public KillerConf(int TimeOut, KillMode Mode, int Repeat, KillActionType Action = KillActionType.KILL_USING_BOTH_RANDOMLY, KillVictimType VictimType = KillVictimType.KILL_RANDOMLY_BOTH) { timeout = TimeOut; mode = Mode; repeat = Repeat; action = Action; victimtype = VictimType; }
public virtual bool IsKillable(KillMode killMode) { if (hasShield && killMode == KillMode.SHOOT) { return(false); } else { return(true); } }
void ExecuteKill(KillMode killMode) { Ped playerPed = Game.Player.Character; Ped[] nearbyPeds = GTA.World.GetNearbyPeds(playerPed, _KILL_RADIUS); foreach (Ped p in nearbyPeds) { // dont kill friendly peds, players, or peds in player's vehicle if (IsPedFriendly(p) || p.IsPlayer || (playerPed.IsInVehicle() && p.IsInVehicle(playerPed.CurrentVehicle))) { continue; } if (p.IsAlive) { switch (killMode) { case KillMode.KillAll: p.Kill(); break; case KillMode.ExplodeAll: KillPedWithExplosion(playerPed, p, Vector3.Zero, 17, 8f, 0f); break; case KillMode.SafeKill: Relationship rel = p.GetRelationshipWithPed(playerPed); if (!p.IsInVehicle() && !p.IsGettingIntoAVehicle && IsPedEnemyOrNeutral(p)) { //KillPedWithExplosion(playerPed, p, new Vector3(0, 0, 0.5f), 14, 1f, 0f); KillPedWithStunGun(playerPed, p, 200); } break; case KillMode.Disarm: p.Weapons.RemoveAll(); break; } } } }
private bool CheckForKillableEnemy(IEnemyController controller, KillMode killMode) { return(controller.IsKillable(killMode)); }
/// <summary> /// Kill the process of office /// </summary> /// <param name="type">The type of office: excel or word</param> /// <param name="mode">The mode of kill: confirm or not</param> /// <returns>The count of processes have been killed </returns> public static int Kill(OfficeType type, KillMode mode) { int killcount = 0; foreach (Process process in Process.GetProcesses()) { if (string.Compare(process.ProcessName, type.ToString(), true) == 0) { if (mode == KillMode.Confirm) { if (MessageBox.Show(string.Format("End {0} process:{1} ?", process.ProcessName, process.MainWindowTitle) , "Confirm", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) { continue; } } try { process.Kill(); killcount++; } catch (Exception e) { MessageBox.Show(string.Format("{0} can not be stoped:\n{1}", process.ProcessName, e.Message) , "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } } return killcount; }