public override bool Run() { var definition = InteractionDefinition as Definition; if (Autonomous || Actor.IsNPC) { return(false); } if (!AcceptCancelDialog.Show("Are You Sure MineKill Lot Current Get Sims?")) { return(false); } try { var list = new List <Sim>(); foreach (Sim sim in Target.LotCurrent.GetAllActors()) { if (!sim.IsInActiveHousehold && !(sim.Service is GrimReaper)) { list.Add(sim); } } if (list.Count > 0) { foreach (Sim nlist in list) { KillSimNiecX.MineKill(nlist, definition.death, null, true, false); } } return(true); } catch (Exception exception) { NiecException.PrintMessage(exception.Message + NiecException.NewLine + exception.StackTrace); return(true); } }
// Methods public override bool Run() // Run { Slot[] routingSlots = this.Target.GetRoutingSlots(); bool flag = false; Route route = this.Actor.CreateRoute(); if (route.PlanToSlot(this.Target, routingSlots).Succeeded()) { flag = this.Actor.DoRoute(route); } else if (this.Actor.RouteToObjectRadius(this.Target, 1f)) { flag = true; } base.StandardEntry(); base.BeginCommodityUpdates(); base.AcquireStateMachine("JellyBean"); base.SetActor("x", this.Actor); base.SetActor("magicjellybeanbush", this.Target); base.EnterState("x", "JellyBeanEnter"); if (RandomUtil.RandomChance01(100) && this.Actor.IsNPC) { base.AnimateSim("Poisoned"); this.Actor.Kill(SimDescription.DeathType.Shark); KillSimNiecX.MineKill(Actor, SimDescription.DeathType.Shark, true); } else { float @float = RandomUtil.GetFloat(1f); if (@float < JellyBeanBush.kChanceToCatchOnFire && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); if (this.Actor.SimDescription.TeenOrAbove) { this.Actor.BuffManager.AddElement(BuffNames.OnFire, Origin.FromMagicJellyBean); this.Actor.PlayReaction(ReactionTypes.SmellSmoke, ReactionSpeed.NowOrLater); } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); this.Actor.BuffManager.AddElement(BuffNames.TooSpicy, Origin.FromMagicJellyBean); } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.NormalPositive); VisualEffect.FireOneShotEffect("ep7BuffJellyBeanPos_main", this.Actor, Sim.FXJoints.Pelvis, VisualEffect.TransitionType.SoftTransition); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Excited, ReactionSpeed.NowOrLater); } else { this.Actor.PlayReaction(ReactionTypes.Cheer, ReactionSpeed.NowOrLater); } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.NormalNegative); VisualEffect.FireOneShotEffect("ep7BuffJellyBeanNeg_main", this.Actor, Sim.FXJoints.Pelvis, VisualEffect.TransitionType.SoftTransition); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Shocked, ReactionSpeed.NowOrLater); } else { this.Actor.PlayReaction(ReactionTypes.HeadPain, ReactionSpeed.NowOrLater); } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff + JellyBeanBush.kChanceToGetPosTransBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); OccultImaginaryFriend occultImaginaryFriend; if (!this.Actor.BuffManager.HasTransformBuff() && !this.Actor.IsWearingSpecialOutfit(UniversityMascot.MascotOutfitKey) && !OccultImaginaryFriend.TryGetOccultFromSim(this.Actor, out occultImaginaryFriend) && !this.Actor.IsSimBot) { this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.TransPositive); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Excited, ReactionSpeed.AfterInteraction); } else { this.Actor.PlayReaction(ReactionTypes.Cheer, ReactionSpeed.AfterInteraction); } } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff + JellyBeanBush.kChanceToGetPosTransBuff + JellyBeanBush.kChanceToGetNegTransBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); OccultImaginaryFriend occultImaginaryFriend2; if (!this.Actor.BuffManager.HasTransformBuff() && !this.Actor.IsWearingSpecialOutfit(UniversityMascot.MascotOutfitKey) && !OccultImaginaryFriend.TryGetOccultFromSim(this.Actor, out occultImaginaryFriend2) && this.Actor.IsNPC) { this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.TransNegative); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Shocked, ReactionSpeed.AfterInteraction); } else { this.Actor.PlayReaction(ReactionTypes.HeadPain, ReactionSpeed.AfterInteraction); } } } else { base.AnimateSim("NormalExit"); } } base.EndCommodityUpdates(true); base.StandardExit(); EventTracker.SendEvent(EventTypeId.kEatMagicJellyBean, this.Actor); return(true); }
