示例#1
0
        private string GetEnvironmentSettings(string request, string path, string param,
                                              UUID agentID, Caps caps)
        {
            //            m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}",
            //                Name, agentID, caps.RegionName);

            string env = String.Empty;

            try
            {
                env = m_scene.SimulationDataService.LoadRegionEnvironmentSettings(regionID);
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[{0}]: Unable to load environment settings for region {1}, Exception: {2} - {3}",
                                  Name, caps.RegionName, e.Message, e.StackTrace);
            }

            if (String.IsNullOrEmpty(env))
            {
                StringBuilder sb = LLSDxmlEncode.Start();
                LLSDxmlEncode.AddArray(sb);
                LLSDxmlEncode.AddMap(sb);
                LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
                LLSDxmlEncode.AddElem("regionID", regionID, sb);
                LLSDxmlEncode.AddEndMap(sb);
                LLSDxmlEncode.AddEndArray(sb);
                env = LLSDxmlEncode.End(sb);
            }

            return(env);
        }
示例#2
0
        public void FetchInventorySimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey <UUID> BadRequests)
        {
            //m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);

            if (BadRequests == null)
            {
                httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
                return;
            }

            OSDArray itemsRequested = (OSDArray)requestmap["items"];

            UUID[] itemIDs = new UUID[itemsRequested.Count];
            int    i       = 0;

            foreach (OSDMap osdItemId in itemsRequested)
            {
                UUID id = osdItemId["item_id"].AsUUID();
                if (!BadRequests.ContainsKey(id))
                {
                    itemIDs[i++] = id;
                }
            }

            InventoryItemBase[] items = null;
            try
            {
                // badrequests still not filled
                items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
            }
            catch { }

            StringBuilder lsl = LLSDxmlEncode.Start(4096);

            LLSDxmlEncode.AddMap(lsl);

            LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);

            if (items == null || items.Length == 0)
            {
                LLSDxmlEncode.AddEmptyArray("items", lsl);
            }
            else
            {
                LLSDxmlEncode.AddArray("items", lsl);
                foreach (InventoryItemBase item in items)
                {
                    if (item != null)
                    {
                        item.ToLLSDxml(lsl, 0xff);
                    }
                }
                LLSDxmlEncode.AddEndArray(lsl);
            }

            LLSDxmlEncode.AddEndMap(lsl);
            httpResponse.RawBuffer  = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
            httpResponse.StatusCode = (int)HttpStatusCode.OK;
        }
示例#3
0
        public string toLLSDxml(StringBuilder sb = null)
        {
            const float scale    = 10000f;
            bool        fullLLSD = false;

            if (sb == null)
            {
                sb       = LLSDxmlEncode.Start(1024, false);
                fullLLSD = true;
            }

            LLSDxmlEncode.AddMap(sb);
            LLSDxmlEncode.AddElem("NormMap", NormalMapID, sb);
            LLSDxmlEncode.AddElem("NormOffsetX", (int)(scale * NormalOffsetX + 0.5f), sb);
            LLSDxmlEncode.AddElem("NormOffsetY", (int)(scale * NormalOffsetY + 0.5f), sb);
            LLSDxmlEncode.AddElem("NormRepeatX", (int)(scale * NormalRepeatX + 0.5f), sb);
            LLSDxmlEncode.AddElem("NormRepeatY", (int)(scale * NormalRepeatY + 0.5f), sb);
            LLSDxmlEncode.AddElem("NormRotation", (int)(scale * NormalRotation + 0.5f), sb);

            LLSDxmlEncode.AddElem("SpecMap", SpecularMapID, sb);
            LLSDxmlEncode.AddElem("SpecOffsetX", (int)(scale * SpecularOffsetX + 0.5f), sb);
            LLSDxmlEncode.AddElem("SpecOffsetY", (int)(scale * SpecularOffsetY + 0.5f), sb);
            LLSDxmlEncode.AddElem("SpecRepeatX", (int)(scale * SpecularRepeatX + 0.5f), sb);
            LLSDxmlEncode.AddElem("SpecRepeatY", (int)(scale * SpecularRepeatY + 0.5f), sb);
            LLSDxmlEncode.AddElem("SpecRotation", (int)(scale * SpecularRotation + 0.5f), sb);

            LLSDxmlEncode.AddArray("SpecColor", sb);
            LLSDxmlEncode.AddElem(SpecularLightColorR, sb);
            LLSDxmlEncode.AddElem(SpecularLightColorG, sb);
            LLSDxmlEncode.AddElem(SpecularLightColorB, sb);
            LLSDxmlEncode.AddElem(255, sb);
            LLSDxmlEncode.AddEndArray(sb);

