private void Start() { _takeTextObj = GameObject.FindGameObjectWithTag("Take Text"); _takeText = _takeTextObj.GetComponent <Text>(); _keycardManager = GameObject.FindGameObjectWithTag("Keycard Manager"); _managerScript = _keycardManager.GetComponent <Keycard_Manager>(); }
private void Awake() { if (Instance != null && Instance != this) { Destroy(this.gameObject); } else { Instance = this; } }
// Start is called before the first frame update void Start() { _cardTextObj = GameObject.FindGameObjectWithTag("Card Text"); _cardText = _cardTextObj.GetComponent <Text>(); _player = GameObject.FindGameObjectWithTag("Player"); // heldItemsScript = _player.GetComponent<Held_Items>(); //Get appropriate renderers cardRenderer = childCard.GetComponent <MeshRenderer>(); cardRenderer.enabled = false; displayRenderer = display.GetComponent <MeshRenderer>(); _keycardManager = GameObject.FindGameObjectWithTag("Keycard Manager"); _managerScript = _keycardManager.GetComponent <Keycard_Manager>(); }