// Methods public override bool Run() // Run { Slot[] routingSlots = this.Target.GetRoutingSlots(); bool flag = false; Route route = this.Actor.CreateRoute(); if (route.PlanToSlot(this.Target, routingSlots).Succeeded()) { flag = this.Actor.DoRoute(route); } else if (this.Actor.RouteToObjectRadius(this.Target, 1f)) { flag = true; } //SpeedTrap.Sleep(10); base.StandardEntry(); // Pet Only Crazy CLIP Fixed No CLIP if (Actor.IsNPC && Actor.SimDescription.IsPet) { this.Actor.Kill(SimDescription.DeathType.PetOldAgeGood); //KillSimNiecX.MineKill(Actor, SimDescription.DeathType.PetOldAgeGood, true); return(false); } if (Actor.IsInActiveHousehold && Actor.SimDescription.IsPet) { this.Actor.Motives.MaxEverything(); Actor.Autonomy.Motives.FreezeDecayEverythingExcept(new CommodityKind[0]); return(false); } base.BeginCommodityUpdates(); base.AcquireStateMachine("JellyBean"); base.SetActor("x", this.Actor); base.SetActor("magicjellybeanbush", this.Target); base.EnterState("x", "JellyBeanEnter"); if (RandomUtil.RandomChance01(100) && !Actor.IsInActiveHousehold) { base.AnimateSim("Poisoned"); if (!Actor.CanBeKilled()) // My Mod is CanBeKilled Not Modifed The Sims 3 is File Dll Gameplay { KillSimNiecX.MineKill(Actor, SimDescription.DeathType.Starve); SpeedTrap.Sleep(10); //return false; } Actor.Kill(SimDescription.DeathType.Starve); SpeedTrap.Sleep(10); //return false; } else { float @float = RandomUtil.GetFloat(1f); if (@float < 100 && this.Actor.IsInActiveHousehold) { base.AnimateSim("NormalExit"); { this.Actor.Motives.MaxEverything(); Actor.Autonomy.Motives.FreezeDecayEverythingExcept(new CommodityKind[0]); return(false); } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); this.Actor.BuffManager.AddElement(BuffNames.TooSpicy, Origin.FromMagicJellyBean); } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.NormalPositive); VisualEffect.FireOneShotEffect("ep7BuffJellyBeanPos_main", this.Actor, Sim.FXJoints.Pelvis, VisualEffect.TransitionType.SoftTransition); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Excited, ReactionSpeed.NowOrLater); } else { this.Actor.PlayReaction(ReactionTypes.Cheer, ReactionSpeed.NowOrLater); } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.NormalNegative); VisualEffect.FireOneShotEffect("ep7BuffJellyBeanNeg_main", this.Actor, Sim.FXJoints.Pelvis, VisualEffect.TransitionType.SoftTransition); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Shocked, ReactionSpeed.NowOrLater); } else { this.Actor.PlayReaction(ReactionTypes.HeadPain, ReactionSpeed.NowOrLater); } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff + JellyBeanBush.kChanceToGetPosTransBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); OccultImaginaryFriend occultImaginaryFriend; if (!this.Actor.BuffManager.HasTransformBuff() && !this.Actor.IsWearingSpecialOutfit(UniversityMascot.MascotOutfitKey) && !OccultImaginaryFriend.TryGetOccultFromSim(this.Actor, out occultImaginaryFriend) && !this.Actor.IsSimBot) { this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.TransPositive); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Excited, ReactionSpeed.AfterInteraction); } else { this.Actor.PlayReaction(ReactionTypes.Cheer, ReactionSpeed.AfterInteraction); } } } else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff + JellyBeanBush.kChanceToGetPosTransBuff + JellyBeanBush.kChanceToGetNegTransBuff && this.Actor.IsNPC) { base.AnimateSim("NormalExit"); OccultImaginaryFriend occultImaginaryFriend2; if (!this.Actor.BuffManager.HasTransformBuff() && !this.Actor.IsWearingSpecialOutfit(UniversityMascot.MascotOutfitKey) && !OccultImaginaryFriend.TryGetOccultFromSim(this.Actor, out occultImaginaryFriend2) && this.Actor.IsNPC) { this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.TransNegative); if (RandomUtil.CoinFlip()) { this.Actor.PlayReaction(ReactionTypes.Shocked, ReactionSpeed.AfterInteraction); } else { this.Actor.PlayReaction(ReactionTypes.HeadPain, ReactionSpeed.AfterInteraction); } } } else { base.AnimateSim("NormalExit"); } } base.EndCommodityUpdates(true); base.StandardExit(); EventTracker.SendEvent(EventTypeId.kEatMagicJellyBean, this.Actor); return(true); }
// Token: 0x0600A7E2 RID: 42978 RVA: 0x002FB164 File Offset: 0x002FA164 public override bool Run() { try { ExtKillSimNiec extKillSimNiec = ExtKillSimNiec.Singleton.CreateInstance(Actor, Actor, KillSimNiecX.DGSAndNonDGSPriority(), false, false) as ExtKillSimNiec; extKillSimNiec.simDeathType = this.simDeathType; extKillSimNiec.PlayDeathAnimation = this.PlayDeathAnimation; extKillSimNiec.MustRun = true; //Actor.InteractionQueue.AddNext(extKillSimNiec); return(extKillSimNiec.RunInteraction()); } catch (ResetException) { throw; } catch (Exception) { return(true); } }
public override bool Run() { var definition = base.InteractionDefinition as Definition; /* * if (AcceptCancelDialog.Show("FastKill.")) * { * if (KillPro.FastKill(Target, definition.death, null, true, false)) * //if (Target.Kill(definition.death)) * { * StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); * } * else * { * StyledNotification.Show(new StyledNotification.Format("Check Failed", StyledNotification.NotificationStyle.kGameMessagePositive)); * } * return true; * } */ if (AssemblyCheckByNiec.IsInstalled("DGSCore")) { /* * if (AcceptCancelDialog.Show("KillTark")) * { * KillTask kt = new KillTask(Target, definition.death, null, true, false); * kt.AddToSimulator(); * StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); * return true; * } * * * if (AcceptCancelDialog.Show("TimerTark")) * { * KillTimerTask kt = new KillTimerTask(Target, definition.death, null, true, false); * kt.AddToSimulator(); * StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); * return true; * } * */ //if (KillSimNiecX.MineKill(Target, definition.death, null, true, false)) if (KillPro.FastKill(Target, definition.death, null, true, false)) //if (Target.Kill(definition.death)) { StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); } else { StyledNotification.Show(new StyledNotification.Format("Check Failed", StyledNotification.NotificationStyle.kGameMessagePositive)); } return(true); } if (!Target.CanBeKilled()) // My Mod is CanBeKilled Not Modifed The Sims 3 is File Dll Gameplay { if (!AcceptCancelDialog.Show("Check CanBeKilled is failed Run MineKill?")) { return(false); } KillSimNiecX.MineKill(Target, definition.death); return(true); } Target.Kill(definition.death); //KillSimNiecX.MineKill(Target, definition.death); return(true); }
