public void ReloadInfo() { // Set default info Title = "Untitled Mod"; Version = new Version(1, 0, 0); MinimumGameVersion = new Version(0, 0, 0); Author = null; AuthorTwitter = null; AutoLoad = false; SteamWorkshopID = null; SteamUserID = null; // Reload the index if (m_contents != null) { m_contents.ReloadIndex(); } // Parse info.txt var infoPath = "info.txt"; if (m_contents != null && m_contents.FileExists(infoPath)) { var kvp = new KeyValuePairs(); using (var stream = m_contents.OpenTextFile(infoPath)) { kvp.Load(stream); } Title = kvp.GetString("title", Title); Version = kvp.GetVersion("version", Version); MinimumGameVersion = kvp.GetVersion("game_version", MinimumGameVersion); Author = kvp.GetString("author", null); AuthorTwitter = kvp.GetString("author_twitter", null); AutoLoad = kvp.GetBool("autoload", false); if (kvp.ContainsKey("steam_workshop_id")) { SteamWorkshopID = kvp.GetULong("steam_workshop_id"); } else { SteamWorkshopID = null; } if (kvp.ContainsKey("steam_user_id")) { SteamUserID = kvp.GetULong("steam_user_id"); } else { SteamUserID = null; } } // Reload the index m_assets.Name = Title; m_assets.FileStore.ReloadIndex(); }