static public void Update(List <ActionKey> keys) { ActionKey key = keys.Last(); if ((!KeyboardMouseUtility.AnyButtonsPressed()) && (key.actionIndentifierString.Equals(Game1.confirmString) || key.actionIndentifierString.Equals(Game1.openMenuString))) { SettingsMenu.HandleConfirmOrClick(); KeyboardMouseUtility.bPressed = true; } if ((!KeyboardMouseUtility.AnyButtonsPressed()) && (key.actionIndentifierString.Equals(Game1.moveDownString) || key.actionIndentifierString.Equals(Game1.cameraMoveDownString))) { SettingsMenu.HandleUpDown(true); KeyboardMouseUtility.bPressed = true; } if ((!KeyboardMouseUtility.AnyButtonsPressed()) && (key.actionIndentifierString.Equals(Game1.moveUpString) || key.actionIndentifierString.Equals(Game1.cameraMoveUpString))) { SettingsMenu.HandleUpDown(false); KeyboardMouseUtility.bPressed = true; } if ((!KeyboardMouseUtility.AnyButtonsPressed()) && (key.actionIndentifierString.Equals(Game1.moveLeftString) || key.actionIndentifierString.Equals(Game1.cameraMoveLeftString))) { SettingsMenu.HandleLeftRight(false); KeyboardMouseUtility.bPressed = true; } if ((!KeyboardMouseUtility.AnyButtonsPressed()) && (key.actionIndentifierString.Equals(Game1.moveRightString) || key.actionIndentifierString.Equals(Game1.cameraMoveRightString))) { SettingsMenu.HandleLeftRight(true); KeyboardMouseUtility.bPressed = true; } if ((!KeyboardMouseUtility.AnyButtonsPressed()) && (key.actionIndentifierString.Equals(Game1.cancelString) || key.actionIndentifierString.Equals(Game1.SettingsMenu))) { SettingsMenu.HandleCancel(); KeyboardMouseUtility.bPressed = true; } if (KeyboardMouseUtility.ScrollingDown()) { LoadFileTab.AddScrollOffSet(4.2f * 10); } if (KeyboardMouseUtility.ScrollingUp()) { LoadFileTab.AddScrollOffSet(-4.2f * 10); } }
private static bool StandardControlsLoad(ActionKey actionKey) { if (!KeyboardMouseUtility.AnyButtonsPressed() && actionKey.actionIndentifierString.Equals(Game1.cancelString)) { sc.CloseLoadScreen(); KeyboardMouseUtility.bPressed = true; return(false); } if (actionKey.actionIndentifierString.Equals(Game1.cameraMoveDownString)) { LoadFileTab.AddScrollOffSet(4.2f); } if (KeyboardMouseUtility.ScrollingDown()) { LoadFileTab.AddScrollOffSet(4.2f * 10); } if (actionKey.actionIndentifierString.Equals(Game1.cameraMoveUpString)) { LoadFileTab.AddScrollOffSet(-4.2f); } if (KeyboardMouseUtility.ScrollingUp()) { LoadFileTab.AddScrollOffSet(-4.2f * 10); } if (!KeyboardMouseUtility.AnyButtonsPressed() && (actionKey.actionIndentifierString.Equals(Game1.moveDownString))) { sc.lgs.HandleDown(); } if (!KeyboardMouseUtility.AnyButtonsPressed() && actionKey.actionIndentifierString.Equals(Game1.moveUpString)) { sc.lgs.HandleUp(); } if (!KeyboardMouseUtility.AnyButtonsPressed() && !KeyboardMouseUtility.bMouseButtonPressed && actionKey.actionIndentifierString.Equals(Game1.confirmString)) { sc.lgs.HandleConfirm(); } if (!KeyboardMouseUtility.AnyButtonsPressed() && KeyboardMouseUtility.bMouseButtonPressed && actionKey.actionIndentifierString.Equals(Game1.confirmString)) { sc.lgs.HandleMouseClick(); } return(false); }
