public static string CutStringInHalf(string text, string seperator = "-") { if (text.Length > 1) { string firstHalfOfString, lastHalfOfString; if (KoiMath.IsOdd(text.Length)) { firstHalfOfString = text.Substring(0, (int)((text.Length - 1) / 2)); lastHalfOfString = text.Substring((int)((text.Length + 1) / 2), (int)(text.Length / 2)); } else { firstHalfOfString = text.Substring(0, (int)(text.Length / 2)); lastHalfOfString = text.Substring((int)(text.Length / 2), (int)(text.Length / 2)); } return(firstHalfOfString + seperator + lastHalfOfString); } else { return(text); } }
public static string GenerateUUID(int numberOfSections = 8, int sectionLength = 8, bool lettersOnly = false, bool numbersOnly = false, int jumbleRepition = 16, bool addDateTime = true, bool lowercase = false, string seperator = "-") { int count = 1; if (numberOfSections < 1) { numberOfSections = 8; } if (sectionLength < 1) { sectionLength = 8; } if (jumbleRepition < 1) { jumbleRepition = 16; } StringBuilder returnBuilder = new StringBuilder(); int numberOfNumbers, numberOfLetters; while (count < numberOfSections) { if (lettersOnly == true) { numberOfLetters = sectionLength; numberOfNumbers = 0; } else if (numbersOnly == true) { numberOfNumbers = sectionLength; numberOfLetters = 0; } if (KoiMath.IsEven(sectionLength)) { numberOfNumbers = sectionLength / 2; numberOfLetters = sectionLength / 2; } else { numberOfNumbers = (sectionLength - 1) / 2; numberOfLetters = (sectionLength + 1) / 2; } if (count != 1) { returnBuilder.Append(seperator); } string returnSection = EasyRandom.RandomLetters(numberOfLetters, !lowercase) + EasyRandom.RandomNumbers(numberOfNumbers).ToString(); returnSection = Jumbler.Jumble(returnSection, jumbleRepition); returnBuilder.Append(returnSection); } string returnText; if (addDateTime == true) { returnText = "KOI" + seperator + returnBuilder.ToString() + DateTime.Now.ToString().Replace(" ", seperator).Replace("/", seperator).Replace(":", seperator); } else { returnText = "KOI" + seperator + returnBuilder.ToString(); } return(returnText); }