示例#1
0
        void SetLRPath(Transform tfDot, GameObject LRObj)
        {
            LRPathCtrlFromVts lrpthCtrl = LRObj.GetComponent <LRPathCtrlFromVts> ();
            List <Transform>  tfs       = new List <Transform> ();

            tfs.Add(tfDot);
            tfs.Add(transform);
            lrpthCtrl.SetVTTFs(tfs);
        }
示例#2
0
        void SetLRPath(MiroV1BlackDotBase bdot, GameObject LRObj)
        {
            LRPathCtrlFromVts lrpthCtrl = LRObj.GetComponent <LRPathCtrlFromVts> ();
            List <Transform>  tfs       = new List <Transform> ();

            tfs.Add(bdot.transform);
            tfs.Add(transform);
            lrpthCtrl.SetVTTFs(tfs);
        }