public bool DeepEquals(DestinyCharacterResponse?other) { return(other is not null && (Inventory is not null ? Inventory.DeepEquals(other.Inventory) : other.Inventory is null) && (Character is not null ? Character.DeepEquals(other.Character) : other.Character is null) && (Progressions is not null ? Progressions.DeepEquals(other.Progressions) : other.Progressions is null) && (RenderData is not null ? RenderData.DeepEquals(other.RenderData) : other.RenderData is null) && (Activities is not null ? Activities.DeepEquals(other.Activities) : other.Activities is null) && (Equipment is not null ? Equipment.DeepEquals(other.Equipment) : other.Equipment is null) && (Kiosks is not null ? Kiosks.DeepEquals(other.Kiosks) : other.Kiosks is null) && (PlugSets is not null ? PlugSets.DeepEquals(other.PlugSets) : other.PlugSets is null) && (PresentationNodes is not null ? PresentationNodes.DeepEquals(other.PresentationNodes) : other.PresentationNodes is null) && (Records is not null ? Records.DeepEquals(other.Records) : other.Records is null) && (Collectibles is not null ? Collectibles.DeepEquals(other.Collectibles) : other.Collectibles is null) && (ItemComponents is not null ? ItemComponents.DeepEquals(other.ItemComponents) : other.ItemComponents is null) && (UninstancedItemComponents is not null ? UninstancedItemComponents.DeepEquals(other.UninstancedItemComponents) : other.UninstancedItemComponents is null) && (CurrencyLookups is not null ? CurrencyLookups.DeepEquals(other.CurrencyLookups) : other.CurrencyLookups is null)); }
public void Update(DestinyCharacterResponse?other) { if (other is null) { return; } if (!Inventory.DeepEquals(other.Inventory)) { Inventory.Update(other.Inventory); OnPropertyChanged(nameof(Inventory)); } if (!Character.DeepEquals(other.Character)) { Character.Update(other.Character); OnPropertyChanged(nameof(Character)); } if (!Progressions.DeepEquals(other.Progressions)) { Progressions.Update(other.Progressions); OnPropertyChanged(nameof(Progressions)); } if (!RenderData.DeepEquals(other.RenderData)) { RenderData.Update(other.RenderData); OnPropertyChanged(nameof(RenderData)); } if (!Activities.DeepEquals(other.Activities)) { Activities.Update(other.Activities); OnPropertyChanged(nameof(Activities)); } if (!Equipment.DeepEquals(other.Equipment)) { Equipment.Update(other.Equipment); OnPropertyChanged(nameof(Equipment)); } if (!Kiosks.DeepEquals(other.Kiosks)) { Kiosks.Update(other.Kiosks); OnPropertyChanged(nameof(Kiosks)); } if (!PlugSets.DeepEquals(other.PlugSets)) { PlugSets.Update(other.PlugSets); OnPropertyChanged(nameof(PlugSets)); } if (!PresentationNodes.DeepEquals(other.PresentationNodes)) { PresentationNodes.Update(other.PresentationNodes); OnPropertyChanged(nameof(PresentationNodes)); } if (!Records.DeepEquals(other.Records)) { Records.Update(other.Records); OnPropertyChanged(nameof(Records)); } if (!Collectibles.DeepEquals(other.Collectibles)) { Collectibles.Update(other.Collectibles); OnPropertyChanged(nameof(Collectibles)); } if (!ItemComponents.DeepEquals(other.ItemComponents)) { ItemComponents.Update(other.ItemComponents); OnPropertyChanged(nameof(ItemComponents)); } if (!UninstancedItemComponents.DeepEquals(other.UninstancedItemComponents)) { UninstancedItemComponents.Update(other.UninstancedItemComponents); OnPropertyChanged(nameof(UninstancedItemComponents)); } if (!CurrencyLookups.DeepEquals(other.CurrencyLookups)) { CurrencyLookups.Update(other.CurrencyLookups); OnPropertyChanged(nameof(CurrencyLookups)); } }