private void Start()
    {
        _takeTextObj = GameObject.FindGameObjectWithTag("Take Text");
        _takeText    = _takeTextObj.GetComponent <Text>();

        _keycardManager = GameObject.FindGameObjectWithTag("Keycard Manager");
        _managerScript  = _keycardManager.GetComponent <Keycard_Manager>();
    }
示例#2
0
 private void Awake()
 {
     if (Instance != null && Instance != this)
     {
         Destroy(this.gameObject);
     }
     else
     {
         Instance = this;
     }
 }
    // Start is called before the first frame update
    void Start()
    {
        _cardTextObj = GameObject.FindGameObjectWithTag("Card Text");
        _cardText    = _cardTextObj.GetComponent <Text>();

        _player = GameObject.FindGameObjectWithTag("Player");
        //    heldItemsScript = _player.GetComponent<Held_Items>();

        //Get appropriate renderers
        cardRenderer         = childCard.GetComponent <MeshRenderer>();
        cardRenderer.enabled = false;
        displayRenderer      = display.GetComponent <MeshRenderer>();

        _keycardManager = GameObject.FindGameObjectWithTag("Keycard Manager");
        _managerScript  = _keycardManager.GetComponent <Keycard_Manager>();
    }