public void Rebuild() { system = null; definition = null; steps.Clear(); Build(); }
private bool BuildDefinition() { if (this.definition != null) { return(true); } if (this.definitionType == null) { return(false); } this.definition = (LSystems.SystemDefinition)Activator.CreateInstance(this.definitionType); return(this.definition != null); }
private bool BuildDefinition() { if (this.definition != null) { return true; } if (this.definitionType == null) { return false; } this.definition = (LSystems.SystemDefinition)Activator.CreateInstance(this.definitionType); return this.definition != null; }