// Use this for initialization void Start() { playerVelocity = ((PlayerScript)((GameObject.FindWithTag("Player")).GetComponent("PlayerScript"))).velocity; lmcPlayerControls = (LMC_PlayerControls)GameObject.FindWithTag("LMC").GetComponent <LMC_PlayerControls>(); //Screen.showCursor = false; //Screen.lockCursor = true; }
// Use this for initialization void Start() { playerVelocity = ((PlayerScript)( (GameObject.FindWithTag("Player")).GetComponent("PlayerScript"))).velocity; lmcPlayerControls = (LMC_PlayerControls)GameObject.FindWithTag("LMC").GetComponent<LMC_PlayerControls>(); //Screen.showCursor = false; //Screen.lockCursor = true; }