            LLSDxmlEncode.AddElem("SpecExp", SpecularLightExponent, sb);
            LLSDxmlEncode.AddElem("EnvIntensity", EnvironmentIntensity, sb);
            LLSDxmlEncode.AddElem("DiffuseAlphaMode", DiffuseAlphaMode, sb);
            LLSDxmlEncode.AddElem("AlphaMaskCutoff", AlphaMaskCutoff, sb);

            LLSDxmlEncode.AddEndMap(sb);

            if (fullLLSD)
            {
                return(LLSDxmlEncode.End(sb));
            }
            else
            {
                return(String.Empty); // ignored if appending
            }
        }
示例#4
0
        private string SetEnvironmentSettings(string request, string path, string param,
                                              UUID agentID, Caps caps)
        {
            //            m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}",
            //                Name, agentID, caps.RegionName);

            bool   success     = false;
            string fail_reason = "";

            if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
            {
                fail_reason = "Insufficient estate permissions, settings has not been saved.";
            }
            else
            {
                try
                {
                    m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request);
                    success = true;

                    m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
                                     Name, agentID, caps.RegionName);
                }
                catch (Exception e)
                {
                    m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}",
                                      Name, caps.RegionName, e.Message, e.StackTrace);

                    success     = false;
                    fail_reason = String.Format("Environment Set for region {0} has failed, settings not saved.", caps.RegionName);
                }
            }

            StringBuilder sb = LLSDxmlEncode.Start();

            LLSDxmlEncode.AddMap(sb);
            LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
            LLSDxmlEncode.AddElem("regionID", regionID, sb);
            LLSDxmlEncode.AddElem("success", success, sb);
            if (!success)
            {
                LLSDxmlEncode.AddElem("fail_reason", fail_reason, sb);
            }
            LLSDxmlEncode.AddEndMap(sb);
            return(LLSDxmlEncode.End(sb));
        }
示例#5
0
        private void GetEnvironmentSettings(IOSHttpResponse response, UUID agentID)
        {
            // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}",
            //      Name, agentID, caps.RegionName);

            ViewerEnvironment VEnv = null;
            ScenePresence     sp   = m_scene.GetScenePresence(agentID);

            if (sp != null && sp.Environment != null)
            {
                VEnv = sp.Environment;
            }
            else
            {
                if (m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)
                {
                    ILandObject land = m_scene.LandChannel.GetLandObject(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);
                    if (land != null && land.LandData != null && land.LandData.Environment != null)
                    {
                        VEnv = land.LandData.Environment;
                    }
                }
                if (VEnv == null)
                {
                    VEnv = GetRegionEnvironment();
                }
            }

            OSD    d   = VEnv.ToWLOSD(UUID.Zero, regionID);
            string env = OSDParser.SerializeLLSDXmlString(d);

            if (String.IsNullOrEmpty(env))
            {
                StringBuilder sb = LLSDxmlEncode.Start();
                LLSDxmlEncode.AddArray(sb);
                LLSDxmlEncode.AddMap(sb);
                LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
                LLSDxmlEncode.AddElem("regionID", regionID, sb);
                LLSDxmlEncode.AddEndMap(sb);
                LLSDxmlEncode.AddEndArray(sb);
                env = LLSDxmlEncode.End(sb);
            }

            response.RawBuffer  = Util.UTF8NBGetbytes(env);
            response.StatusCode = (int)HttpStatusCode.OK;
        }
示例#6
0
        private void DeleteExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID)
        {
            int parcel = -1;

            if (httpRequest.Query.Count > 0)
            {
                if (httpRequest.Query.ContainsKey("parcelid"))
                {
                    Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel);
                }
            }

            if (parcel == -1)
            {
                StoreOnRegion(null);
                WindlightRefresh(0);
            }
            else
            {
                ILandObject land = m_scene.LandChannel.GetLandObject(parcel);
                if (land != null && land.LandData != null)
                {
                    land.StoreEnvironment(null);
                    WindlightRefresh(0, false);
                }
            }

            StringBuilder sb = LLSDxmlEncode.Start();

            LLSDxmlEncode.AddMap(sb);
            LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
            LLSDxmlEncode.AddElem("regionID", regionID, sb);
            LLSDxmlEncode.AddElem("success", true, sb);
            LLSDxmlEncode.AddEndMap(sb);
            httpResponse.RawBuffer  = Util.UTF8.GetBytes(LLSDxmlEncode.End(sb));
            httpResponse.StatusCode = (int)HttpStatusCode.OK;
        }
示例#7
0
        public Hashtable ProcessRequest(Hashtable request, UUID AgentId, Caps cap)
        {
            Hashtable responsedata = new Hashtable();

            responsedata["int_response_code"] = 200; //501; //410; //404;
            responsedata["content_type"]      = "text/plain";