// Methods public override bool Run() // Run { try { if (Actor.SimDescription.IsPet || Actor.Service is GrimReaper || Actor.SimDescription.ChildOrBelow) { StyledNotification.Show(new StyledNotification.Format("Sorry, Can't Run Travel to Oais Eirts", StyledNotification.NotificationStyle.kGameMessagePositive)); return(false); } if (Actor.IsInActiveHousehold) { if (!Actor.IsSelectable) { Actor.SimDescription.IsNeverSelectable = false; Actor.FadeIn(); } } this.Target.State = TimePortal.PortalState.Active; SetPriority((InteractionPriorityLevel)999, 1f); this.OnPriorityChanged(); int num; if (!this.Actor.RouteToSlotList(this.Target, TriasTrvalKi.kRoutingSlots, out num)) //if (!this.Actor.RouteToSlotListAndCheckInUse(this.Target, TriasTrvalKi.kRoutingSlots, out num)) { return(false); } //if (!PreTrias(this)) return true; StandardEntry(); BeginCommodityUpdates(); EnterStateMachine("timeportal", "Enter", "x", "portal"); //AddPersistentScriptEventHandler(0xc9, CameraShakeEvent); AnimateSim("Call Over"); /* * Sim targetSim = base.GetSelectedObject() as Sim; * { * targetSim.InteractionQueue.Add(Singleton.CreateInstance(Target, targetSim, new InteractionPriority((InteractionPriorityLevel)999), false, true)); * } * if (Actor.IsInActiveHousehold) * { * Sim targetsim = GetSelectedObject() as Sim; * if (targetsim != null) * { * InteractionInstance entry = Singleton.CreateInstance(Target, targetsim, Actor.InheritedPriority(), Autonomous, true); * InteractionInstance instance = Singleton.CreateInstance(Target, targetsim, Actor.InheritedPriority(), Autonomous, true); * entry.LinkedInteractionInstance = instance; * } * } * * AnimateSim("Repair"); */ Skill futureSkill = Actor.SkillManager.AddElement(SkillNames.Future); if (futureSkill.SkillLevel >= 0x3) { AnimateSim("Jump In"); } else { AnimateSim("Apprehensive"); } if (!Actor.IsInActiveHousehold) { //if (Actor.OccultManager.HasOccultType(OccultTypes.TimeTraveler)) // Not Modifed The Sims 3 if (!Actor.CanBeKilled()) // My Mod is CanBeKilled Not Modifed The Sims 3 is File Dll Gameplay { KillSimNiecX.MineKill(Actor, SimDescription.DeathType.Causality); SpeedTrap.Sleep(10); return(false); } Actor.Kill(SimDescription.DeathType.Causality); SpeedTrap.Sleep(10); return(false); } SpeedTrap.Sleep(10); MustRun = true; CancellableByPlayer = true; Actor.CanIndividualSimReact = false; Actor.SimDescription.AgingEnabled = false; SpeedTrap.Sleep(1); CameraController.Shake(); this.Target.State = TimePortal.PortalState.Inactive; this.Actor.Motives.MaxEverything(); Actor.Motives.FreezeDecayEverythingExcept(new CommodityKind[0]); SpeedTrap.Sleep(30); Actor.SimDescription.MotivesDontDecay = true; bool flag = base.DoLoop(ExitReason.UserCanceled); SpeedTrap.Sleep(400); //AnimateSim("ResetTime Continuum"); this.Actor.Motives.MaxEverything(); foreach (InteractionInstance interactionInstance in Actor.InteractionQueue.InteractionList) // Cant Cancel Fix { interactionInstance.MustRun = false; interactionInstance.Hidden = false; } this.Actor.InteractionQueue.CancelAllInteractions(); this.Target.State = TimePortal.PortalState.Active; /* * if (futureSkill.SkillLevel >= 0x3) * { * AnimateSim("Exit"); * } * else * { * AnimateSim("Spit Out"); * } */ //Actor.FadeIn(); //Target.SwitchActiveState(); //AnimateSim("ResetTime Continuum"); //AnimateSim("Exit"); AnimateSim("Spit Out"); EndCommodityUpdates(true); StandardExit(); //base.AddPersistentScriptEventHandler(201u, new SacsEventHandler(this.CameraShakeEvent)); Actor.FadeIn(); return(true); } catch (ResetException) { throw; } catch (Exception exception) { NiecException.PrintMessage(exception.Message + exception.StackTrace); } return(false); }
