/// writes the bytecode to a file, calls clang on it and deletes the bytecode file static void writeFile(LLVMModuleRef module, int optimizazioneLevel, string bitcode, string output, bool onlyBitcode, string optionalFlag) { // deletes a possible file named in the same way as the result, to avoid bugs in the while under if (File.Exists(bitcode)) { File.Delete(bitcode); } // writes the module to a file if (module.WriteBitcodeToFile(bitcode) != 0) { CompilationErrors.Throw("Error writing to file"); } if (onlyBitcode) { return; } // the program goes in this keeps the program waiting until it finds the file containing the compiled program while (!File.Exists(bitcode)) { nothing(); } // clang compiler CallClang($"{bitcode} -o {output} {optionalFlag}", optimizazioneLevel); // deletes the bytecode file, now remains only the executable generated by clang if (File.Exists(bitcode)) { File.Delete(bitcode); } }
public int WriteBitcodeToFile(string path) => _module.WriteBitcodeToFile(path);