public ValorAjustavel() { InitializeComponent(); this.lastGripState = GripState.Released; // Create KinectRegion binding this.kinectRegionBinder = new KinectRegionBinder(this); this.kinectRegionBinder.OnKinectRegionChanged += this.OnKinectRegionChanged; if (!IsInDesignMode) { this.InitializeKinectButtonBase(); } }
public DragDropElement() { lastGripState = GripState.Released; kinectRegionBinder = new KinectRegionBinder(this); kinectRegionBinder.OnKinectRegionChanged += OnKinectRegionChanged; KinectRegion.AddHandPointerEnterHandler(this, OnHandPointerEnter); KinectRegion.AddHandPointerMoveHandler(this, OnHandPointerMove); KinectRegion.AddHandPointerGotCaptureHandler(this, OnHandPointerCaptured); KinectRegion.AddHandPointerLostCaptureHandler(this, OnHandPointerLostCapture); KinectRegion.AddHandPointerGripHandler(this, OnHandPointerGrip); KinectRegion.AddHandPointerGripReleaseHandler(this, OnHandPointerGripRelease); KinectRegion.AddQueryInteractionStatusHandler(this, OnQueryInteractionStatus); }