            ScenePresence avatar;

            if (!m_scene.TryGetScenePresence(AgentId, out avatar))
            {
                responsedata["str_response_string"] = "<llsd><array /></llsd>";;
                responsedata["keepalive"]           = false;
                return(responsedata);
            }

            if (m_scene.RegionInfo == null ||
                m_scene.RegionInfo.EstateSettings == null ||
                !m_scene.Permissions.CanIssueEstateCommand(AgentId, false))
            {
                responsedata["str_response_string"] = "<llsd><array /></llsd>";;
                return(responsedata);
            }

            EstateSettings regionSettings = m_scene.RegionInfo.EstateSettings;

            UUID[]      managers   = regionSettings.EstateManagers;
            UUID[]      allowed    = regionSettings.EstateAccess;
            UUID[]      groups     = regionSettings.EstateGroups;
            EstateBan[] EstateBans = regionSettings.EstateBans;

            StringBuilder sb = LLSDxmlEncode.Start();

            LLSDxmlEncode.AddArray(sb);

            if (allowed != null && allowed.Length > 0)
            {
                LLSDxmlEncode.AddMap("AllowedAgents", sb);
                for (int i = 0; i < allowed.Length; ++i)
                {
                    UUID id = allowed[i];
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddElem("id", id, sb);
                }
                LLSDxmlEncode.AddEndMap(sb);
            }

            if (groups != null && groups.Length > 0)
            {
                LLSDxmlEncode.AddMap("AllowedGroups", sb);
                for (int i = 0; i < groups.Length; ++i)
                {
                    UUID id = groups[i];
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddElem("id", id, sb);
                }
                LLSDxmlEncode.AddEndMap(sb);
            }

            if (EstateBans != null && EstateBans.Length > 0)
            {
                LLSDxmlEncode.AddMap("BannedAgents", sb);
                for (int i = 0; i < EstateBans.Length; ++i)
                {
                    UUID id = EstateBans[i].BannedUserID;
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddElem("id", id, sb);
                }
                LLSDxmlEncode.AddEndMap(sb);
            }

            if (managers != null && managers.Length > 0)
            {
                LLSDxmlEncode.AddMap("Managers", sb);
                for (int i = 0; i < managers.Length; ++i)
                {
                    LLSDxmlEncode.AddElem("id", managers[i], sb);
                }
                LLSDxmlEncode.AddEndMap(sb);
            }

            LLSDxmlEncode.AddEndArray(sb);
            responsedata["str_response_string"] = LLSDxmlEncode.End(sb);

            return(responsedata);
        }
示例#8
0
        public void ProcessRequest(IOSHttpRequest request, IOSHttpResponse response, UUID AgentId)
        {
            if (request.HttpMethod != "GET")
            {
                response.StatusCode = (int)HttpStatusCode.NotFound;
                return;
            }

            ScenePresence avatar;

            if (!m_scene.TryGetScenePresence(AgentId, out avatar) || m_scene.RegionInfo == null || m_scene.RegionInfo.EstateSettings == null)
            {
                response.StatusCode = (int)HttpStatusCode.Gone;
                return;
            }

            if (!m_scene.Permissions.CanIssueEstateCommand(AgentId, false))
            {
                response.StatusCode = (int)HttpStatusCode.Unauthorized;
                return;
            }

            EstateSettings regionSettings = m_scene.RegionInfo.EstateSettings;

            UUID[]      managers   = regionSettings.EstateManagers;
            UUID[]      allowed    = regionSettings.EstateAccess;
            UUID[]      groups     = regionSettings.EstateGroups;
            EstateBan[] EstateBans = regionSettings.EstateBans;

            StringBuilder sb = LLSDxmlEncode.Start();

