public void AddPotentialTarget(KillablePerson potentialTarget) { if (currentTarget.Target == potentialTarget) { return; } potentialTarget.OnKilled += OnNonTargetKilled.Invoke; }
private void findOutWhichPersonToTalkTo() { KillablePerson[] killablePpl = new KillablePerson[10]; for (int i = 0; i < personToTalkTo.Count; i++) { killablePpl[i] = personToTalkTo[i].GetComponent <KillablePerson>(); } //TODO UI met plaatjes van alle mensen en vervolgens dan op kunnen laten drukken. popUpBehaviour.ShowPopUp(killablePpl); }