示例#1
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.LifeDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.MagicDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.FullLifeDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.FullMagicDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
示例#2
0
        public CreateItemGround2(LKCamelot.script.item.Item item, Serial key)
            : base(0x1D)
        {
            m_Stream.Write((int)key);
            m_Stream.Write((short)1); //facedir
            m_Stream.Write((short)item.Loc.X);
            m_Stream.Write((short)item.Loc.Y);
            m_Stream.Write((byte)2); //10 byte sprite 02 00 00 00 00 00 00 00 00 23 (first 2 last # id
            m_Stream.Fill(8);
            m_Stream.Write((short)item.m_ItemID);
            m_Stream.Write((byte)2);   //1byte ukn
            m_Stream.Write((byte)0);   //1byte ukn
            m_Stream.Write((byte)0);   //1byte ukn
            m_Stream.Write((byte)0);   //1byte ukn

            m_Stream.Write((byte)0x0); //1byte ukn
            m_Stream.Write((byte)03);  //1byte unclickable, transparency
            m_Stream.Write((byte)0x0); //1byte ukn
            m_Stream.Write((byte)0x2); //1byte ukn

            m_Stream.Write((byte)12);
            m_Stream.Write((byte)12);
            m_Stream.Write((byte)12);
            m_Stream.Write((byte)0);

            m_Stream.Write((byte)01);

            m_Stream.WriteUTF8Null(item.NPrefix() + " " + item.Name + item.Quantity);
        }
示例#3
0
 public EquipItem2(LKCamelot.script.item.Item item)
     : base(0x15)
 {
     m_Stream.Write((byte)item.EquipSlot);
     m_Stream.WriteAsciiFixed(item.NPrefix() + " " + item.Name, 32);
     m_Stream.Write((byte)0);
     m_Stream.Write((short)item.m_ItemID);
 }
示例#4
0
 public AddItemToInventory2(LKCamelot.script.item.Item item)
     : base(0x17)
 {
     m_Stream.Write((byte)item.InvSlot);
     m_Stream.Write((short)item.m_ItemID);
     m_Stream.Write((byte)02);
     m_Stream.Write((short)item.ParsedStats.Count());
     m_Stream.WriteUTF8Null(item.ParsedStats);
 }
示例#5
0
        public AddItemToEntrust(LKCamelot.script.item.Item item)
            : base(0x31)
        {
            var invslot = (item.InvSlot - 40);

            while (invslot >= 12)
            {
                invslot -= 12;
            }
            m_Stream.Write((byte)invslot);
            m_Stream.Write((short)item.m_ItemID);
            m_Stream.Write((byte)00);
            m_Stream.Write((short)item.ParsedStats.Count());
            m_Stream.WriteAsciiNull(item.ParsedStats);
        }
示例#6
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.Rod().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.ShortStaff().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.Crook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.BambooSpear().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 4)
                {
                    tempitem = new script.item.ShortSpear().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 5)
                {
                    tempitem = new script.item.Skewer().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
示例#7
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.HealBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.PlusHealBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.ElectronicBallBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.FireBallBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 4)
                {
                    tempitem = new script.item.MagicArmorBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 5)
                {
                    tempitem = new script.item.RainbowArmorBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 6)
                {
                    tempitem = new script.item.GuardianSwordBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 7)
                {
                    tempitem = new script.item.FireProtectorBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 8)
                {
                    tempitem = new script.item.TeagueShieldBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 9)
                {
                    tempitem = new script.item.MagicShieldBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 10)
                {
                    tempitem = new script.item.ZigZagBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 11)
                {
                    tempitem = new script.item.MentalSwordBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 12)
                {
                    tempitem = new script.item.SidewinderBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 13)
                {
                    tempitem = new script.item.Dai().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 14)
                {
                    tempitem = new script.item.Zel().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
示例#8
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.Suit().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.Surplice().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.Cape().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.Robe().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 4)
                {
                    tempitem = new script.item.BambooKnife().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 5)
                {
                    tempitem = new script.item.WoodenSword().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 6)
                {
                    tempitem = new script.item.ShortSword().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 7)
                {
                    tempitem = new script.item.Saw().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 8)
                {
                    tempitem = new script.item.SpikedClub().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 9)
                {
                    tempitem = new script.item.MorningStar().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 10)
                {
                    tempitem = new script.item.SmallShield().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 11)
                {
                    tempitem = new script.item.Hood().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 12)
                {
                    tempitem = new script.item.Crown().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 13)
                {
                    tempitem = new script.item.Mask().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 14)
                {
                    tempitem = new script.item.FullDress().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 15)
                {
                    tempitem = new script.item.Mace().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
示例#9
0
 public DeleteEquipItem2(LKCamelot.script.item.Item item)
     : base(0x16)
 {
     m_Stream.Write((byte)item.EquipSlot);
 }
示例#10
0
 public override void Buy(model.Player player, int buyslot)
 {
     if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
     {
         LKCamelot.script.item.Item tempitem = null;
         if (buyslot == 0)
         {
             tempitem = new script.item.ThunderCrossBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 1)
         {
             tempitem = new script.item.FlameRoundBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 2)
         {
             tempitem = new script.item.ButterflyBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 3)
         {
             tempitem = new script.item.WakondaBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 4)
         {
             tempitem = new script.item.PickUpBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 5)
         {
             tempitem = new script.item.ReCallBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 6)
         {
             tempitem = new script.item.TransparencyBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 7)
         {
             tempitem = new script.item.SharpEyeBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 8)
         {
             tempitem = new script.item.StoneCurseBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 9)
         {
             tempitem = new script.item.FreezingBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 10)
         {
             tempitem = new script.item.러스경험치().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
         player.Gold -= (uint)templ[buyslot].BuyPrice;
     }
 }