            LLSDxmlEncode.AddMap(sb);

            if (allowed != null && allowed.Length > 0)
            {
                LLSDxmlEncode.AddArray("AllowedAgents", sb);
                for (int i = 0; i < allowed.Length; ++i)
                {
                    UUID id = allowed[i];
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("id", id, sb);
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }
            else
            {
                LLSDxmlEncode.AddEmptyArray("AllowedAgents", sb);
            }

            if (groups != null && groups.Length > 0)
            {
                LLSDxmlEncode.AddArray("AllowedGroups", sb);
                for (int i = 0; i < groups.Length; ++i)
                {
                    UUID id = groups[i];
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("id", id, sb);
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }
            else
            {
                LLSDxmlEncode.AddEmptyArray("AllowedGroups", sb);
            }

            if (EstateBans != null && EstateBans.Length > 0)
            {
                LLSDxmlEncode.AddArray("BannedAgents", sb);
                for (int i = 0; i < EstateBans.Length; ++i)
                {
                    EstateBan ban = EstateBans[i];
                    UUID      id  = ban.BannedUserID;
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("id", id, sb);
                    LLSDxmlEncode.AddElem("banning_id", ban.BanningUserID, sb);
                    LLSDxmlEncode.AddElem("last_login_date", "na", sb); // We will not have this. This information is far at grid
                    if (ban.BanTime == 0)
                    {
                        LLSDxmlEncode.AddElem("ban_date", "0000-00-00 00:00", sb);
                    }
                    else
                    {
                        LLSDxmlEncode.AddElem("ban_date", (Util.ToDateTime(ban.BanTime)).ToString("yyyy-MM-dd HH:mm", CultureInfo.InvariantCulture), sb);
                    }
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }
            else
            {
                LLSDxmlEncode.AddEmptyArray("BannedAgents", sb);
            }

            if (managers != null && managers.Length > 0)
            {
                LLSDxmlEncode.AddArray("Managers", sb);
                for (int i = 0; i < managers.Length; ++i)
                {
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("agent_id", managers[i], sb);
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }
            else
            {
                LLSDxmlEncode.AddEmptyArray("Managers", sb);
            }

            LLSDxmlEncode.AddEndMap(sb);

            response.RawBuffer  = Util.UTF8.GetBytes(LLSDxmlEncode.End(sb));
            response.StatusCode = (int)HttpStatusCode.OK;
        }
示例#9
0
        public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
        {
            //m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);

            OSDMap   requestmap     = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
            OSDArray itemsRequested = (OSDArray)requestmap["items"];

            UUID[] itemIDs = new UUID[itemsRequested.Count];
            int    i       = 0;

            foreach (OSDMap osdItemId in itemsRequested)
            {
                itemIDs[i++] = osdItemId["item_id"].AsUUID();
            }

            InventoryItemBase[] items = null;

            if (m_agentID != UUID.Zero)
            {
                items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
            }
            else
            {
                items = new InventoryItemBase[itemsRequested.Count];
                foreach (UUID id in itemIDs)
                {
                    items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
                }
            }

            StringBuilder lsl = LLSDxmlEncode.Start(4096);

            LLSDxmlEncode.AddMap(lsl);

            if (m_agentID == UUID.Zero && items.Length > 0)
            {
                LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
            }
            else
            {
                LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
            }

            if (items == null || items.Length == 0)
            {
                LLSDxmlEncode.AddEmptyArray("items", lsl);
            }
            else
            {
                LLSDxmlEncode.AddArray("items", lsl);
                foreach (InventoryItemBase item in items)
                {
                    if (item != null)
                    {
                        item.ToLLSDxml(lsl, 0xff);
                    }
                }
                LLSDxmlEncode.AddEndArray(lsl);
            }

            LLSDxmlEncode.AddEndMap(lsl);
            return(LLSDxmlEncode.End(lsl));;
        }
示例#10
0
        public Hashtable ProcessRequest(Hashtable request, UUID AgentId, Caps cap)
        {
            Hashtable responsedata = new Hashtable();

            responsedata["int_response_code"] = 200; //501; //410; //404;
            responsedata["content_type"]      = "text/plain";

            ScenePresence avatar;

            if (!m_scene.TryGetScenePresence(AgentId, out avatar))
            {
                responsedata["str_response_string"] = "<llsd><array /></llsd>";;
                responsedata["keepalive"]           = false;
                return(responsedata);
            }

            if (m_scene.RegionInfo == null ||
                m_scene.RegionInfo.EstateSettings == null ||
                !m_scene.Permissions.CanIssueEstateCommand(AgentId, false))
            {
                responsedata["str_response_string"] = "<llsd><array /></llsd>";;
                return(responsedata);
            }

            EstateSettings regionSettings = m_scene.RegionInfo.EstateSettings;

            UUID[]      managers   = regionSettings.EstateManagers;
            UUID[]      allowed    = regionSettings.EstateAccess;
            UUID[]      groups     = regionSettings.EstateGroups;
            EstateBan[] EstateBans = regionSettings.EstateBans;

            StringBuilder sb = LLSDxmlEncode.Start();

