public void ResetUnitHealthToMax() { // this is done on lvl up LPartyUnit.UnitHealthCurr = LPartyUnit.GetUnitEffectiveMaxHealth(); // update Health panel UpdateUnitHealthInfo(); }
void UpdateUnitMaxHealthInfo() { Debug.Log("Updating " + LPartyUnit.UnitName + " unit max health"); transform.Find("HPPanel/HPmax").GetComponent <Text>().text = LPartyUnit.GetUnitEffectiveMaxHealth().ToString(); }