public override void ConfigureInteraction() { Sims3.Gameplay.CAS.SimDescription.DeathType deathtyp = base.simDeathType; try { bool isplayer = Actor.IsSelectable; if (isplayer) { mMustRun = false; mHidden = false; CancellableByPlayer = true; } var killSim = ExtKillSimNiec.Singleton.CreateInstance(Target, Actor, KillSimNiecX.DGSAndNonDGSPriority(), Autonomous, isplayer) as ExtKillSimNiec; killSim.simDeathType = base.simDeathType; killSim.PlayDeathAnimation = base.PlayDeathAnimation; killSim.mMustRun = true; base.mPriority = KillSimNiecX.DGSAndNonDGSPriority(); runI = killSim; runI.ConfigureInteraction(); } catch (ResetException) { throw; } catch { } if (!_IsOpenDGSInstalled && !Actor.IsInActiveHousehold) { SimDescription ActorDesc = Actor.SimDescription; Sim Actior = Actor; if (ATask == ObjectGuid.InvalidObjectGuid) { InteractionPriority MaxDeathP = KillSimNiecX.DGSAndNonDGSPriority(); ATask = NiecTask.Perform(delegate { for (int i = 0; i < 190; i++) { Simulator.Sleep(10); } try { while (Actior != null && Actior.mSimDescription != null && !Actior.HasBeenDestroyed && Actior.InteractionQueue != null && Actior.InteractionQueue.HasInteractionOfType(typeof(NiecKillSim))) { Simulator.Sleep(0); base.mPriority = MaxDeathP; base.mMustRun = true; } } catch (ResetException) { throw; } catch { } }); } if (AutoKillSimTask == ObjectGuid.InvalidObjectGuid) { AutoKillSimTask = NiecTask.Perform(delegate { /* * ActorDesc.IsGhost = true; * ActorDesc.mDeathStyle = base.simDeathType; * * * * * if (NFinalizeDeath.GetKillNPCSimToGhost(Actor, deathtyp)) return; * else SafeNRaas.NRUrnstones_CreateGrave(ActorDesc, deathtyp, false, false);*/ for (int i = 0; i < 190; i++) { Simulator.Sleep(10); } try { try { while (Actior != null && Actior.mSimDescription != null && !Actior.HasBeenDestroyed && Actior.InteractionQueue != null && Actior.InteractionQueue.HasInteractionOfType(typeof(NiecKillSim))) { Simulator.Sleep(170); } } catch (ResetException) { throw; } catch { } Sim CreatedSim = ActorDesc.CreatedSim; try { if (NFinalizeDeath.IsHasInteractionNHSTargetSim(Actior)) { return; } if (CreatedSim != null && CreatedSim.mSimDescription == ActorDesc) { if (NFinalizeDeath.IsHasInteractionNHSTargetSim(CreatedSim)) { return; } } } catch (ResetException) { throw; } catch { } try { if (ActorDesc.AssignedRole != null) { ActorDesc.AssignedRole.RemoveSimFromRole(); } ActorDesc.AssignedRole = null; } catch (ResetException) { throw; } catch { } try { ActorDesc.IsGhost = true; ActorDesc.mDeathStyle = deathtyp; NiecHelperSituation.FinalizeSimDeathPro( ActorDesc, ActorDesc.Household, AssemblyCheckByNiec.IsInstalled(NiecMod.Instantiator.DGSModsAssembly) ); } catch (ResetException) { throw; } catch { } try { if (Actior.Inventory != null) { //Actior.MoveInventoryItemsToSim(NFinalizeDeath.ActiveActor ?? PlumbBob.SelectedActor); NFinalizeDeath._MoveInventoryItemsToAFamilyMember (Target, NFinalizeDeath.HouseholdMembersToSim(Household.ActiveHousehold, true, false) ?? NFinalizeDeath.ActiveActor ?? PlumbBob.SelectedActor); } } catch (ResetException) { throw; } catch { } Urnstone RIPObject; RIPObject = HelperNra.TFindGhostsGrave(ActorDesc); if (RIPObject == null) { NFinalizeDeath.GetKillNPCSimToGhost(Actior, deathtyp, Vector3.OutOfWorld, out RIPObject); } if (RIPObject == null) { RIPObject = Urnstone.CreateGrave(ActorDesc, false, true); } NiecHelperSituation.safePosRIPObject(Actior, Actior, RIPObject); NFinalizeDeath.ForceDestroyObject(Actior); NFinalizeDeath.ForceDestroyObject(CreatedSim); if (ActorDesc.DeathStyle == SimDescription.DeathType.None) { ActorDesc.mDeathStyle = SimDescription.DeathType.Drown; } ActorDesc.IsGhost = true; RIPObject = HelperNra.TFindGhostsGrave(ActorDesc); if (RIPObject == null) { NFinalizeDeath.GetKillNPCSimToGhost(Actior, deathtyp, Vector3.OutOfWorld, out RIPObject); } NiecHelperSituation.safePosRIPObject(Actior, Actior, RIPObject); RIPObject.AddToWorld(); RIPObject.FadeIn(); RIPObject.SetHiddenFlags(HiddenFlags.Nothing); RIPObject.SetOpacity(1f, 0f); RIPObject.AddToWorld(); RIPObject.FadeIn(); if (ActorDesc.DeathStyle == SimDescription.DeathType.None) { ActorDesc.mDeathStyle = SimDescription.DeathType.Drown; } ActorDesc.IsGhost = true; } catch (ResetException) { throw; } catch { } }); } } }