            LLSDxmlEncode.AddMap(sb);

            if (allowed != null && allowed.Length > 0)
            {
                LLSDxmlEncode.AddArray("AllowedAgents", sb);
                for (int i = 0; i < allowed.Length; ++i)
                {
                    UUID id = allowed[i];
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("id", id, sb);
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }

            if (groups != null && groups.Length > 0)
            {
                LLSDxmlEncode.AddArray("AllowedGroups", sb);
                for (int i = 0; i < groups.Length; ++i)
                {
                    UUID id = groups[i];
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("id", id, sb);
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }

            if (EstateBans != null && EstateBans.Length > 0)
            {
                LLSDxmlEncode.AddArray("BannedAgents", sb);
                for (int i = 0; i < EstateBans.Length; ++i)
                {
                    EstateBan ban = EstateBans[i];
                    UUID      id  = ban.BannedUserID;
                    if (id == UUID.Zero)
                    {
                        continue;
                    }
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("id", id, sb);
                    LLSDxmlEncode.AddElem("banning_id", ban.BanningUserID, sb);
                    LLSDxmlEncode.AddElem("last_login_date", "na", sb);     // We will not have this. This information is far at grid
                    if (ban.BanTime == 0)
                    {
                        LLSDxmlEncode.AddElem("ban_date", "0000-00-00 00:00", sb);
                    }
                    else
                    {
                        LLSDxmlEncode.AddElem("ban_date", (Util.ToDateTime(ban.BanTime)).ToString("yyyy-MM-dd HH:mm", CultureInfo.InvariantCulture), sb);
                    }
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }

            if (managers != null && managers.Length > 0)
            {
                LLSDxmlEncode.AddArray("Managers", sb);
                for (int i = 0; i < managers.Length; ++i)
                {
                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("agent_id", managers[i], sb);
                    LLSDxmlEncode.AddEndMap(sb);
                }
                LLSDxmlEncode.AddEndArray(sb);
            }

            LLSDxmlEncode.AddEndMap(sb);
            responsedata["str_response_string"] = LLSDxmlEncode.End(sb);

            return(responsedata);
        }
示例#11
0
        private void SetEnvironmentSettings(IOSHttpRequest request, IOSHttpResponse response, UUID agentID)
        {
            // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}",
            //       Name, agentID, caps.RegionName);

            bool   success     = false;
            string fail_reason = "";

            if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
            {
                fail_reason = "Insufficient estate permissions, settings has not been saved.";
                goto Error;
            }

            ScenePresence sp = m_scene.GetScenePresence(agentID);

            if (sp == null || sp.IsChildAgent || sp.IsNPC)
            {
                response.StatusCode = (int)HttpStatusCode.NotFound;
                return;
            }

            if (sp.Environment != null)
            {
                fail_reason = "The environment you see is a forced one. Disable if on control object or tp out and back to region";
                goto Error;
            }

            ILandObject land = m_scene.LandChannel.GetLandObject(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);

            if (land != null && land.LandData != null && land.LandData.Environment != null)
            {
                fail_reason = "The parcel where you are has own environment set. You need a updated viewer to change environment";
                goto Error;
            }
            try
            {
                ViewerEnvironment VEnv = new ViewerEnvironment();
                OSD env = OSDParser.Deserialize(request.InputStream);
                VEnv.FromWLOSD(env);

                StoreOnRegion(VEnv);

                WindlightRefresh(0);

                m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
                                 Name, agentID, m_scene.Name);
                success = true;
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}",
                                  Name, m_scene.Name, e.Message, e.StackTrace);

                success     = false;
                fail_reason = String.Format("Environment Set for region {0} has failed, settings not saved.", m_scene.Name);
            }

Error:
            StringBuilder sb = LLSDxmlEncode.Start();

            LLSDxmlEncode.AddMap(sb);
            LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
            LLSDxmlEncode.AddElem("regionID", regionID, sb);
            LLSDxmlEncode.AddElem("success", success, sb);
            if (!success)
            {
                LLSDxmlEncode.AddElem("fail_reason", fail_reason, sb);
            }
            LLSDxmlEncode.AddEndMap(sb);
            response.RawBuffer  = Util.UTF8NBGetbytes(LLSDxmlEncode.End(sb));
            response.StatusCode = (int)HttpStatusCode.OK;
        }
示例#12
0
        private void SetExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID, Caps caps)
        {
            bool   success = false;
            string message = "Could not process request";
            int    parcel  = -1;
            int    track   = -1;

            StringBuilder sb = LLSDxmlEncode.Start();

