// @Brief : Initialize // @Param : pData => Character data protected override void Initialize(KrCharagekiUICharacterData pData) { base.Initialize(pData); m_pActionSpriteDic = new Dictionary <uint, Sprite>(); foreach (KeyValuePair <uint, string> pKeyValue in KrCharagekiDef.s_p2D_CHARA_ACTION_IMAGE) { string pDataPath = KrCharagekiDef.s_pASSET_BASE_PATH + string.Format(pKeyValue.Value, m_pCharaData.GetCharacterId()); Sprite pSprite = KrResources.LoadSprite(pDataPath, KrCharagekiDef.IsLoadingFromResources()); m_pActionSpriteDic.Add(pKeyValue.Key, pSprite); } Hide(); }
// @Brief : Load public void LoadSprite() { m_pBgSprite = KrResources.LoadSprite(KrCharagekiDef.s_pASSET_BASE_PATH + m_pImagePath, KrCharagekiDef.IsLoadingFromResources()); }