private void OnKeyUp(MyKeyboardEventArgs e) { KeyboardHadler <MyKeyboardEventArgs> temp = KeyUp; if (temp != null) { temp.Invoke(e); } }
public void AddKeyUpEvent(KeyboardHadler <MyKeyboardEventArgs> func) { KeyUp += func; }
public void AddKeyDownEvent(KeyboardHadler <MyKeyboardEventArgs> func) { KeyDown += func; }