            ScenePresence sp = m_scene.GetScenePresence(agentID);

            if (sp == null || sp.IsChildAgent || sp.IsNPC)
            {
                message = "Could not locate your avatar";
                goto Error;
            }

            if (httpRequest.Query.Count > 0)
            {
                if (httpRequest.Query.ContainsKey("parcelid"))
                {
                    if (!Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel))
                    {
                        message = "Failed to decode request";
                        goto Error;
                    }
                }
                if (httpRequest.Query.ContainsKey("trackno"))
                {
                    if (!Int32.TryParse((string)httpRequest.Query["trackno"], out track))
                    {
                        message = "Failed to decode request";
                        goto Error;
                    }
                }
                if (track != -1)
                {
                    message = "Environment Track not supported";
                    goto Error;
                }
            }


            ViewerEnvironment VEnv = m_scene.RegionEnvironment;
            ILandObject       lchannel;

            if (parcel == -1)
            {
                if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
                {
                    message = "Insufficient estate permissions, settings has not been saved.";
                    goto Error;
                }
                VEnv     = m_scene.RegionEnvironment;
                lchannel = null;
            }
            else
            {
                lchannel = m_landChannel.GetLandObject(parcel);
                if (lchannel == null || lchannel.LandData == null)
                {
                    message = "Could not locate requested parcel";
                    goto Error;
                }

                if (!m_scene.Permissions.CanEditParcelProperties(agentID, lchannel, (GroupPowers.AllowEnvironment | GroupPowers.LandEdit), true)) // wrong
                {
                    message = "No permission to change parcel environment";
                    goto Error;
                }
                VEnv = lchannel.LandData.Environment;
            }

            try
            {
                OSD req = OSDParser.Deserialize(httpRequest.InputStream);
                if (req is OpenMetaverse.StructuredData.OSDMap)
                {
                    OSDMap map = req as OpenMetaverse.StructuredData.OSDMap;
                    if (map.TryGetValue("environment", out OSD env))
                    {
                        if (VEnv == null)
                        {
                            // need a proper clone
                            VEnv = m_DefaultEnv.Clone();
                        }

                        OSDMap evmap = (OSDMap)env;
                        if (evmap.TryGetValue("day_asset", out OSD tmp) && !evmap.ContainsKey("day_cycle"))
                        {
                            string    id    = tmp.AsString();
                            AssetBase asset = m_assetService.Get(id);
                            if (asset == null || asset.Data == null || asset.Data.Length == 0)
                            {
                                httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
                                return;
                            }
                            try
                            {
                                OSD oenv = OSDParser.Deserialize(asset.Data);
                                VEnv.CycleFromOSD(oenv);
                            }
                            catch
                            {
                                httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
                                return;
                            }
                        }
                        VEnv.FromOSD(env);
                        if (lchannel == null)
                        {
                            StoreOnRegion(VEnv);
                            m_log.InfoFormat("[{0}]: ExtEnvironment region {1} settings from agentID {2} saved",
                                             Name, caps.RegionName, agentID);
                        }
                        else
                        {
                            lchannel.StoreEnvironment(VEnv);
                            m_log.InfoFormat("[{0}]: ExtEnvironment parcel {1} of region {2}  settings from agentID {3} saved",
                                             Name, parcel, caps.RegionName, agentID);
                        }

                        WindlightRefresh(0, lchannel == null);
                        success = true;
                    }
                }
                else if (req is OSDArray)
                {
                    VEnv = new ViewerEnvironment();
                    VEnv.FromWLOSD(req);
                    StoreOnRegion(VEnv);
                    success = true;

                    WindlightRefresh(0);

                    m_log.InfoFormat("[{0}]: ExtEnvironment region {1} settings from agentID {2} saved",
                                     Name, caps.RegionName, agentID);

                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
                    LLSDxmlEncode.AddElem("regionID", regionID, sb);
                    LLSDxmlEncode.AddElem("success", success, sb);
                    LLSDxmlEncode.AddEndMap(sb);
                    httpResponse.RawBuffer  = Util.UTF8NBGetbytes(LLSDxmlEncode.End(sb));
                    httpResponse.StatusCode = (int)HttpStatusCode.OK;
                    return;
                }
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[{0}]: ExtEnvironment settings not saved for region {1}, Exception: {2} - {3}",
                                  Name, caps.RegionName, e.Message, e.StackTrace);

                success = false;
                message = String.Format("ExtEnvironment Set for region {0} has failed, settings not saved.", caps.RegionName);
            }

Error:
            string response;

