示例#1
0
    void Awake()
    {
        levelManager=GameObject.Find("Managers").GetComponent<LB_LevelManager>();
        movementManager=GameObject.Find("Managers").GetComponent<LB_MovementManager>();
        maxComp=GameObject.Find("MAX").GetComponent<LB_MaxComp>();

        levelManager.SetAsDemo();
        maxComp.SetStartPosition(5,3,0);
        levelManager.AddObstaculo(new LB_Obstaculo(5,5,1));
        levelManager.AddSolucion(new LB_Solucion(5,7,0));
    }
示例#2
0
    void Start()
    {
        movementManager=GameObject.Find("Managers").GetComponent<LB_MovementManager>();
        if (!isDemo){
            textLifes=GameObject.Find("TextLifes").GetComponent<GUIText>();

            //Actualiza el puntaje en la GUI
            GameObject.Find("TextPoints").GetComponent<GUIText>().text=score.ToString();
            textLifes.text=lifes.ToString();
        }
    }
示例#3
0
 // Use this for initialization
 void Start()
 {
     movementManager=GameObject.Find("Managers").GetComponent<LB_MovementManager>();
 }