                    }
                }
                else if (orbwalker.ActiveMode.ToString() == "LaneClear")
                {
                    var target = orbwalker.GetTarget();
                    if (!target.IsValidTarget())
                    {
                        return;
                    }

                    if (_W.IsReady() && _W.InRange(target.Position) && Config.SubMenu("LaneClear").Item("UseW").GetValue <bool>())
                    {
                        _W.Cast();
                    }
                }
            }
        }
示例#14
0
        public override void Game_OnGameUpdate(EventArgs args)
        {
            var orbwalkPos = GetOrbwalkPos();
            var cursor     = Game.CursorPos;

            if (orbwalkPos != cursor &&
                (ComboActive || LaneClearActive || LXOrbwalker.CurrentMode == LXOrbwalker.Mode.Lasthit))
            {
                LXOrbwalker.CustomOrbwalkMode = true;
                LXOrbwalker.Orbwalk(orbwalkPos, LXOrbwalker.GetPossibleTarget());
            }
            else
            {
                LXOrbwalker.CustomOrbwalkMode = false;
            }

            //Combo
            var rtarget = SimpleTs.GetTarget(2000, SimpleTs.DamageType.Physical);

            if (ComboActive)
            {
                var target = SimpleTs.GetTarget(550, SimpleTs.DamageType.Physical);
                if (target == null)
                {
                    return;
                }
                if (W.IsReady() && Config.Item("UseWC").GetValue <bool>() &&
                    ObjectManager.Player.Buffs.FirstOrDefault(
                        buff => buff.Name == "dravenfurybuff" || buff.Name == "DravenFury") == null)
                {
                    W.Cast();
                }
                if (IsFleeing(target) && Config.Item("UseEC").GetValue <bool>())
                {
                    E.Cast(target);
                }

                try
                {
                    if (Config.Item("UseRC").GetValue <bool>() && R.GetHealthPrediction(target) <= 0)
                    {
                        R.Cast(target);
                    }
                }
                catch (Exception e)
                {
                    Console.WriteLine(e);
                    throw;
                }
            }
            //Manual cast R
            if (Config.Item("RManualCast").GetValue <KeyBind>().Active)
            {
                R.Cast(rtarget);
            }


            //Peel from melees
            if (Config.Item("EPeel").GetValue <bool>()) //Taken from ziggs(by pq/esk0r)
            {
                foreach (var pos in from enemy in ObjectManager.Get <Obj_AI_Hero>()
                         where
                         enemy.IsValidTarget() &&
                         enemy.Distance(ObjectManager.Player) <=
                         enemy.BoundingRadius + enemy.AttackRange + ObjectManager.Player.BoundingRadius &&
                         enemy.IsMelee()
                         let direction =
                             (enemy.ServerPosition.To2D() - ObjectManager.Player.ServerPosition.To2D()).Normalized()
                             let pos = ObjectManager.Player.ServerPosition.To2D()
                                       select pos + Math.Min(200, Math.Max(50, enemy.Distance(ObjectManager.Player) / 2)) * direction)
                {
                    E.Cast(pos.To3D());
                }
            }
        }