private static void SpecificCharactersPageControls(ActionKey key) { bool bChangeMatrix = false; if (GameMenuHandler.charTabList.Count > 2 && key.actionIndentifierString.Equals(Game1.cameraMoveDownString) && -GameMenuHandler.characterTabVerticalModifier <= GameMenuHandler.charTabList[GameMenuHandler.charTabList.Count - 2].tabLocation.Y - 25) { GameMenuHandler.characterTabVerticalModifier -= 4.2f; bChangeMatrix = true; } if (GameMenuHandler.charTabList.Count > 2 && key.actionIndentifierString.Equals(Game1.cameraMoveUpString) && GameMenuHandler.characterTabVerticalModifier < 0) { GameMenuHandler.characterTabVerticalModifier += 4.2f; bChangeMatrix = true; } if (GameMenuHandler.CharacterTabContainsMouse()) { if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.confirmString)) { var selectedTab = GameMenuHandler.selectedCharacterTab(); if (!selectedTab.Equals(default(GameMenuHandler.CharacterTabdisplay))) { GameMenuHandler.selectedCharacterContext = new CharacterContextMenu(GameMenuHandler.characterTabVerticalModifier, new Point(100, 50), new Point(100, 150), selectedTab); } } } if (GameMenuHandler.charTabList.Count > 2 && KeyboardMouseUtility.ScrollingDown() && -GameMenuHandler.characterTabVerticalModifier <= GameMenuHandler.charTabList[GameMenuHandler.charTabList.Count - 2].tabLocation.Y - 25) { GameMenuHandler.characterTabVerticalModifier -= 4.2f * 4; bChangeMatrix = true; } if (GameMenuHandler.charTabList.Count > 2 && KeyboardMouseUtility.ScrollingUp() && GameMenuHandler.characterTabVerticalModifier < 0) { GameMenuHandler.characterTabVerticalModifier += 4.2f * 4; bChangeMatrix = true; } if (bChangeMatrix) { GameMenuHandler.characterTabAdjustedMatrix = Matrix.CreateTranslation(new Vector3(0, GameMenuHandler.characterTabVerticalModifier, 1)); } }
private void ObjectLayerAddingControls(GameTime gt, Vector2 editorCursorPos) { if (MapBuilder.objAddition != null && MapBuilder.objAddition.IsCorrect()) { if (Mouse.GetState().LeftButton == ButtonState.Pressed && !KeyboardMouseUtility.AnyButtonsPressed()) { KeyboardMouseUtility.bMouseButtonPressed = true; MapBuilder.objAddition.HandleCopyAtMousePos(editorCursorPos); } if (!KeyboardMouseUtility.AnyButtonsPressed() && KeyboardMouseUtility.ScrollingUp()) { MapBuilder.objAddition.Scale(0.05f); } if (!KeyboardMouseUtility.AnyButtonsPressed() && KeyboardMouseUtility.ScrollingDown()) { MapBuilder.objAddition.Scale(-0.05f); } } }
static public void Update(GameTime gt) { CheckMouse(); // selectedSprite.position = new Vector2(400,300); anyButtonsPressed = false; mouseState = Mouse.GetState(); keyboardState = Keyboard.GetState(); //var wot = keyboardState.GetPressedKeys(); //String test = ""; //foreach (var item in wot) //{ // test += item; // test += " + "; //} //Console.WriteLine(test); if (!KeyboardMouseUtility.AnyButtonsPressed() && Keyboard.GetState().IsKeyDown(Keys.LeftAlt) && Keyboard.GetState().IsKeyDown(Keys.Enter)) { // ResolutionUtility.AdjustResolution(Game1.monitorSize.X, Game1.monitorSize.Y, Game1.graphics); ResolutionUtility.toggleFullscreen(); KeyboardMouseUtility.bPressed = true; } if (keyboardState.GetPressedKeys().Length > 1) { foreach (var key in Game1.actionKeyList) { if (keyboardState.GetPressedKeys()[keyboardState.GetPressedKeys().Length - 1] == (key.assignedActionKey)) { lastPressedKey = key; } } } else { foreach (var key in Game1.actionKeyList) { if (keyboardState.IsKeyDown(key.assignedActionKey)) { lastPressedKey = key; //selectedSprite.MoverMustUpdateHitboxes = true; } } } if (Keyboard.GetState().IsKeyDown(Keys.NumPad8)) { } //if (keyboardState.GetPressedKeys().Length >= 1) //{ // foreach (var key in Game1.actionKeyList) // { // if (keyboardState.IsKeyDown(key.assignedActionKey)) // { // lastPressedKey = key; // break; // } // } //} List <Actions.ActionKey> pressedKeys = new List <Actions.ActionKey>(); foreach (var key in Game1.actionKeyList) { if (keyboardState.IsKeyDown(key.assignedActionKey)) { #region EDITOR PLAYTEST FUNCTION if (MapBuilder.bPlayTest && Game1.bIsDebug) { if (key.actionIndentifierString.Equals(Game1.cancelString) && Keyboard.GetState().IsKeyDown(Keys.LeftShift) && MapBuilder.bPlayTest) { ReturnToEditorAction(); break; } } #endregion pressedKeys.Add(key); } } if (Mouse.GetState().LeftButton == ButtonState.Pressed) { // KeyboardMouseUtility.bPressed = true; pressedKeys.Add(Game1.actionKeyList.Find(key => key.actionIndentifierString.Equals(Game1.confirmString, StringComparison.OrdinalIgnoreCase))); KeyboardMouseUtility.bMouseButtonPressed = true; } if (Mouse.GetState().RightButton == ButtonState.Pressed) { // KeyboardMouseUtility.bPressed = true; pressedKeys.Add(Game1.actionKeyList.Find(key => key.actionIndentifierString.Equals(Game1.cancelString, StringComparison.OrdinalIgnoreCase))); KeyboardMouseUtility.bMouseButtonPressed = true; } if (Mouse.GetState().RightButton != ButtonState.Pressed && Mouse.GetState().LeftButton != ButtonState.Pressed) { KeyboardMouseUtility.bMouseButtonPressed = false; } if (KeyboardMouseUtility.ScrollingDown() || KeyboardMouseUtility.ScrollingUp()) { pressedKeys.Add(new Actions.ActionKey()); pressedKeys.Last().actionIndentifierString = "Scroll"; } #region NON EDITOR PLAYER CONTROLS if (pressedKeys.Count != 0) { // GameProcessor.bUpdateShadows = true; GameProcessor.bUpdateOnceMore = true; anyButtonsPressed = true; // GameProcessor.GenerateCamera(GameProcessor.cameraFollowTarget, .06f, GameProcessor.zoom); if (LUA.LuaExecutionList.DemandOverride()) { LUA.LuaExecutionList.ControlOverride(pressedKeys); } switch (currentController) { case Controllers.NonCombat: NonCombatCtrl.Update(pressedKeys); break; case Controllers.Combat: CombatCtrl.Update(pressedKeys); break; case Controllers.Menu: MenuCtrl.Update(pressedKeys); break; case Controllers.Dialogue: DialogueCtrl.Update(pressedKeys); break; case Controllers.SoloCombat: SoloCombatCtrl.Update(pressedKeys); break; case Controllers.EXPGainScreen: ExpGainCtrl.Update(pressedKeys); break; case Controllers.StartScreen: ContextControllers.StartScreenCtrl.Update(pressedKeys); break; case Controllers.ScriptProcessor: ScriptProcessorCtrl.Update(pressedKeys); break; case Controllers.GameSettingsMenu: if (!SettingsMenu.bIsRunning) { currentController = Controllers.NonCombat; } GameSettingsMenuCtrl.Update(pressedKeys); break; case Controllers.GameOptions: if (!OptionsMenu.bIsRunning) { currentController = Controllers.NonCombat; } GameOptionsMenuCtrl.Update(pressedKeys); break; default: break; } } else if (KeyboardMouseUtility.bMouseMoved) { switch (currentController) { case Controllers.NonCombat: break; case Controllers.Combat: break; case Controllers.Menu: MenuCtrl.MouseMove(); break; case Controllers.Dialogue: break; case Controllers.SoloCombat: break; case Controllers.EXPGainScreen: break; case Controllers.StartScreen: ContextControllers.StartScreenCtrl.MouseMove(); break; case Controllers.ScriptProcessor: