void OnBodyFrameReady(object sender, KinectItemListEventArgs<KinectBody> e)
 {
     if (BroadcastEnabled && e != null && e.Items != null && 
         (e.Items.Count > 0 || _lastBodyCount != 0))
     {
         ProcessAndTransmit(e.SensorId, e.Items);
         _lastBodyCount = e.Items.Count;
     }
 }
 void OnBodyFrameReady(object sender, KinectItemListEventArgs <KinectBody> e)
 {
     if (BroadcastEnabled && e != null && e.Items != null &&
         (e.Items.Count > 0 || _lastBodyCount != 0))
     {
         ProcessAndTransmit(e.SensorId, e.Items);
         _lastBodyCount = e.Items.Count;
     }
 }