public void AddPotentialTarget(KillablePerson potentialTarget)
    {
        if (currentTarget.Target == potentialTarget)
        {
            return;
        }

        potentialTarget.OnKilled += OnNonTargetKilled.Invoke;
    }
示例#2
0
    private void findOutWhichPersonToTalkTo()
    {
        KillablePerson[] killablePpl = new KillablePerson[10];
        for (int i = 0; i < personToTalkTo.Count; i++)
        {
            killablePpl[i] = personToTalkTo[i].GetComponent <KillablePerson>();
        }
        //TODO UI met plaatjes van alle mensen en vervolgens dan op kunnen laten drukken.

        popUpBehaviour.ShowPopUp(killablePpl);
    }