private void Window_Loaded(object sender, RoutedEventArgs e) { _sensor = KinectSensor.GetDefault(); if (_sensor != null) { _sensor.Open(); _bodies = new Body[_sensor.BodyFrameSource.BodyCount]; _reader = _sensor.BodyFrameSource.OpenReader(); _reader.FrameArrived += BodyReader_FrameArrived; _recorder = new KinectCSVManager(); } }
private void Window_Loaded(object sender, RoutedEventArgs e) { _sensor = KinectSensor.GetDefault(); if (_sensor != null) { _sensor.Open(); _bodies = new Body[_sensor.BodyFrameSource.BodyCount]; _reader = _sensor.BodyFrameSource.OpenReader(); _reader.FrameArrived += BodyReader_FrameArrived; _recorder = new KinectCSVManager(); } }