void RefreshKeys() { // get keybind string parameter must match the keybinds specified inside keybinds.cs load function UpButtonKeycode = Keybinds.GetKeybind("MoveUp"); DownButtonKeycode = Keybinds.GetKeybind("MoveDown"); LeftButtonKeycode = Keybinds.GetKeybind("MoveLeft"); RightButtonKeycode = Keybinds.GetKeybind("MoveRight"); leftButtonDisplayText.text = LeftButtonKeycode.ToString(); rightButtonDisplayText.text = RightButtonKeycode.ToString(); upButtonDisplayText.text = UpButtonKeycode.ToString(); downButtonDisplayText.text = DownButtonKeycode.ToString(); }
public void AssignKeybinds() { reloadKeybind = keybindsScript.GetKeybind("Reload"); firstSlotKeybind = keybindsScript.GetKeybind("SlotOne"); secondSlotKeybind = keybindsScript.GetKeybind("SlotTwo"); thirdSlotKeybind = keybindsScript.GetKeybind("SlotThree"); fourthSlotKeybind = keybindsScript.GetKeybind("SlotFour"); fifthSlotKeybind = keybindsScript.GetKeybind("SlotFive"); }