            LLSDxmlEncode.AddMap(sb);
            LLSDxmlEncode.AddElem("success", success, sb);
            if (!success)
            {
                LLSDxmlEncode.AddElem("message", message, sb);
            }
            LLSDxmlEncode.AddEndMap(sb);
            response = LLSDxmlEncode.End(sb);

            httpResponse.RawBuffer  = Util.UTF8NBGetbytes(response);
            httpResponse.StatusCode = (int)HttpStatusCode.OK;
        }
示例#13
0
        private void GetExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID)
        {
            int parcelid = -1;

            if (httpRequest.Query.Count > 0)
            {
                if (httpRequest.Query.ContainsKey("parcelid"))
                {
                    Int32.TryParse((string)httpRequest.Query["parcelid"], out parcelid);
                }
            }

            ViewerEnvironment VEnv = null;
            ScenePresence     sp   = m_scene.GetScenePresence(agentID);

            if (sp != null && sp.Environment != null)
            {
                if (parcelid == -1)
                {
                    VEnv = sp.Environment;
                }
                else
                {
                    OSD def = ViewerEnvironment.DefaultToOSD(regionID, parcelid);
                    httpResponse.RawBuffer  = OSDParser.SerializeLLSDXmlToBytes(def);
                    httpResponse.StatusCode = (int)HttpStatusCode.OK;
                    return;
                }
            }
            else if (parcelid == -1)
            {
                VEnv = GetRegionEnvironment();
            }
            else
            {
                if (m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)
                {
                    ILandObject land = m_scene.LandChannel.GetLandObject(parcelid);
                    if (land != null && land.LandData != null && land.LandData.Environment != null)
                    {
                        VEnv = land.LandData.Environment;
                    }
                }
                if (VEnv == null)
                {
                    OSD def = ViewerEnvironment.DefaultToOSD(regionID, parcelid);
                    httpResponse.RawBuffer  = OSDParser.SerializeLLSDXmlToBytes(def);
                    httpResponse.StatusCode = (int)HttpStatusCode.OK;
                    return;
                }
            }

            OSDMap map  = new OSDMap();
            OSDMap cenv = (OSDMap)VEnv.ToOSD();

            cenv["parcel_id"]  = parcelid;
            cenv["region_id"]  = regionID;
            map["environment"] = cenv;
            map["parcel_id"]   = parcelid;
            map["success"]     = true;

            string env = OSDParser.SerializeLLSDXmlString(map);

            if (String.IsNullOrEmpty(env))
            {
                StringBuilder sb = LLSDxmlEncode.Start();
                LLSDxmlEncode.AddArray(sb);
                LLSDxmlEncode.AddMap(sb);
                LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
                LLSDxmlEncode.AddElem("regionID", regionID, sb);
                LLSDxmlEncode.AddEndMap(sb);
                LLSDxmlEncode.AddEndArray(sb);
                env = LLSDxmlEncode.End(sb);
            }

            httpResponse.RawBuffer  = Util.UTF8NBGetbytes(env);
            httpResponse.StatusCode = (int)HttpStatusCode.OK;
        }
        /// <summary>
        /// Callback for a client request for ParcelVoiceInfo
        /// </summary>
        /// <param name="scene">current scene object of the client</param>
        /// <param name="request"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <param name="agentID"></param>
        /// <param name="caps"></param>
        /// <returns></returns>
        public void ParcelVoiceInfoRequest(IOSHttpRequest request, IOSHttpResponse response, UUID agentID, Scene scene)
        {
            if (request.HttpMethod != "POST")
            {
                response.StatusCode = (int)HttpStatusCode.NotFound;
                return;
            }

            response.StatusCode = (int)HttpStatusCode.OK;

            m_log.DebugFormat(
                "[FreeSwitchVoice][PARCELVOICE]: ParcelVoiceInfoRequest() on {0} for {1}",
                scene.RegionInfo.RegionName, agentID);

            ScenePresence avatar = scene.GetScenePresence(agentID);

            if (avatar == null)
            {
                response.RawBuffer = Util.UTF8.GetBytes("<llsd>undef</llsd>");
                return;
            }

            string avatarName = avatar.Name;

            // - check whether we have a region channel in our cache
            // - if not:
            //       create it and cache it
            // - send it to the client
            // - send channel_uri: as "sip:regionID@m_sipDomain"
            try
            {
                string channelUri;

                if (null == scene.LandChannel)
                {
                    m_log.ErrorFormat("region \"{0}\": avatar \"{1}\": land data not yet available",
                                      scene.RegionInfo.RegionName, avatarName);
                    response.RawBuffer = Util.UTF8.GetBytes("<llsd>undef</llsd>");
                    return;
                }

                // get channel_uri: check first whether estate
                // settings allow voice, then whether parcel allows
                // voice, if all do retrieve or obtain the parcel
                // voice channel
                LandData land = scene.GetLandData(avatar.AbsolutePosition);

