void OnEnable()
    {
        kModule = target as KinectInputModule;
        list = new ReorderableList(serializedObject, serializedObject.FindProperty("_inputData"), true, true, true, true);
        list.drawHeaderCallback += OnDrawHeader;
        list.drawElementCallback += OnDrawElements;
        list.onAddDropdownCallback += OnAddDropDown;

        _scrollSpeed = serializedObject.FindProperty("_scrollSpeed");
        _scrollTreshold = serializedObject.FindProperty("_scrollTreshold");
        _waitOverTime = serializedObject.FindProperty("_waitOverTime");
    }
示例#2
0
    void OnEnable()
    {
        kModule = target as KinectInputModule;
        list    = new ReorderableList(serializedObject, serializedObject.FindProperty("_inputData"), true, true, true, true);
        list.drawHeaderCallback    += OnDrawHeader;
        list.drawElementCallback   += OnDrawElements;
        list.onAddDropdownCallback += OnAddDropDown;

        _scrollSpeed    = serializedObject.FindProperty("_scrollSpeed");
        _scrollTreshold = serializedObject.FindProperty("_scrollTreshold");
        _waitOverTime   = serializedObject.FindProperty("_waitOverTime");
    }
    private void OnEnable()
    {
        _kModule = target as KinectInputModule;
        _list    = new ReorderableList(serializedObject, serializedObject.FindProperty("InputData"),
                                       true, true, true, true);
        _list.drawHeaderCallback    += OnDrawHeader;
        _list.drawElementCallback   += OnDrawElements;
        _list.onAddDropdownCallback += OnAddDropDown;

        _allowUpdate    = serializedObject.FindProperty("AllowUpdate");
        _targetCanvas   = serializedObject.FindProperty("TargetCanvas");
        _scrollSpeed    = serializedObject.FindProperty("_scrollSpeed");
        _scrollTreshold = serializedObject.FindProperty("_scrollTreshold");
        _waitOverTime   = serializedObject.FindProperty("_waitOverTime");
    }