ScriptProcessorCtrl.HandleMouseMove(); break; case Controllers.GameSettingsMenu: GameSettingsMenuCtrl.HandleMouseMove(); break; case Controllers.GameOptions: GameOptionsMenuCtrl.HandleMouseMove(); break; default: break; } } else if (selectedSprite != null && !CombatProcessor.bIsRunning) { selectedSprite.animationIndex = (int)BaseCharacter.CharacterAnimations.Idle; } #endregion if (selectedSprite != null && (!CombatProcessor.bStartPhase1 && !CombatProcessor.bMainCombat && !CombatProcessor.bIsRunning) && !ScriptProcessor.bIsRunning) { selectedSprite.Update(gt); } stop : { } }
private void ObjectLayerControls(GameTime gt, Vector2 editorCursorPos) { //Console.WriteLine(editorCursorPos); if (MapBuilder.objSelection != null && MapBuilder.objSelection.IsCorrect() && currentObjectEditType != objectLayerType.MultiSelect) { if (Keyboard.GetState().IsKeyDown(Keys.Space) && !KeyboardMouseUtility.AnyButtonsPressed() && currentObjectEditType != objectLayerType.ObjectGroup) { MapBuilder.objSelection.OpenEditWindow(); } if (Keyboard.GetState().IsKeyDown(Keys.Up) && Keyboard.GetState().IsKeyDown(Keys.LeftShift) && !KeyboardMouseUtility.AnyButtonsPressed()) { MapBuilder.objSelection.Move(new Vector2(0, -1)); } if (Keyboard.GetState().IsKeyDown(Keys.Down) && Keyboard.GetState().IsKeyDown(Keys.LeftShift) && !KeyboardMouseUtility.AnyButtonsPressed()) { MapBuilder.objSelection.Move(new Vector2(0, 1)); } if (Keyboard.GetState().IsKeyDown(Keys.Left) && Keyboard.GetState().IsKeyDown(Keys.LeftShift) && !KeyboardMouseUtility.AnyButtonsPressed()) { MapBuilder.objSelection.Move(new Vector2(-1, 0)); } if (Keyboard.GetState().IsKeyDown(Keys.Right) && Keyboard.GetState().IsKeyDown(Keys.LeftShift) && !KeyboardMouseUtility.AnyButtonsPressed()) { MapBuilder.objSelection.Move(new Vector2(1, 0)); } if (Keyboard.GetState().IsKeyDown(Keys.Up) && !Keyboard.GetState().IsKeyDown(Keys.LeftShift)) { MapBuilder.objSelection.Move(new Vector2(0, -objectMoveSpeed)); } if (Keyboard.GetState().IsKeyDown(Keys.Down) && !Keyboard.GetState().IsKeyDown(Keys.LeftShift)) { MapBuilder.objSelection.Move(new Vector2(0, objectMoveSpeed)); } if (Keyboard.GetState().IsKeyDown(Keys.Left) && !Keyboard.GetState().IsKeyDown(Keys.LeftShift)) { MapBuilder.objSelection.Move(new Vector2(-objectMoveSpeed, 0)); } if (Keyboard.GetState().IsKeyDown(Keys.Right) && !Keyboard.GetState().IsKeyDown(Keys.LeftShift)) { MapBuilder.objSelection.Move(new Vector2(objectMoveSpeed, 0)); } if (Keyboard.GetState().IsKeyDown(Keys.Q) && !KeyboardMouseUtility.AnyButtonsPressed() && currentObjectEditType != objectLayerType.ObjectGroup) { MapBuilder.objSelection.HandleCopyAtMousePos(editorCursorPos); } if (Keyboard.GetState().IsKeyDown(Keys.E)) { MapBuilder.objSelection.HandleMoveToMousePos(editorCursorPos); } if (Keyboard.GetState().IsKeyDown(Keys.LeftShift) && KeyboardMouseUtility.ScrollingUp()) { objectMoveSpeed++; } if (Keyboard.GetState().IsKeyDown(Keys.LeftShift) && KeyboardMouseUtility.ScrollingDown() && objectMoveSpeed > 1) { objectMoveSpeed--; } } //if (MapBuilder.objSelection != null && MapBuilder.objSelection.IsCorrect() && MapBuilder.objSelection.selectedType == typeof(ObjectGroup)) //{ // if (Keyboard.GetState().IsKeyDown(Keys.Tab) && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && !KeyboardMouseUtility.AnyButtonsPressed() && currentObjectEditType != objectLayerType.ObjectGroup) // { // currentObjectEditType = objectLayerType.ObjectGroup; // KeyboardMouseUtility.bPressed = true; // MapBuilder.objSelection.extraArg = MapBuilder.objSelection.selectedObject; // } //} //if (Keyboard.GetState().IsKeyDown(Keys.Tab) && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && !KeyboardMouseUtility.AnyButtonsPressed() && currentObjectEditType == objectLayerType.ObjectGroup) //{ // currentObjectEditType = objectLayerType.normal; // KeyboardMouseUtility.bPressed = true; //} if (Keyboard.GetState().IsKeyDown(Keys.Tab) && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && !KeyboardMouseUtility.AnyButtonsPressed()) { //MapBuilder.objSelection = new Utilities.Sprite.EditorObjectSelection(); KeyboardMouseUtility.bPressed = true; currentObjectEditType++; if ((int)currentObjectEditType >= Enum.GetNames(typeof(objectLayerType)).Length) { currentObjectEditType = 0; } switch (currentObjectEditType) { case objectLayerType.normal: break; case objectLayerType.ObjectGroup: MapBuilder.objSelection.extraArg = MapBuilder.objSelection.selectedObject; if (MapBuilder.objSelection.extraArg == null) { currentObjectEditType++; } break; case objectLayerType.MultiSelect: break; default: break; } // currentObjectEditType = objectLayerType.normal; KeyboardMouseUtility.bPressed = true; } switch (currentObjectEditType) { case objectLayerType.normal: if (Mouse.GetState().LeftButton == ButtonState.Pressed && !KeyboardMouseUtility.AnyButtonsPressed()) { var tempList = MapBuilder.loadedMap.allObjectsAtLocation(editorCursorPos); if (tempList.Count == 1) { MapBuilder.objSelection = new Utilities.Sprite.EditorObjectSelection(); MapBuilder.objSelection.Assign(tempList.First()); Form1.MakeSureFormClosed(MapBuilder.oiw); } else if (tempList.Count > 1) { int index = tempList.IndexOf(MapBuilder.objSelection.selectedObject); index++; if (index >= tempList.Count) { index = 0; } MapBuilder.objSelection = new Utilities.Sprite.EditorObjectSelection(); MapBuilder.objSelection.Assign(tempList[index]); Form1.MakeSureFormClosed(MapBuilder.oiw); } } if (!KeyboardMouseUtility.AnyButtonsPressed() && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && KeyboardMouseUtility.ScrollingUp()) { MapBuilder.objSelection.Scale(0.05f); } if (!KeyboardMouseUtility.AnyButtonsPressed() && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && KeyboardMouseUtility.ScrollingDown()) { MapBuilder.objSelection.Scale(-0.05f); } break; case objectLayerType.ObjectGroup: if (Mouse.GetState().LeftButton == ButtonState.Pressed && !KeyboardMouseUtility.AnyButtonsPressed() && (MapBuilder.objSelection.extraArg is ObjectGroup) && MapBuilder.objSelection.extraArg != null) { var tempList = (MapBuilder.objSelection.extraArg as ObjectGroup).groupItems.Cast <Object>().ToList(); if (tempList.Count == 1) { MapBuilder.objSelection.Assign(tempList.First()); Form1.MakeSureFormClosed(MapBuilder.oiw); } else if (tempList.Count > 1) { int index = tempList.IndexOf(MapBuilder.objSelection.selectedObject); index++; if (index >= tempList.Count) { index = 0; } MapBuilder.objSelection.Assign(tempList[index]); Form1.MakeSureFormClosed(MapBuilder.oiw); } } if (!KeyboardMouseUtility.AnyButtonsPressed() && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && KeyboardMouseUtility.ScrollingUp()) { MapBuilder.objSelection.Scale(0.05f); } if (!KeyboardMouseUtility.AnyButtonsPressed() && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && KeyboardMouseUtility.ScrollingDown()) { MapBuilder.objSelection.Scale(-0.05f); } break; case objectLayerType.MultiSelect: if (Mouse.GetState().LeftButton == ButtonState.Pressed && !KeyboardMouseUtility.AnyButtonsPressed()) { var tempList = MapBuilder.loadedMap.allObjectsAtLocation(editorCursorPos); if (tempList.Count == 1) { // MapBuilder.objSelection = new Utilities.Sprite.EditorObjectSelection(); MapBuilder.objSelection.Assign(tempList.First()); Form1.MakeSureFormClosed(MapBuilder.oiw); } else if (tempList.Count > 1) { int index = tempList.IndexOf(MapBuilder.objSelection.selectedObject); index++; if (index >= tempList.Count) { index = 0; } // MapBuilder.objSelection = new Utilities.Sprite.EditorObjectSelection(); MapBuilder.objSelection.Assign(tempList[index]); Form1.MakeSureFormClosed(MapBuilder.oiw); } } if (!KeyboardMouseUtility.AnyButtonsPressed() && !Keyboard.GetState().IsKeyDown(Keys.LeftShift) && Keyboard.GetState().IsKeyDown(Keys.O)) { MapBuilder.objSelection.CreateObjectGroupFromMultiSelect(); } break; default: break; } }
private static void SpecificCharacterContextPageControls(ActionKey key) { switch (GameMenuHandler.selectedCharacterContext.currentCharContext) { case CharacterContextMenu.CharacterContextMenuType.None: break; case CharacterContextMenu.CharacterContextMenuType.Select: #region if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.confirmString)) { GameMenuHandler.selectedCharacterContext.HandleConfirm(); KeyboardMouseUtility.bPressed = true; } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cancelString)) { GameMenuHandler.selectedCharacterContext = null; KeyboardMouseUtility.bPressed = true; } #endregion break; case CharacterContextMenu.CharacterContextMenuType.AbilityLineUp: #region if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cancelString)) { GameMenuHandler.selectedCharacterContext.Close(); KeyboardMouseUtility.bPressed = true; } switch (GameMenuHandler.selectedCharacterContext.abilityLineupInfo.currentType) { case AbilityLineupInfo.controlType.Normal: #region if (!KeyboardMouseUtility.AnyButtonsPressed() && (key.actionIndentifierString.Equals(Game1.moveLeftString) || key.actionIndentifierString.Equals(Game1.moveRightString))) { GameMenuHandler.selectedCharacterContext.abilityLineupInfo.SwitchLeftRight(); KeyboardMouseUtility.bPressed = true; } if (!KeyboardMouseUtility.AnyButtonsPressed() && KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString)) { GameMenuHandler.selectedCharacterContext.abilityLineupInfo.HandleMouseClick(); } else if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.confirmString)) { GameMenuHandler.selectedCharacterContext.abilityLineupInfo.HandleConfirm(); } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.moveDownString)) { GameMenuHandler.selectedCharacterContext.abilityLineupInfo.HandleUpDown(true); } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.moveUpString)) { GameMenuHandler.selectedCharacterContext.abilityLineupInfo.HandleUpDown(false); } if (GameMenuHandler.selectedCharacterContext.abilityLineupInfo.bCursorFocusRight) { if (key.actionIndentifierString.Equals(Game1.cameraMoveDownString)) { AbilitySelectTab.AddScrollOffSetRight(-4.2f); } if (key.actionIndentifierString.Equals(Game1.cameraMoveUpString)) { AbilitySelectTab.AddScrollOffSetRight(4.2f); } } else { if (key.actionIndentifierString.Equals(Game1.cameraMoveDownString)) { AbilitySelectTab.AddScrollOffSetLeft(-4.2f); } if (key.actionIndentifierString.Equals(Game1.cameraMoveUpString)) { AbilitySelectTab.AddScrollOffSetLeft(4.2f); } } #endregion break; default: break; } #endregion break; case CharacterContextMenu.CharacterContextMenuType.ClassLineUp: #region if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cancelString)) { GameMenuHandler.selectedCharacterContext.classLineupInfo.Close(); KeyboardMouseUtility.bPressed = true; } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.moveDownString)) { GameMenuHandler.selectedCharacterContext.classLineupInfo.HandleUpDown(false); } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.moveUpString)) { GameMenuHandler.selectedCharacterContext.classLineupInfo.HandleUpDown(true); } if (key.actionIndentifierString.Equals(Game1.cameraMoveDownString)) { GameMenuHandler.selectedCharacterContext.classLineupInfo.HandleScrollUpDown(4.2f); } if (key.actionIndentifierString.Equals(Game1.cameraMoveUpString)) { GameMenuHandler.selectedCharacterContext.classLineupInfo.HandleScrollUpDown(-4.2f); } if (!KeyboardMouseUtility.AnyButtonsPressed() && KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString)) { GameMenuHandler.selectedCharacterContext.classLineupInfo.HandleMouseButtonPress(KeyboardMouseUtility.uiMousePos); KeyboardMouseUtility.bPressed = true; } if (KeyboardMouseUtility.ScrollingDown()) { GameMenuHandler.selectedCharacterContext.classLineupInfo.HandleScrollUpDown(4.2f * 4); } if (KeyboardMouseUtility.ScrollingUp()) { GameMenuHandler.selectedCharacterContext.classLineupInfo.HandleScrollUpDown(-4.2f * 4); } #endregion break; case CharacterContextMenu.CharacterContextMenuType.ClassPointLineUp: if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cancelString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.Close(); KeyboardMouseUtility.bPressed = true; } if (key.actionIndentifierString.Equals(Game1.moveDownString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.HandleUpDown(false); } if (key.actionIndentifierString.Equals(Game1.moveUpString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.HandleUpDown(true); } if (key.actionIndentifierString.Equals(Game1.moveLeftString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.HandleLeft(false); } if (key.actionIndentifierString.Equals(Game1.moveRightString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.HandleRight(true); } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cameraMoveDownString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.SelectUpTalentNode(); } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cameraMoveUpString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.SelectDownTalentNode(); } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cameraMoveLeftString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.SelectLeftTalentNode(); } if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.cameraMoveRightString)) { GameMenuHandler.selectedCharacterContext.classPointLineupInfo.SelectRightTalentNode(); } break; default: break; } }