                //m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
                //                  scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);

                // TODO: EstateSettings don't seem to get propagated...
                if (!scene.RegionInfo.EstateSettings.AllowVoice)
                {
                    m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": voice not enabled in estate settings",
                                      scene.RegionInfo.RegionName);
                    channelUri = String.Empty;
                }
                else

                if (!scene.RegionInfo.EstateSettings.TaxFree && (land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
                {
//                    m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel",
//                                      scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName);
                    channelUri = String.Empty;
                }
                else
                {
                    channelUri = ChannelUri(scene, land);
                }

                // fast foward encode
                StringBuilder lsl = LLSDxmlEncode.Start(512);
                LLSDxmlEncode.AddMap(lsl);
                LLSDxmlEncode.AddElem("parcel_local_id", land.LocalID, lsl);
                LLSDxmlEncode.AddElem("region_name", scene.Name, lsl);
                LLSDxmlEncode.AddMap("voice_credentials", lsl);
                LLSDxmlEncode.AddElem("channel_uri", channelUri, lsl);
                //LLSDxmlEncode.AddElem("channel_credentials", channel_credentials, lsl);
                LLSDxmlEncode.AddEndMap(lsl);
                LLSDxmlEncode.AddEndMap(lsl);

                response.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": avatar \"{1}\": {2}, retry later",
                                  scene.RegionInfo.RegionName, avatarName, e.Message);
                m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": avatar \"{1}\": {2} failed",
                                  scene.RegionInfo.RegionName, avatarName, e.ToString());

                response.RawBuffer = Util.UTF8.GetBytes("<llsd>undef</llsd>");
            }
        }
        /// <summary>
        /// Callback for a client request for Voice Account Details
        /// </summary>
        /// <param name="scene">current scene object of the client</param>
        /// <param name="request"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <param name="agentID"></param>
        /// <param name="caps"></param>
        /// <returns></returns>
        public void ProvisionVoiceAccountRequest(IOSHttpRequest request, IOSHttpResponse response, UUID agentID, Scene scene)
        {
            if (request.HttpMethod != "POST")
            {
                response.StatusCode = (int)HttpStatusCode.NotFound;
                return;
            }

            m_log.DebugFormat(
                "[FreeSwitchVoice][PROVISIONVOICE]: ProvisionVoiceAccountRequest() request for {0}", agentID.ToString());

            response.StatusCode = (int)HttpStatusCode.OK;

            ScenePresence avatar = scene.GetScenePresence(agentID);

            if (avatar == null)
            {
                System.Threading.Thread.Sleep(2000);
                avatar = scene.GetScenePresence(agentID);

                if (avatar == null)
                {
                    response.RawBuffer = Util.UTF8.GetBytes("<llsd>undef</llsd>");
                    return;
                }
            }
            string avatarName = avatar.Name;

            try
            {
                //XmlElement    resp;
                string agentname = "x" + Convert.ToBase64String(agentID.GetBytes());
                string password  = "******";//temp hack//new UUID(Guid.NewGuid()).ToString().Replace('-','Z').Substring(0,16);

                // XXX: we need to cache the voice credentials, as
                // FreeSwitch is later going to come and ask us for
                // those
                agentname = agentname.Replace('+', '-').Replace('/', '_');

                lock (m_UUIDName)
                {
                    if (m_UUIDName.ContainsKey(agentname))
                    {
                        m_UUIDName[agentname] = avatarName;
                    }
                    else
                    {
                        m_UUIDName.Add(agentname, avatarName);
                    }
                }

                string accounturl = String.Format("http://{0}:{1}{2}/", m_openSimWellKnownHTTPAddress,
                                                  m_freeSwitchServicePort, m_freeSwitchAPIPrefix);
                // fast foward encode
                StringBuilder lsl = LLSDxmlEncode.Start(512);
                LLSDxmlEncode.AddMap(lsl);
                LLSDxmlEncode.AddElem("username", agentname, lsl);
                LLSDxmlEncode.AddElem("password", password, lsl);
                LLSDxmlEncode.AddElem("voice_sip_uri_hostname", m_freeSwitchRealm, lsl);
                LLSDxmlEncode.AddElem("voice_account_server_name", accounturl, lsl);
                LLSDxmlEncode.AddEndMap(lsl);
                response.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[FreeSwitchVoice][PROVISIONVOICE]: avatar \"{0}\": {1}, retry later", avatarName, e.Message);
                m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: avatar \"{0}\": {1} failed", avatarName, e.ToString());

                response.RawBuffer = Util.UTF8.GetBytes("<llsd>undef</llsd>");
            }
        }