/// <summary> /// Public constructor. /// </summary> public TerrainTest(LD28Game game) { _game = game; _graphics = _game.GraphicsDevice; }
/// <summary> /// Public constructor. /// </summary> public MainLevel(LD28Game game) { _game = game; _graphics = _game.GraphicsDevice; _content = game.Content; }
static void Main() { game = new LD28Game(); game.Run(); }